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West Coast Canada IV: "Ah yes, 'Guilty Gear' - we have already dismissed that game!"


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Posted

Yeah, that was a favourite of ours in testing: vanguard charging across the entire field to the Colossus.

Good fun:

generally speaking, the game doesn't want you fighting more than 6 dudes at once (the game was actually balanced around that number). Aside from some bugged areas where you can keep initiating spawns, once you have enough enemies alive, the game will often not spawn enemies. What this means is that if you make a point of running away and not killing things, it gets progressively easier to run away because the enemies you've left alive hold back others from spawning! Of course, this fails when you are in areas where you have to kill everything to advance, but whatever. But anyway if you rush certain things fast enough, you don't have to deal with certain other things.

Posted

Both Makoto and Hellsing are on sale on PSN, tempting to get em both, but then I realized that I don't have BBCS and that BBCS sucks.

Hmmmmm, and also to wait for perverbial BBCSII console port with all the DLC on disc which is more preferable.

Posted (edited)

So i was at Mikes yesterday with Chuck and we became the last ppl to leave his place. As Mike was semi-sick he went to sleep long before we vacant the place. In this scenario what would you guys have done to fulfill ur 'bro' diligence?

A). Leave without locking the door as place is moderately secured

B). Wake up Mike and let him know that u are gone and the door probably need to be locked

C).???

just curious as me and chuck had a somewhat lengthy debate on the way back.

chucks logic was that since mikes alrdy super sick we are alrdy doing him a favour by letting him get his rest and that waking him up was not cool cuz shid like robbery and break-ins are not common in that neighbourhood and that to get pass his pod would mean getting in the main door and some gotten into the elevator or the stairway via fob access...which means it would be an inside job...someone who holds grudges...for all the time mike have haunted them with piano and violine 2 am in the morning...... lo

obvious aside from peter's statement that shid could get jacked theres also the chances that mike may get jewed by the robber and in his immuno-compremised condition its probably not a good idea to invite opportunity for that to happen. Likewise, the assumption that the neighbourhood is

"nice" doesnt mean that theres no chance for stuff to happen.

In the end, i woked him up to lock the door.

weeeee okay back to practising suck at sc2 =*(

Edited by JOFan
Posted (edited)

Hmm that is a good question since all the times I've left he was awake or someone else was in the house so I didn't need to lock the door. I would normally say "just leave it open, if he gets buttfucked he gets buttfucked", but then again there's alot of stuff there that people could steal. I don't know, I've been at his house by myself with the door unlocked and I was sleeping, so usually you should be okay leaving the door unlocked. Plus it might give Mike the opportunity to use the gun under his pillow.

What you could do is take his keys, take the door key out of the ring, Lock the door and then slide it under the door. But that's mainly when you leave and no one is there.

Edited by sweetvids
Posted

People going to mike's today? If so, I got Konami X-Men and I can bring my two controllers over so we can have 6 player X-Men, of course I get dibs on Colossus, fuck getting Dazzler.

Posted

What you could do is take his keys, take the door key out of the ring, Lock the door and then slide it under the door. But that's mainly when you leave and no one is there.

ah thats good to know if something like that happens next time.

Posted

man you guys are scrubs

one time all the fuckheads took all the spare keys and mike went to work. I turned on the bathroom light and the van with door closed to make it look like somebody is in there, and leave the music on loud. Just like Home Alone, except it's Home that is alone lol.

However mike's revolver activation would be much desired end, pop some brains to scrambling eggs.

--

put aside the jokes, locked is always > open.

Posted (edited)

the germs are everywhere, they got me

or maybe a night of drinking could have done it too

and yeah slide that key under the door nig

Edited by geogaddi
Posted

yall are niggers. I think though, that leaving the door closed is fine by itself. There are two layers of security getting into the building (front door + elevator), and really the only people who would be in a good position to steal shit are people like us (mike's friends etc) but we all know we won't do that ... right? I think from an outside perspective, if you see the door closed there's no reason to assume that it's vacant and unlocked.

also SOCKSSSSSS yesss

and Peter go enjoy your goddamn present you sellout.

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