Jump to content
Dustloop Forums

BBCS II Loctest Discussion ~not "Complaining"~


Recommended Posts

Posted
i missed a few pages, so i hope this wasnt covered yet.

just saw this in the news thread

is 2C a FC or something? hope they dont overdo it with rachel again

That combo did "decent" damage in CS too, not 5k but i think you could almost reach 4k with that, which is a lot considering how terrible Rachel scales. In CT that combo did like 7.5k if i remember correctly.

  • Replies 714
  • Created
  • Last Reply

Top Posters In This Topic

Posted
That combo did "decent" damage in CS too, not 5k but i think you could almost reach 4k with that, which is a lot considering how terrible Rachel scales. In CT that combo did like 7.5k if i remember correctly.

alright thanks:) ill shut up nowXD

Posted
Also, I thought Hyper Fighting was the best SF game :razz:

Oh shit, your memory is on another level Leo, I made a post about that like last year. :lol::lol::lol: I love you man

Posted

CH 2C, 1D, 6A, Lilly, j.2C lvl3 bounce, summon George, 3C(1), Sword Iris, 6C, j.C, land, j.C, j.C, A-Lobelia 5350 damage

Wait why is he using sword iris when did he summon a lobelia does he just not want to prorate the combo :psyduck:

Posted
i missed a few pages, so i hope this wasnt covered yet.

just saw this in the news thread

is 2C a FC or something? hope they dont overdo it with rachel again

How much wind is a level 3 bounce plus 1? Sounds like a lot.

Also, about a bajillion posts ago someone brought up the excellent question "What is super armor" which made me realize that super armor as I knew it doesn't actually exist in BB. They did however have an abundance of auto armor, do we think that's a likely outcome or is there some nuance to the translation that more directly implies super armor pot style?

Because it would be pretty nice either way, but it's got me thinkin'

Posted
CH 2C, 1D, 6A, Lilly, j.2C lvl3 bounce, summon George, 3C(1), Sword Iris, 6C, j.C, land, j.C, j.C, A-Lobelia 5350 damage

Wait why is he using sword iris when did he summon a lobelia does he just not want to prorate the combo :psyduck:

When you do that combo, you cancel the 3C with a A-Lobelia hence the one hit part, they just left it out, forgot it i guess.

How much wind is a level 3 bounce plus 1? Sounds like a lot.

Because it would be pretty nice either way, but it's got me thinkin'

It is possible with 1 wind, especially that early in a combo, sometimes you need 2 though, so 1-2.

Posted
I'm not gonna say I don't gripe...but most things I dislike (as far as changes go), I take in stride anyway. I got no other choice but to gripe anyway.

Unfortunately America has zero say in any loke-test...so there you go.

If there was any thing I'd say, it'd be this: get rid of forced dash input links in combos (like 66~B for Jin after 623C)...no point to them aside from putting you in a good position mid-combo, most only work on Counter Hit or Fatal Counter, nobody will consistently learn them offline, they're nigh impossible online anyway.

Also the A.I. is bloody stupid and teaches you bad habits. Fix the damn training mode so that Counterhits can be set to Random, the A.I. doesn't spam DDs and actually uses RCs...and have a character-recorded action "after block" so that people clearly know what's unsafe on block. And make Heat Gauge settings separate please...I'm tired of the dummy sharing my heat gauge...GG Training Mode was better than this.

Now I know not to take your posts seriously after your short dashing comment. EVERYONE I play with took the time to learn to do them and does them consistently. Do you not slide with your normals by using the same method to extend some of the hitboxes?

Posted

You sure it's "summon George" and not "Lobelia A"? Since George prorates bad, right?

or are you missing out on the bolded?

CH 2C, 1D, 6A, Lilly, j.2C lvl3 bounce, summon George, 3C(1), Lobelia A, 3C(1), Sword Iris, 6C, j.C, land, j.C, j.C, A-Lobelia 5350 damage

Posted
Nice editing. What was GGACs worst matchup?

Potemkin vs Eddie is the most widely accepted worst match up in the game at 3.5-6.5 or 3-7 for Pot. Johnny vs Zappa is supposed to be really bad too for Johnny, but I can't see it being worse than Pot vs Eddie.

You know, it was MikeZ who suggested omitting the hitbox on Arakune's clouds.

A lot of people suggested this. I severely doubt Mike thought of it first. :psyduck:

is 2C a FC or something? hope they dont overdo it with rachel again

2C is not a FC, but level 3 j.2C is.

5k for 2 wind and 50 meter sounds reasonable off of 2C... since that move will get you murdered if they block it.

Posted

Tsubaki is officially going to be the worst character in CS II if that's all they are going to do with her?

...and Hazama is going to need a little bit more nerfing or hes going to be the best character in CS II.

Posted
Tsubaki is officially going to be the worst character in CS II if that's all they are going to do with her?

...and Hazama is going to need a little bit more nerfing or hes going to be the best character in CS II.

Nah, this is only the first loke test afterall. I'm pretty confident Tsubaki will end up being top or high tier in Photoshop CS2, er I mean BBCS2.

Posted

Sharpen tool FTW!

