Ronove Posted November 27, 2010 Posted November 27, 2010 (edited) I know how you feel, but I don't want to rid of Nesica. I want them to make it cheaper. They need to make the tax per play less and the initial cost much less for many arcades to find it worth it. If this system was done right, I could see immense potential. DLC done instantly, without swapping boards. Multiple games available near-instantly due to the whole damn island being on fios. Again, if done properly, this could be the slow revival of arcades imo. Slowly, but steadly. They should make that online system work outside of Japan as well though. Y'know, I'd be willing to play CS2 coin-op rather than being stuck with CS1. :\ Edited November 27, 2010 by Ronove
Cirno Posted November 27, 2010 Posted November 27, 2010 No, definitely! In assumption they fixed the current issues with the system that would prevent arcade buyers from purchasing it, they would eventually branch out to America. And although the chance may be low, "if done properly", I think it even has the potential to be successful in the US.
C0R Posted November 27, 2010 Posted November 27, 2010 (edited) You can live with me Hiago, I got room on the couch and eats in the fridge. I got a chargecard for the nearby arcade too. Electricity. Food. Internet. High traffic of single women. Blazblue. The works. Edited November 27, 2010 by C0R
HiagoX Posted November 27, 2010 Posted November 27, 2010 You can live with me Hiago, I got room on the couch and eats in the fridge. I got a chargecard for the nearby arcade too. Electricity. Food. Internet. High traffic of single women. Blazblue. The works. I'll be there in 12 hours.
C0R Posted November 27, 2010 Posted November 27, 2010 Jeeves might be working on the Dat!ass-mobile, but if you ring enough times he should open the airlock.
HiagoX Posted November 27, 2010 Posted November 27, 2010 Jeeves might be working on the Dat!ass-mobile, but if you ring enough times he should open the airlock. On the... wut.
C0R Posted November 27, 2010 Posted November 27, 2010 My Mu can turn into a luxury sportscar. Lambda's still working out the kinks. ONTOPIC: I'm off topic. I'm sorry.
Urichinan Posted November 27, 2010 Posted November 27, 2010 ... Cor, you have seriously just killed my mind. XD Sorry I haven't been around guys, I'm at my grand-parents house, their internet SUCKS and people are on here a lot, I'll be back later tonight and I'll start working more on the combo thread. (The mini sections and stuff, I'm also going to put the known combos in there)
JammyKuradoberi Posted November 28, 2010 Posted November 28, 2010 wow Hiago works fast, you already managed to get that as an avatar lol I was kinda shocked when i saw that on the trailer actually
Cirno Posted November 28, 2010 Posted November 28, 2010 Hiago's had that since the OP first fell out. Quick indeed.. but you're a bit late noticing. (ლ╹◡╹)ლ 's all good tho'. I said I'd check some more on the videos.. so I did! A little, anyway. Further confirmation that Platinum's bombs go through other projectiles and retain their explosion frames on land, Nirvana gets hit by the bombs as they land, and again when they explode, so two times.
Yggjrasil Posted November 28, 2010 Posted November 28, 2010 So it hits through Nirvana's super armor... thats pretty neat.
Cirno Posted November 28, 2010 Posted November 28, 2010 Yeah. Later in that video, though, it shows the missiles get stopped by her super armor. Special trait to bombs, I suppose.
unsanctifier Posted November 28, 2010 Posted November 28, 2010 I'm going to have a lot of fun trying to incorporate as many of the projectiles as possible into combos :3
Urichinan Posted November 28, 2010 Posted November 28, 2010 I imagine she'll be able to use the Bomb's for OTG.
Cirno Posted November 28, 2010 Posted November 28, 2010 I.. can't really see any OTG use for the bombs, since they arc so high and take a while to explode if they don't hit anything. Unless it's like, Tager, and his hitbox is big enough to hit him with the initial active frames or something. PS: albeit not much, added the recent information I posted to the data page.
C0R Posted November 28, 2010 Posted November 28, 2010 (edited) Goes through other projectiles, and continues to explode on ground. Might even go through Hakumen's void? Cirno, on that video I actually see three damage instances, two of them airborne, which leads me to believe that the bombs have a "shell" code of multiple hit instances similar to Jin's 236d. So it would probably still get gobbled by void. Edited November 28, 2010 by C0R
Yggjrasil Posted November 28, 2010 Posted November 28, 2010 Aww man, there's no videos of her vs Tager, I wanted to see if the bombs/missles raped his Sledge.
C0R Posted November 28, 2010 Posted November 28, 2010 Sledge is still sledge, I mean it beats Rhapsody of Memories, and that has wayyy too many hits and armor. That would be hilarious though.
Cirno Posted November 29, 2010 Posted November 29, 2010 Cirno, on that video I actually see three damage instances, two of them airborne, which leads me to believe that the bombs have a "shell" code of multiple hit instances similar to Jin's 236d. So it would probably still get gobbled by void. Hm, I thought I saw three hits at one point too, but looked again and only noticed two. I'll take another look at it, but yeah, it could very well be similar to Jin's 236D. Pretty sure missiles/bombs won't do anything to sledge unless timed properly, and even then sledge can be countertimed. Don't think it's gonna do much.
C0R Posted November 29, 2010 Posted November 29, 2010 Cirno you mind highlighting the changes you updated so I can reconfigure the general guide?
Cirno Posted November 29, 2010 Posted November 29, 2010 Not at all. New information is now in obnoxious hot pink.
C0R Posted November 29, 2010 Posted November 29, 2010 Cirno do the bombs ignore or collide and win with other projectiles, to your knowledge?
C0R Posted November 29, 2010 Posted November 29, 2010 Small updates, I'll have some time later tonight in which I'll add what is known and suspected about specials and distortions. Remember kids, post 400.
Cirno Posted November 29, 2010 Posted November 29, 2010 From another vs Hazama video they seemed to clash with his chain, yet continued to explode on the ground. Not sure if this takes away the active frames "while falling", but the explosion's active frames would still have been there. Also, if you meant this part of the video by the bombs hitting three times, that was two different bombs in succession. Interestingly enough, I just noticed the bombs hit twice on contact with the opponent. It could be the "while falling" frames plus the explosion frames.
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