Potemtager Posted November 12, 2009 Posted November 12, 2009 TIME: 60 CLEAR: BEAT ENEMY ENEMY: POTEMKIN: GOLD LIFE:420|1 GUARD LEVEL: 0|0 TENSION: 10000 NORMAL|0 NORMAL PSYCH BURST: OK|- SEAL: -|- COMBO DAMAGE: OVER 19|- INSTANT KILL: -|- DAMAGE: -|- ALL|ALL Some characters have it easy others not so much. Post a combo for the more difficult characters if you know one. Especially Potemkin.
creeping shadow Posted November 12, 2009 Posted November 12, 2009 I know for Chipp all you have to do is pull off a Bankai Messai, its so hilariously stupid.
Potemtager Posted November 12, 2009 Author Posted November 12, 2009 Yep. I've completed this mission with Chipp, Jam, Venom, Dizzy, Robo-Ky, and Justice with a single Overdrive. Kliff I needed to combo 1 more hit after his HS-overdrive. Anji Mito: At about half way from the start to Opponet's back. spinny-Overdrive then fan-Overdrive. You need to keep him infront of you after the spnny overdrive.
HolyAarom Posted November 13, 2009 Posted November 13, 2009 I usually do this mission by spamming j.P during Dragon Install after a 5D. I did do almost all of the missions on Beginner... so good luck if you're doing anything harder.
Potemtager Posted November 13, 2009 Author Posted November 13, 2009 I tried spaming Potemkins j.p and the highest I ever got was 13. If you crank up the difficulty, you can get the GGXX rank.
Blade Posted November 14, 2009 Posted November 14, 2009 Posting to be helpful: Use either Badlands loop or EX Gravedigger Loop, helps to have Curse too. Jackhound Forcebreak Loops into Level 3 Mist Finer and Air combo. Henshitsu 6P>P>6P>P spam into Dangoku chain, relaunch etc. Dragon Install > Sweep > VV Spam twice I believe. Use Jam's 100 Hit Super for lulz. (EX), he has a few decent launch air juggles, EX is easier but if you're good with Slayer juggles then maybe normal. (EX) S Megalomania Explode (EX) Spam Scalpel Spin Twice in the corner and some juggle stuff. Something like 2S>2H>Heat Knuckle RC 2S>2H>Heat Knuckle etc RC loop. (EX) Dark Sentinel (EX) Dustloop into Forcebreak Volcanic Viper Gamma Ray Sweep>Lust Shaker x N Banki Messai Sweep>S Fujin>Forcebreak Rin>S Fujin Forcebreak Rin>5K, 5S, On, land Issei Ougi I think. Spam Spoiled Child in the Corner Rocket-DP, Killing Machine, and Yoyo-Accident should do the trick :KY: Sacred Edge>Combo>Sacred Edge>Combo (EX) Sweep>Tatami>Pomegranate (421H)RC>Pomegranate(421H)>RC>Pomegranate(421H) Tricky to do without meter, but Get Raou and spam Bellows Malice Twice. Soul Survivor RC into 623H spam Axl Bomber loop in the Corner Dark Angel x2 in corner, try to get a steady stream of hits Gamma Ray or Imperial Ray up close after throw.
Akira Posted November 14, 2009 Posted November 14, 2009 There's an even easier combo with Testament: - (Master of Puppets) MoP Zeinest, 5Pxn MoP Zeinest, j.Pxn, dj.Pxn MoP Zeinest, hj.Pxn Venom's Dark Angel deals more than 20 hits by itself. But if you wanna play safe then 2 is enough =D Zappa(Raoh). Dust, then j.P until the end =D Bridget I've done with Killing Machine + P spam =D
Potemtager Posted November 16, 2009 Author Posted November 16, 2009 I don't think you can use EX in mission
Akira Posted November 16, 2009 Posted November 16, 2009 I don't think you can use EX in mission Yes you can, once you've beaten all the missions with at least 1 char each. Just press L2 before entering Mission Mode(the letters will the green-colored)
Potemtager Posted November 16, 2009 Author Posted November 16, 2009 Awesome. I have the Wii ver. because I don't have PS2. I'll experiment to see if it can be done.
Potemtager Posted January 17, 2010 Author Posted January 17, 2010 I know it's been a while since my last post, but you guys love me anyway. Aside the point, I was able to do a 20 hit combo with potemkin. 5K>2S>2HS>Heat>RC>2S>2HS>Heat>RC>2S>2HS>Heat>Sliding head. And I wasn't able to EX characters on the Wii. Oh well.
