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[CS2] Platinum the Trinity Actual Discussion Thread The First


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Posted
Thanks for the feedback on the format!

GGJ I actually didn't think about adding a "Item Combos" section! Do you guys think that we should add a section for each specific item?

Subsections in the Item section.

Posted

Hmm, I'd placehold it for now. I'm sure we'll have at least a few combos with it as a starter.

Posted

LULZ.jpg?t=1290055584

*puffs out chest*

...

*still loses to beginner mode Noel*

Posted

Like Kourin said, I'm on PSN. I wouldn't mind playing you GGJ, and Hiago, wouldn't hurt to try netplay right? Played against some EU dudes and it wasn't that bad, so Brazil couldn't be too much worse.. right?

Posted

Funny story, I didn't really like Fighters. But I'm a trophy whore. Then I got BB, and had to beat 100 challenges for a silver. Learned to like fighters pretty fast.

WoZ, keep this in mind.

5 midscreen combos

Combo A

Combo B

Combo C

Combo D

Combo E

Optimal Damage Combo

Optimal Heat Combo

Optimal Oki Combo

Just a suggestion.

Posted
Like Kourin said, I'm on PSN. I wouldn't mind playing you GGJ, and Hiago, wouldn't hurt to try netplay right? Played against some EU dudes and it wasn't that bad, so Brazil couldn't be too much worse.. right?

I don't know about that. We can try it someday, even if it is just to mash some and stuff.

Posted

Combo A

Combo B

Combo C

Combo D

Combo E

Optimal Damage Combo

Optimal Heat Combo

Optimal Oki Combo

Just a suggestion.

Care to explain a little more?

Do you mean arrange combos by Damage, Heat and how much Oki they give?

Posted

Color code is a great way notate something without adding a wall of text.

I wouldn't arrange them in any particular order (except perhaps length), but you should probably define the highest grossing, most heat gain, and best setups in some way.

Posted

As far as item section goes, an individual section SHOULD be made for them. But not with an emphasis on combos, but with an emphasis on application of the buffed and un-buffed versions. Zoning, fishing for counters, stick to combo only, etc.

Try not to waste so much time on all possible combos. Only the ones we REALLY need to know (yeah, we'll be changing this shit around a lot in the beginning). Optimal combos, itemless combos, heat gaining combos, oki setups, oki games, pressure strings are some of the main things that come to mind.

I never really liked the Combos from X organization personally =x

Posted
As far as item section goes, an individual section SHOULD be made for them. But not with an emphasis on combos, but with an emphasis on application of the buffed and un-buffed versions. Zoning, fishing for counters, stick to combo only, etc.

Try not to waste so much time on all possible combos. Only the ones we REALLY need to know (yeah, we'll be changing this shit around a lot in the beginning). Optimal combos, itemless combos, heat gaining combos, oki setups, oki games, pressure strings are some of the main things that come to mind.

I never really liked the Combos from X organization personally =x

Or you could do what I'm planning to do in the Makoto boards on vacations: Have a combo guide, with the optimal combos AND a combo listing.

Posted

Yeah that's a basic jist of it. That's more of a summary though, but yeah. You get my point here.

EDIT: Some random combos are nice, there are clinch situations where you land a random hit and you don't have any good way to expand on it. But I don't think it is important (yet) to delve into all possible combos, seeing as 1. There are so many options 2. We should already know what gattles and is J.C able 3. Yo, that's a lot of combos

Posted
3. Yo, that's a lot of combos

For the time being, the most optimized ones should be the focus.

If her metagame develops quickly enough, then freakazoidesque ghetto/poverty combo listings may be required, but until then...

Posted

Personally, I think only structured combos should be listed. Some things, people will get without needing to be told. Like if someone says 5B > 2B > 5C > 2C > 214B with Jin is a small bnb, they aren't going to need to be told 5B > 5C > 214B etc. "Unpractical" combos are fine, but I feel like those should probably come a bit later in the game, you know?

korin quicker on the reply button

Posted

Obviously if a better and reliable BnBs are found old one will be replaced, one BnB withholds multiple combos. (i.e. 5A > 5B > 5C > 236B has 5B > 5C > 236B and 5C > 236B) So if you learn how to do it off of 5A then the SAME combo starting from 5B won't be listed.

Trust me it will be just as good as other character's combo threads.

But even listing unpractical combos help you in the long run.

Posted
korin quicker on the reply button

I'm ALWAYS quicker on the reply button.

Posted
Or you guys could just look at my last post. :v:

*COUGHLikesHiago'sSuggestionButFeelsItWouldBeImpoliteToAdvertiseItOutLoudCOUGH*

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