ApertureBlack Posted July 18, 2016 Posted July 18, 2016 .....I dont really understand the Jack O nerfs, she already was kinda meh. I can deal with the longer recovery on whiff, cause you shouldnt whiff, but houses going from level 4 to 2? Thats huge. Also cant rapid build houses anymore solidscheme 1
BlackJustin13 Posted July 18, 2016 Posted July 18, 2016 1 minute ago, Banoffee said: Not all characters need a ground AA especially one as godlike as Elphelt's. She is strong in every other aspect so having one weakness is fair, isn't it? Testament never had a proper AA and he did fine. Position yourself and projectiles so that you don't have to AA, that's probably the point. Judging by some of the other notes (and a rather disturbing video of her getting hit by Raven's super while doing a max range far S), she may have more weaknesses and it's not seeming too fair right now. Still,I'll say I'm just being reactionary right now since I haven't had time to practice yet,so we'll see if there's actual;y something to worry about. 1 minute ago, Banoffee said:
solidscheme Posted July 18, 2016 Posted July 18, 2016 6 minutes ago, ApertureBlack said: .....I dont really understand the Jack O nerfs, she already was kinda meh. I can deal with the longer recovery on whiff, cause you shouldnt whiff, but houses going from level 4 to 2? Thats huge. Also cant rapid build houses anymore She Will be dropped by all that play her now. It wasn't really worth the effort before and it clearly isn't now. Her game before the patch started like 20 seconds into the round. Now, it may never start. Did they give her ANY stealth buffs?
ApertureBlack Posted July 18, 2016 Posted July 18, 2016 1 minute ago, solidscheme said: She Will be dropped by all that play her now. It wasn't really worth the effort before and it clearly isn't now. Her game before the patch started like 20 seconds into the round. Now, it may never start. Did they give her ANY stealth buffs? Ill still play her, but I am a bit salty. At the very least she had major issues with Sin and Johnny who got pushed down a little, which will kinda help I cant see any stealth buffs.....I wish I could
solidscheme Posted July 18, 2016 Posted July 18, 2016 5 minutes ago, ApertureBlack said: Ill still play her, but I am a bit salty. At the very least she had major issues with Sin and Johnny who got pushed down a little, which will kinda help I cant see any stealth buffs.....I wish I could What about the Millia, Axl, Chip and Sol match-ups?
ApertureBlack Posted July 18, 2016 Posted July 18, 2016 1 minute ago, solidscheme said: What about the Millia, Axl, Chip and Sol match-ups? They exist to make me feel worse, trying to stay positive
heavymetalmixer Posted July 18, 2016 Posted July 18, 2016 Pot damage nerf? https://twitter.com/MGA_PO/status/754859382819532800 FKGunBlaze 1
SolxBaiken Posted July 18, 2016 Posted July 18, 2016 10 minutes ago, BladeOfJustice7 said: What is this Digital Figure Mode? Exactly what it sounds like . . . You'll be able to make dioramas which you can customize (color, pose) and share them across SNS. Why? *shrug* You can see some screens at the bottom of this article.
heavymetalmixer Posted July 18, 2016 Posted July 18, 2016 Jam is broken guys https://twitter.com/nabeyasai_/status/754864538910994432 mizuiro-kitsune, Jotamide and FKGunBlaze 3
mizuiro-kitsune Posted July 18, 2016 Posted July 18, 2016 I have two questions: Does anyone know what exactly "Improved usability" means? And Did anyone translate Jam's stuff yet?
ApertureBlack Posted July 18, 2016 Posted July 18, 2016 1 minute ago, heavymetalmixer said: Jam is broken guys https://twitter.com/nabeyasai_/status/754864538910994432 Stuff like this is going to cause an emergency patch. This patch was never clearly tested me thinks. This update is a clusterfuck with 75% of the content being nerfs as well.
Luminos564 Posted July 18, 2016 Posted July 18, 2016 Please tell me Raven is more or less OK? New balance patches always leave me with a sense of dread intermixed with anticipation for what it to come. I see 4 things on his list, which isn't as much as most of the others (and sadly I cannot read Japanese, though in hindsight, ignorance might be a bit of a bliss here or there). I just hope they're not unreasonable. I just settled down to maining him, I don't need to have him suddenly smacked down. 23 minutes ago, heavymetalmixer said: Jam is broken guys https://twitter.com/nabeyasai_/status/754864538910994432 I find this equally hilarious and frightening. What do you call that emotion? "Feaoy"? "Joar"?