Digital Watches Posted January 17, 2010 Posted January 17, 2010 Axl: Since it's pot, you could always do a rensen loop.
Potemtager Posted January 18, 2010 Author Posted January 18, 2010 Millia: Start a pretty maze (236D) then start lust shaker (214S) Some of these are hard to figure because I don't know every loop with every character.
Potemtager Posted February 17, 2010 Author Posted February 17, 2010 Ino: Start close to wall Dust> about 10 j.P > Forcebreak > RC > H spinny special > low attacs. My original plan was to d another forcebreak after the RC but something wouldn't let me. Oh well I did it. On a separte note. I beat the first mission with Dizzy. Just Input then pure luck. I don't know how I'm gonna beat it with Order Sol. Especially since I can't use EX characters.
Nakkiel Posted February 17, 2010 Posted February 17, 2010 HOS: Level 3 236P AC, run 2Px2 5S 236P+D AC FRC run 5S lvl3 236P AC run 2Px2 5S 236P
Nyonics Posted April 17, 2010 Posted April 17, 2010 I found this thread very helpful, but if you don't mind can I have some elaboration on a couple points? I don't play very many characters at a high level so there are some combos I'm not understanding: Ky-- what kind of combo do you chain Sacred Edge into (and from what distance)? I'm being very unsuccessful in finding something that I can do after Sacred Edge to retain the beat count. Slayer-- what exactly is an example of a string that can be used to juggle (either regular or EX)? I imagine Slayer is going to give me a lot of trouble for this mission. I seem to get close with a Dust > j.P but not quite there and tacking on EX Slayer's 214214S overdrive at the end didn't help much. Zappa--what do you do before the double Bellows Malice (and again from what distance) to get 20 hits out of it? I've gotten maybe 16 or 17, but certainly not enough. Most of the time it only gets a few, but it seems like being really close to him is not the answer as it would be for justice's Imperial Ray. I also tried doing a Dust > j.P gatling in Raou form in training mode and could not get more than 16. Others: I assume if I go look in their respective threads I can learn the Raisengeki loop and Hoss' Dust Loop? I was unaware that Raisengeki had a loop associated with it, but I was trying 5K, 5S, 5HS, Raisengeki FRC 6K, 2S j.c, HS, D, 623D, short pause, 623HS, land, 623HS+623HS+623HS RC in training mode and I can't quite get it to 20 hits. Best I ever did was 18 and that's not quite enough. Also, on Anji- doing 2D, Fuujin + Rin, isn't connecting for me against Gold Potato in training mode. For some reason, when it follows a sweep, (S)Fuujin is giving him ground-sliding hit-stun so the Rin totally whiffs. In my experience trying Sol, I was also unable to do 2D VV VV, because although it connects, even in the corner Sol doesn't make effective use of the second VV. He ends up arcing around Potemkin for some unknown reason (pushback?) and it only does around 17 hits tops. However, I was able to get around this problem by just using Super Dragon Install and doing a Dust > j.P gatling (I did wish he had the DI Volcanic Viper in this form though; too bad it's normal instead). Millia's 2D > Lust Shaker^n didn't work for me either, but the only Millia combo I actually know did: 6P, 2S, 2HS j.c, HS, 66, HS, 236D, land, 44, 2S, 2HS j.c, HS, 66, HS, 236D, etc. until around 15 hits, then Bad Moon & some mashing.
Akira Posted May 3, 2010 Posted May 3, 2010 For Ky try a Vapor Thrust loop with Sacred Edge(something like dash 5K, c.S, 2D, Sacred Edge, <your basic VT loop>, and if can't even reach 20 hits then dash 2P OTG until die. About Slayer I don't remember. He was the last I've done. I don't remember either for Zappa. Axl you need to do Axl Bomber loop on the corner doing {2S, j.D Axl Bomber} or something like this, ending with Rensengeki->2 or OD. Only Order Sol EX have Dust loop(normal version I don't call his 2-iteration air combo as dust loop). About Anji (S)Fuujin against airbone does ground slide, and (H)Fuujin does wallbounce. And there's a difference between H Rin and FB Rin(as far as I remember FB version is quicker)
Potemtager Posted July 22, 2010 Author Posted July 22, 2010 For Axl I used his EX and used his K Overdrive. That finishes with a dust so I spammed j.p for bit comboed into j.k , j.s, Did the Dragon motion K move, and RC. Dashed on the ground and qcf s to finish. Testement was kind of random. I cursed him, dusted him, spammed j.p, grave dug him, finished with a 2s. The crow was what helped so good luck copying. All that's left for me now is Ky and Johnny. I don't know how to use either so I'm at a lost.
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