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huey253

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Everything posted by huey253

  1. jC is never a good option aganist tao. her grab and all of her aerials beat it out, even her crappy overhead beats it out. Tao players usually don't like to block alot and will try to drive out to avoid pressure so throw 5C out at the end of a blockstring once in a while. sounds stupid at first yes, but 5C is an AWESOME antiair aganist a tao trying to drive. 5C is more or less a gimmick thing and not a solid way of locking her down,(say hello to ground normals) but most tao players like floating in the air and avoid ground to ground or air to air combat due to it being Tao's biggest weakness. jB and 5A are your friend. P.S. Thanks to tao's 2A nerf, bang doesn't get raped in this match up anymore, YA
  2. oh and avoid repeating blockstrings which many bang players seem to do. but thats more of a general thing than just haku. looks good for now, i'll tell you more when i get raped by spark on friday:yaaay:
  3. well i can tell you one thing, this is one of bang's closer match ups. haku-men has alot of answer for bang shenanigans. tick command grabs seem to help alot in this match up when haku players get defensive. if your excution is good enough and haku starts jumping the tick command grab (if you somehow overuse it) you can always tk the aerial grab. ashura can be countered at superflash with haku's 2D, so be careful with that too. basically, nails in this match up is a very bad idea and good ole mixup is your friend.
  4. probably lols
  5. hey, dacid, do you remember that one poison nail tech trap that we saw a long time ago. i need to add to my already mindblowingly large number of useless tech traps with god tier bang
  6. lol nice, another change to bang :D well thats useless aganist a competent bang i guess
  7. 6D will get stuck, it won't teleport, then you get a free non purple command grab. so yeah bang is raped by this. the only way i can see them getting out is a a really "invincible" shoryu. oh, and never use steel rain againist hakumen ever, there is nothing good that could come from it
  8. lol whats the dmg? also, this may sound a bit weird, but have any of you guys tried using steel rain after daifunka i do it in situations that i know i can eat a hit and if ashura won't be enough to kill, i can't remember correctly but i think they are forced to block the steel rain, becuz it doesn't combo, but its an easy reset and even if people use a shoryu they will be forced to block afterwords or might be punished if their shoryu isn't totally invincible, ex Hazama's super. ashura adds 500 600 dmg max to daifunka which is a crappy usage unless you know it will kill. discuss my nonsense :D
  9. lols, i was so amazed by it working the first time i tried it out that i stopped the current game, and tested it out again to make sure it works:cool:
  10. if 2C is counter, you can combo into 5C. just found that out yesterday:psyduck:
  11. yep for the japanese release date, we are hoping the us version will be very soon afterwords

  12. rachel can win. i lost to wuku's rachel when i used no nails and no distortions. ZETH IS MY WITNESS!
  13. someday i want to come down and participate in this so called, NOR-CAL INSTALL i heard that honnou guy won it all, congrats!
  14. which it is much better balancing attempt. bang vs tager and tsubaki has to be Really bad for those two.
  15. err give me your address and i'm sure someone if not myself will be able to pick you up for our next meet

  16. nubcakes whats up?

  17. lol bang match up wise is like the jin of CT. because we all know that CT jin was the most balanced character in the game *cough*
  18. played a bit of cs yesterday, 2D JD works on everybody! I saw on the first couple posts of it being impossible on ragna and tager. if your refering to the old 4 seal combo, i'm pretty sure i used it on ragna but i never tried for tager. EDIT: counter 2D. i've don't really use 2d unless i'm trying to counter something very obvious, so thats probably why i didn't realize that normal 2D didn't work. Sorry i didn't play blazblue for like a week and my frkz went to hell if only if only...
  19. oh btw, i know this is random and all but for CS the match up vs bang and carl feels like its still in carl's favor but not by much. yes, bang does scary damage and all, but bang has several of the same issues he had fighting aganist carl in CT. I may be wrong but if Carl doesn't drop his combos, CS bang players will have some trouble beating up on Carl...
  20. oh, and using daifunka with a steel rain out already, and having the autocombo go through it causes daifunka to become a black beat combo lols. remember dacid? lol:psyduck:
  21. omg awesome combo bro, i'm grinding that one in to be my new bnb in frkz lol
  22. lol switches topic.... SOO HOW ABOUT that damn litchi, she's been acting up for the 5th time this week.
  23. cough miracles sounds suspicious to me cough anyways, has anybody discovered a better frkz bnb?
  24. nice, back to my spamming d habits :D hmmm, i tried to see if i could extend my frkz from ct but i would always drop it at the end because i'm not extra stuff *thanks a couple hours of grinding frkz combos in ct* edit: using ashura in any place that was too close to the wall for daifunka to land works
  25. yeah i'm playing cs again today too thats why i was asking. 5.2k off a 7 frame grab is stupid
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