MX_Engellier Posted July 18, 2016 Posted July 18, 2016 1 hour ago, currentlemon said: Thank you. The changes seem minor. With the dash hurtbox tweak, Millia won't be able to go under certain moves (Faust's 41236K) and the crouching hitbox is a nerf itself. No major change though, she is still good. I'm surprised they didn't nerf Secret Garden and Chroming Rose. You got it wrong, the tweak is so that the starting frames of the forward dash hurtbox is lower. For example if you 5D Elphelt and she tries to 5H you for a punish before the patch if you tried to dash after de 5D recovery frames you'd get hit, now you just go under it which is a nice buff IMO currentlemon and FKGunBlaze 2
Clamper Posted July 18, 2016 Posted July 18, 2016 6 minutes ago, Luminos564 said: Please tell me Raven is more or less OK? New balance patches always leave me with a sense of dread intermixed with anticipation for what it to come. I see 4 things on his list, which isn't as much as most of the others (and sadly I cannot read Japanese, though in hindsight, ignorance might be a bit of a bliss here or there). I just hope they're not unreasonable. I just settled down to maining him, I don't need to have him suddenly smacked down. I find this equally hilarious and frightening. What do you call that emotion? "Feaoy"? "Joar"? He's fine, improved hitbox on his projectile, can't air throw from his glide tho.
Chad_Thundercawk Posted July 18, 2016 Posted July 18, 2016 6 minutes ago, MX_Engellier said: You got it wrong, the tweak is so that the starting frames of de forward dash hurtbox is lower. For example if you 5D Elphelt and she tries to 5H you for a punish before the patch if you tried to dash after de 5D recovery frames you'd get hit, now you just go under it which is a nice buff IMO Jesus Is if she was ALREADY hard enough to hit. just why
ApertureBlack Posted July 18, 2016 Posted July 18, 2016 Learned the Jam blocktring in 3 seconds. This is stupid, I dont play Jam at all so I would assume there is a way to reset the pressure after it. https://www.youtube.com/watch?v=jX8eys_rQZQ
BladeOfJustice7 Posted July 18, 2016 Posted July 18, 2016 44 minutes ago, SolxBaiken said: Exactly what it sounds like . . . You'll be able to make dioramas which you can customize (color, pose) and share them across SNS. Why? *shrug* You can see some screens at the bottom of this article. Is this a ps4 exclusive thing? JustaMaskedFreak 1
MX_Engellier Posted July 18, 2016 Posted July 18, 2016 13 minutes ago, Chad_Thundercawk said: Jesus Is if she was ALREADY hard enough to hit. just why Because there makes no freaking sense that an attack goes above her head and still she gets hit by it? Maybe? Hell, they still won't fix the fS hitbox that even if it cuts the other dude in half it won't actually hit them. It was for clarity, so that the hitbox actually matches her forward dash animation.
Luminos564 Posted July 18, 2016 Posted July 18, 2016 27 minutes ago, Clamper said: He's fine, improved hitbox on his projectile, can't air throw from his glide tho. I'll take an improved projectile sure. Not certain on how big a loss the air throw from glide is for him though. I honestly never seen anyone pull it off (myself included).
kosmos badgirl Posted July 18, 2016 Posted July 18, 2016 I can't believe Dizzy is free, kudos to ASW for being so awesome. BladeOfJustice7, FKGunBlaze, Antaiseito and 3 others 6
HGhaleon Posted July 18, 2016 Posted July 18, 2016 This is definitely a glitch. Seems like this is unintentional. But it isn't hard to get out of, just shield block it. Will push Jam away after 1 loop of it. If you just sit there, block normally and take it, yes you will get locked down and your guard meter will max out. Keep in mind this forward kick + HS loop does not combo. I tried even with opponent ducking and it doesn't connect. This doesn't have that much utility. I main Jam trust me. But this should be removed though. You should be limit to 1 of this loop max.
neofranky Posted July 18, 2016 Posted July 18, 2016 So, beyond cacophonous blockstrings, how else did Jam got buffed? Did her cards and kick specials got any change?
MX_Engellier Posted July 18, 2016 Posted July 18, 2016 Just now, neofranky said: So, beyond cacophonous blockstrings, how else did Jam got buffed? Did her cards and kick specials got any change? I've seen a couple of videos around on twitter of her charged Ryuujin (Not sure if 1, 2 or max) let her combo out of it.
HGhaleon Posted July 18, 2016 Posted July 18, 2016 Jam seems about the same. Slight damage buffs. Slighter faster charges on cards. Extended frames on her fireball + slash move (extended input on follow ups I believe). Other than that, just that dumb loop which honestly looks like a total mistake of a glitch. That doesn't look intentional at all.
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