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Posted

Bang(me) vs Ragna

I went for 2A>2A ... command throw, but Ragna mashed jabs and interrupted my command throw

Next time I went for 2A>2A ... 2D , ragna mashes jabs and gets countered .. at that moment I was like "FUCK YEA" but I lost at the end :D

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Posted
I'm not sure about the ragna part; his j.c always stuffs my 5A. I find crouching under his j.c better.

Both work. 5A won't work from far out, you need to be IN dat

Also against Ragna, if they're doing 6DD without a good delay for j.D, you can crouch under j.D. This forces them to leave an opening in between 6DD on IB since they don't want to whiff j.D. I don't know if it's enough to 5A but it's enough to DP.

Posted

why you closed the cs changes thread LK? seriously I wanted to bitch more about the changes ... you're restricting everybody's right to post .. "Freedom Of Posting"

bad mod

Posted

Lol, I guess he doesn't wanna see it clustered whining and crying about the changes and how CT Litchi is now better.

Oh well I can't wait for the next Locketest.

Posted

I went to training and worked on this set up.

IB second hit of 6D you can dp out. If your crouching on the first 6D second 6D will whiff. Barrier on 6DD IB second hit of 6D and if ragna throws 5b afterwards you can 5a his 5b and get counter, if he dashes 2a in after your barrier ib second hit of 6D and you 2a he will win. 6d jump cancel you can simply 2a his jC.

Really its a guessing game some ragnas will mix it up but most will probably throw 5b after 6DD

Both work. 5A won't work from far out, you need to be IN dat

Also against Ragna, if they're doing 6DD without a good delay for j.D, you can crouch under j.D. This forces them to leave an opening in between 6DD on IB since they don't want to whiff j.D. I don't know if it's enough to 5A but it's enough to DP.

Posted

Back from the Offline "tourney".

There was like 6 people there so we couldn't do anything about it.

But on the plus side, I got to play against really good players and win.

Arakune, Lambda, and Jan (Tager Main)

Arakune is now super free and so is Lambda, but Jan showed me whats up. It's like his Tager read my mind. :O

Posted

Blah only 6 huh? =/ That's never fun. Come up to Colorado for our next big tournament. We pulled 18, missing quite a few, last tourney with a $200+ Bonus pot. We probably won't have a bonus pot for a while, since we pulled no out of staters for BB:CS (but got Kurasa for TvC and a few from cali for SSF4) but at least you have people to play in a tourny setting!

Plus, Colorado is like the coolest state ever, mmhmm! :)

Posted

I can help the housing! Lol

(And depending on the timing and situation, there may be a few available bucks thrown your way.)

Posted

Got back from an Offline tourney. Got 3rd out of 7. Losing to my friend and brother who mained Noel and Rachel. I know I'm disgraced so much right now about that but they both are quiet skilled. Either way I beat everyone who got in my way and in style.

All in all, I'm going to say that I love CS Litchi before the patch. <3

Posted
Got back from an Offline tourney. Got 3rd out of 7. Losing to my friend and brother who mained Noel and Rachel. I know I'm disgraced so much right now about that but they both are quiet skilled. Either way I beat everyone who got in my way and in style.

All in all, I'm going to say that I love CS Litchi before the patch. <3

good job placing 3rd .. I love CS Litchi too :P

Posted

Hey guys, I'm sorry I haven't been on this past week. My great grandmother passed and went to her funeral.

I'm back though and ready to play a bit offline tomorrow.

  • 3 weeks later...
Posted

My attempts at creating fancy combos:

5A AA CH > SJ j.B > JC j.B > 2D RC > DP .. DP doesn't connect .. the combo would be really fancy if that connected but hey at least I discovered a fancy cross-under assuming they normal air tech:

5A AA CH > SJ j.B > 2D RC > land then 6D to cross under and the second hit of 6D will hit and pick your combo from there hehe .. what do you guys think??

Posted

Projectiles don't stop moving during superflash. Kokushi Musou is a projectile, so since Bang didn't tech he was in an OTGable state during All Green's superflash.

Since characters can't move during superflash, he started getting hit without moving.

At least I'm pretty sure that's the explanation but goddamn that looked stupid lol

Posted

hmmm really neat stuff .. 13 orphans and all green at the same time .. that bang got fucked

SG, you always ninja my posts lol

Posted

hey i wanna ask a question about litchi's stick activation drive when you release the stick can you vary it to go upwards or downwards because im trying out combos but when i release it it just goes upwards

Posted (edited)

When you activate Daisharin/The Great Wheel (The Staff Distortion) while she is floating in the air and the Staff is still on her back hit different directions and hit the D button to make it go that way. So say you wanted it to go down, up, forward, backward, up, down then you would hit 2D8D6D4D8D2D while she is floating.

Hope that helped.

Edited by Urichinan
Posted
When you activate Daisharin/The Great Wheel (The Staff Distortion) while she is floating in the air and the Staff is still on her back hit different directions and hit the D button to make it go that way. So say you wanted it to go down, up, forward, backward, up, down then you would hit 2D8D6D4D8D2D while she is floating.

Hope that helped.

thanks it did but now I have a new problem lol can you control her D drive?to flick at a c specific direction?

Posted

There are only 2 travel paths for Litchi's drive, horizontal and vertical (more like a forward arc). Here's a quote from a post I made in the beginner's thread to help with a similar question.

5D set will make it travel vertically, while 2D set will make it travel horizontally.

Moves that 2D set:

2D

j.5D

4kote (421D staffless)

Daisharin (final hit)

5D set:

5D

6D

4D

6kote (623D staffless)

j.2D

Tsubame Gaeshi (623D with staff)

Remember that all the moves are WITH the staff, excluding kote.

Posted (edited)

the direction at which the staff travels is determined when you place it:

5D placement = parabolic path

2D placement = horizontal path

If the staff is already placed and you want to change its trajectory:

421D~D to make the staff move horizontally

623D~D to make the staff take a parabolic motion

EDIT: and I got ninja'ed by sG once again lol

Edited by ATGMantenbo
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