Seriously, everybody should chill out about the first test. It can give a sense of what direction they are going, but the whole purpose of these tests is to test things. If they aren't doing what they want they have time to adapt.

Posted
Potemkin vs Eddie is the most widely accepted worst match up in the game at 3.5-6.5 or 3-7 for Pot. Johnny vs Zappa is supposed to be really bad too for Johnny, but I can't see it being worse than Pot vs Eddie.

I thought it was Johnny vs Pot....

anyway, I'm surprised how little has happened with Jin (well and Tager but that's been said), I mean he's fairly solid, but it's odd to not see anything done with 5D, even in the first loke test. It's near useless; it only cancels into heat moves, it's piss slow, any use it has can be filled by another normal: 2D has about the same range (and that also freezes), DC can be done with 6C, and that moves you closer as well as be special cancellable, bad proration, low comboability. The only thing it does better than the other normals is halting IAD's... and 5C, while not as good at stopping IAD's, offeres better return.

Though I guess they might/add change it.

Posted

i'd like to see how they plan on giving bang air combos that would score more than 1200 damage without his wallbounce considering his best AA is ja.

Posted
too bad that hardly applied much to ragna

Honestly, the stuff they're proposing for Ragna so far baffles the hell out of me. Where Bang and Litchi are getting a kick in the nuts, Ragna seems like he's currently completely and unreasonably castrated, despite his life handicap and his initially obnoxious pressure having been mostly downloaded by late-term CS play. No more pickup after 2D? I'm sorry, if you get hit by a move as telegraphed and unsafe as 2D for jumping the gun on defense, you deserve whatever combo you eat afterwards.

But thankfully, most of that Ragna stuff sounds so unreasonable that I imagine most of it will get reverted pretty swiftly after public play, assuming it's mostly accurate.

Posted

Look I want to be optimistic about Tsubaki and all, but really, remember what happened to Rachel? 1st loketest was like zomg no way they'll keep this. And then she got worse. And worse. And worse. And then the loketests ended. And we were still like HAH no way any of that stuff will stay it's too crazy bad. ASW is just dicking around, right? ... right? And then BAM CS RACHEL.

Posted
Honestly, the stuff they're proposing for Ragna so far baffles the hell out of me. Where Bang and Litchi are getting a kick in the nuts, Ragna seems like he's currently completely and unreasonably castrated, despite his life handicap and his initially obnoxious pressure having been mostly downloaded by late-term CS play. No more pickup after 2D? I'm sorry, if you get hit by a move as telegraphed and unsafe as 2D for jumping the gun on defense, you deserve whatever combo you eat afterwards.

But thankfully, most of that Ragna stuff sounds so unreasonable that I imagine most of it will get reverted pretty swiftly after public play, assuming it's mostly accurate.

2D sounds pretty god damn worthless now. You'd need 50% meter to combo off of it, and even then you'd get pathetic damage with 22C oki. lol~ I doubt they'll keep that change, but we'll just have to see. As it stands I see no reason to ever use 2D.

Look I want to be optimistic about Tsubaki and all, but really, remember what happened to Rachel? 1st loketest was like zomg no way they'll keep this. And then she got worse. And worse. And worse. And then the loketests ended. And we were still like HAH no way any of that stuff will stay it's too crazy bad. ASW is just dicking around, right? ... right? And then BAM CS RACHEL.

Actually, the first and second loke tests Rachel was deemed unplayable. Around the third and fourth, the consensus was that she was pretty decent. Then they nerfed her even more on final release. :lol:

Posted

So SJ, you have any insight on the "Wind makes her airdash faster" stuff is? At first I was like duh that happens anyway (j.66D) but now I'm thinking her airdash speed will depend on how much wind she has stocked.

Posted

5k for 2 wind and 50 meter sounds reasonable off of 2C... since that move will get you murdered if they block it.

Thats like saying ID should do 5k damage with 50 heat, you don't do chair unless you are sitting on 50 meter already imo, which makes it "safe" its still punishable on whiff, but so is every reversal move.

Posted
ID might have been a bad comparison since it has huge range, but most other DPs are easily avoidable if you predict it, like Jins C DP.
What was her CT frame data? Because in CS the armor started after like 6 or 7 frames of start up making it not comparable to any DP.
Posted
Potemkin vs Eddie is the most widely accepted worst match up in the game at 3.5-6.5 or 3-7 for Pot. Johnny vs Zappa is supposed to be really bad too for Johnny, but I can't see it being worse than Pot vs Eddie.

hmmm, considering that some people believe that Johnny vs Zappa could be 8:2 (being extreme) i dont know what to think

Posted
What was her CT frame data? Because in CS the armor started after like 6 or 7 frames of start up making it not comparable to any DP.

6-7 frames is pretty much guaranteed to come out after you ibed something, look a houtenjin it is also 7 frames i believe. This move is of course not as good as a DP, but its not far from it imo.

Edit. Also i think its actually slower than 7 frames (the chair that is) but its still a pretty good escape tool if you have 50 heat.

Guest
This topic is now closed to further replies.

  • Upcoming Events

    No upcoming events found
×
×
  • Create New...