MisterBadguy Posted August 10, 2010 Posted August 10, 2010 Properly timed 2b goes under Corona Upper, making oki a no brainer unless they have heat. Discuss.
Big Red Tie Posted August 10, 2010 Posted August 10, 2010 sweep the tail edit: just fought a makoto online. i auto lose this matchup because i can't tell the difference between my character and theirs... why couldn't she just wear more clothing to make it easier to see?
jmuzz Posted October 20, 2010 Posted October 20, 2010 Pick a color that stands out from the default and try to remember to pick it every time. Most of the Makoto's online have a color they like to use. I think most characters have a move that can go under Corona Upper. Doing the invincible wakeup into that is always a dangerous play for her and it's good to get used to using different ways to get up against anybody.
Nini Heart Posted January 6, 2011 Posted January 6, 2011 So, what's the deal with this mirror? Played it quite a few times and i'm still not sure how to approach it. As long as both players know their shit, it's pretty much the first to get cornered gets raped. Midscreen, it seems like you have a BIG advantage if you can I.B. consistently.
DJHUOSHEN Posted February 7, 2011 Posted February 7, 2011 Nothing to discuss about poking, since it's simply who does it better. If you're caught in blockstring, here's what to expect. Block low until 5C, unless they are smartly trying to do 2A 6BC pressures. Then if you block 5CC: If they 6B, Corona Upper. If you IBed 5CC, 2A. If they 2C or 3C, j2C. You can 2B 3C as well. If they 236A, Corona Upper. If they 214A(A/B), you should outpoke them with 2A. If they 214AC, block overhead, backdash, dash 2A, or parry. If they sweep you, it's a fast recovery, you should get away without worrying about 236A oki, just get away quickly or they will try to 2B you for continuation. If they CCCC attempt, you should be ready for a rapid, if not, free big damage. If they 214(B/C), parry. You should cause them to float so instead of doing the parry counter, you should be getting a big combo off. If they do nothing you're okay, but you can parry j2C, jC, or D easily. If they try to spam jA, just do 2A and you can catch their foot in air. You can also 3C to escape and reverse the corner situation if you feel like you can do it quickly. If I think they'll 214X, I'll try to 3C since only 214AA 2B would do something to you immediately. 2B, 2C and 3C all duck Corona. Not a fight to be dumb with 236A from a distance. You should know why. As OP points out, a good oki is 236A 2B, since Corona will whiff 2B completely, allowing you to get a free combo in without worry about a rapid coming if they try to DP you (you can't RC whiffs). Beyond that, this is a solid test of how well you poke, how well you combo, and how well you maintain your randomness in pressure strings. If you find yourself being countered by one of the above frequently, it means your pressures are constant and predictable, which means you should attempt to vary your rhythm more. And when you're put on the defensive, work that IBing game up, and CA out of the corner. You should feel good about throwing random parries as well. After all, only 3 moves you won't be able to parry (2B, 2C, 3C), and one of them isn't even a decent idea if you just throw it out random. Make sure if you get them cornered, you don't do something reckless to reverse the situation. You should know by now that it sucks to be the other guy when Makoto has them in the corner.
Nini Heart Posted February 7, 2011 Posted February 7, 2011 Good stuff man, pretty much everything I discovered from more mirrors is up there. Only thing I disagree with is that I would say it's very risky parrying 214B/C or generally parrying when Makoto's in the air. The fact that J.2C has some sort of weird ass timing that blocks her in the air makes it hard to parry, kinda like Tager's J.2C.
DJHUOSHEN Posted February 7, 2011 Posted February 7, 2011 Parry recovery is short, if you mistime the parry you can always just block. Also, you can really just DP 214X if you want, but it will lose to a 214B/C barrier, though frankly if they try to maintain pressure this won't be the general option. I just prefer parrying because if they barrier you should be able to land a normal hit or grab before they do something.
Crosell Posted February 8, 2011 Posted February 8, 2011 Good info, I think the Makoto mirror matches teaches a lot of the core concepts of Makoto. I wish I had more under my belt.
Nini Heart Posted February 8, 2011 Posted February 8, 2011 How to get more Makoto mirrors 101: 1. Get on XBL 2. PM Omni 3. ????? 4. Get raped. 5. Profit
excelence Posted February 8, 2011 Posted February 8, 2011 Parry recovery is short, if you mistime the parry you can always just block. Also, you can really just DP 214X if you want, but it will lose to a 214B/C barrier, though frankly if they try to maintain pressure this won't be the general option. I just prefer parrying because if they barrier you should be able to land a normal hit or grab before they do something. Parry doesn't have recovery~~~
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