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Posted

They don't have all the CS data.

Posted
bangs 2A is a -2.

tagers 2b is a +5.

bangs command grab is 13F

tagers command grabs are respectfully: 360A 11F, 360B 6F.

in other words, there is a fucking gap between your low poke to grab then the small gap tager leads you into.

infact the only way out of tager is to hold up and pray he isn't gonna collider.

now if you throw in D nail pressure it becomes a different issue entirely...

I'll leave it like this, most of tagers pokes will still have you in command grab range compared to bangs who pushes you out.

stop trolling dacid.

Okay since you seem to be gone now, I'll explain why this is your worst post ever.

First, you show a move's static difference, when both moves are gatlingable. Makes static difference literally irrelevant.

Second, you fail to account for the 7 or so frames you HAVE to wait for a command grab to be untechable, acting like even if your static difference comparison was legit, Tager having more blockstun would be a good thing. But it isn't. It just means that awkward pause that indicates a command grab is coming is MUCH larger, making it MUCH easier to react to Tager's grabs.

Third, you ignore completely that Bang has the capability to force command grab range and Tager doesn't, and say that Tager's command grab has larger range AND THEREFORE SUPERIORRR

Posted
You can't Henaki hands during a MM :psyduck:

Defeats the purpose

Doesn't that just mean, "Here, take my money?"

Or do we give up 1 match for a cool down period, like in Marvel? :golduck:

Posted

nah, i thought Nas said it happened DURING a MM with JWong.

and, it just didn't finish.

but my memory is alittle fuzy so i could be wrong.

Posted
Okay since you seem to be gone now, I'll explain why this is your worst post ever.

First, you show a move's static difference, when both moves are gatlingable. Makes static difference literally irrelevant.

Second, you fail to account for the 7 or so frames you HAVE to wait for a command grab to be untechable, acting like even if your static difference comparison was legit, Tager having more blockstun would be a good thing. But it isn't. It just means that awkward pause that indicates a command grab is coming is MUCH larger, making it MUCH easier to react to Tager's grabs.

Third, you ignore completely that Bang has the capability to force command grab range and Tager doesn't, and say that Tager's command grab has larger range AND THEREFORE SUPERIORRR

6A? magnetism?

also I went to make myself a snack, sorry if I like to do other things then troll you.

stay free dacidbro.

also since I'm here explain that last statement, just to make it more clear.

Posted

IMO most of tagers pokes are decent ticks, 6A feels like a gimmick.

oh and I forgot to mention since tagers 2B is +5 he doesn't even need to throw he can just do 5A again lol...unless you IB and 5A.

Posted

Okay. Here's the thing, you big dummies. A 14 frame command grab is slow as fuck. You CAN react to it, but what you are reacting to is the set up for the command grab, not the command grab itself. Bang does have a lot of stupid mix up to make it easier to land the command grab, but that's how command grabs during pressure work. Sometimes you'll see through the set up and react, other times you won't. For example, in GG, Sol's command grab is four frames start up. "Four frames, you say?! That's impossible to react to!" Well, technically, yes, it is impossible to react to, but the set ups are not. Granted Sol's mix up is not as retarded and auto-pilot as Bang's, but you're reacting to his set ups, not the command grab itself.

In other words, you're getting hit by... MIX UP. GASP! So shut up about it.

Posted

Well if you want his best ticks, it's probably 5A and 2A. The way galileo does it is really strong, spaces out the range and then deliberately whiffs one into grab.

But this isn't what you were saying. Which is why I said your post was absolutely horrible.

Posted
Okay. Here's the thing, you big dummies. A 14 frame command grab is slow as fuck. You CAN react to it, but what you are reacting to is the set up for the command grab, not the command grab itself. Bang does have a lot of stupid mix up to make it easier to land the command grab, but that's how command grabs during pressure work. Sometimes you'll see through the set up and react, other times you won't. For example, in GG, Sol's command grab is four frames start up. "Four frames, you say?! That's impossible to react to!" Well, technically, yes, it is impossible to react to, but the set ups are not. Granted Sol's mix up is not as retarded and auto-pilot as Bang's, but you're reacting to his set ups, not the command grab itself.

In other words, you're getting hit by... MIX UP. GASP! So shut up about it.

Yeah.. so you're agreeing that you can't react to it? Bang's "set ups" are full of lows and can just continue into other pressure and high low, so you can't react to the set up either.

Posted

at least SJ agree's that bangs command grab is slow as fuck.

but that explains some other things for me.

thanks SJ for being the be all end all.

Posted

It's not slow, and it's not even visible. 14 frames is still unreactable. 14 or 4 is the same thing, honestly. The only difference is that ticking in GG was better, because there was no pink throw garbage.

Posted
Dacidbro and retarded arguements=the true power of magnetism

Yeah I seem to be the only one willing to argue, and everyone thinks they're right.

I guess all I have to say is if 13 f is reactable why doesn't everyone block much more telegraphed overheads that are 5+ frames slower

Posted
Yeah I seem to be the only one willing to argue, and everyone thinks they're right.

I guess all I have to say is if 13 f is reactable why doesn't everyone block much more telegraphed overheads that are 5+ frames slower

mixup is mixup, there's been 30-40 frames overheads people get hit by because they're -gasp- not expecting it.

yes, even the japanese

insert cat chair joke

Posted

The only fucking thing I'm saying is that you can't react to it because of the literal limitations on human reaction time combined with the inherent vagueness of the move. I know this is true.

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