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[CS2] Platinum the Trinity Actual Discussion Thread The First


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Posted (edited)
I know how you feel, but I don't want to rid of Nesica. I want them to make it cheaper. They need to make the tax per play less and the initial cost much less for many arcades to find it worth it. If this system was done right, I could see immense potential. DLC done instantly, without swapping boards. Multiple games available near-instantly due to the whole damn island being on fios.

Again, if done properly, this could be the slow revival of arcades imo. Slowly, but steadly.

They should make that online system work outside of Japan as well though. Y'know, I'd be willing to play CS2 coin-op rather than being stuck with CS1. :\

Edited by Ronove
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No, definitely! In assumption they fixed the current issues with the system that would prevent arcade buyers from purchasing it, they would eventually branch out to America. And although the chance may be low, "if done properly", I think it even has the potential to be successful in the US.

Posted (edited)

You can live with me Hiago, I got room on the couch and eats in the fridge. I got a chargecard for the nearby arcade too.

Electricity. Food. Internet. High traffic of single women. Blazblue.

The works.

Edited by C0R
Posted
You can live with me Hiago, I got room on the couch and eats in the fridge. I got a chargecard for the nearby arcade too.

Electricity. Food. Internet. High traffic of single women. Blazblue.

The works.

I'll be there in 12 hours.

Posted

Jeeves might be working on the Dat!ass-mobile, but if you ring enough times he should open the airlock.

Posted
Jeeves might be working on the Dat!ass-mobile, but if you ring enough times he should open the airlock.

On the... wut.

Posted

My Mu can turn into a luxury sportscar.

Lambda's still working out the kinks.

ONTOPIC:

I'm off topic. I'm sorry.

Posted

... Cor, you have seriously just killed my mind.

XD Sorry I haven't been around guys, I'm at my grand-parents house, their internet SUCKS and people are on here a lot, I'll be back later tonight and I'll start working more on the combo thread. (The mini sections and stuff, I'm also going to put the known combos in there)

Posted

Hiago's had that since the OP first fell out. Quick indeed.. but you're a bit late noticing. (ლ╹◡╹)ლ 's all good tho'.

I said I'd check some more on the videos.. so I did! A little, anyway. Further confirmation that Platinum's bombs go through other projectiles and retain their explosion frames on land, Nirvana gets hit by the bombs as they land, and again when they explode, so two times.

Posted

Yeah. Later in that video, though, it shows the missiles get stopped by her super armor. Special trait to bombs, I suppose.

Posted

I.. can't really see any OTG use for the bombs, since they arc so high and take a while to explode if they don't hit anything. Unless it's like, Tager, and his hitbox is big enough to hit him with the initial active frames or something.

PS: albeit not much, added the recent information I posted to the data page.

Posted (edited)
Goes through other projectiles, and continues to explode on ground. Might even go through Hakumen's void?

Cirno, on that video I actually see three damage instances, two of them airborne, which leads me to believe that the bombs have a "shell" code of multiple hit instances similar to Jin's 236d. So it would probably still get gobbled by void.

Edited by C0R
Posted

Sledge is still sledge, I mean it beats Rhapsody of Memories, and that has wayyy too many hits and armor.

That would be hilarious though.

Posted
Cirno, on that video I actually see three damage instances, two of them airborne, which leads me to believe that the bombs have a "shell" code of multiple hit instances similar to Jin's 236d. So it would probably still get gobbled by void.

Hm, I thought I saw three hits at one point too, but looked again and only noticed two. I'll take another look at it, but yeah, it could very well be similar to Jin's 236D.

Pretty sure missiles/bombs won't do anything to sledge unless timed properly, and even then sledge can be countertimed. Don't think it's gonna do much.

Posted

Cirno you mind highlighting the changes you updated so I can reconfigure the general guide?

Posted

Not at all. New information is now in obnoxious hot pink.

Posted

Cirno do the bombs ignore or collide and win with other projectiles, to your knowledge?

Posted

Small updates, I'll have some time later tonight in which I'll add what is known and suspected about specials and distortions.

Remember kids, post 400.

Posted

From another vs Hazama video they seemed to clash with his chain, yet continued to explode on the ground. Not sure if this takes away the active frames "while falling", but the explosion's active frames would still have been there.

Also, if you meant this part of the video by the bombs hitting three times, that was two different bombs in succession. Interestingly enough, I just noticed the bombs hit twice on contact with the opponent. It could be the "while falling" frames plus the explosion frames.

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