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Posted

I think j.2C is one of those moves that has specific instances where its good.  Like in air to ground or when you're trying to control the space infront/below you.  I'm not sure what its hitbox is in CP but I'm pretty sure if you space it well you can still have it hit outside of the hiboxe of very vertical anti-airs.

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Posted

I just want them to either remove 6D or return it to its previous state. I'd even go with the old "doesn't do damage" variant.

Posted

I still love using j.2C as an air to ground tool.

 

Same here, I think it's Calamity Trigger habits, but I just adore the move way too much.

Posted

What exactly is he doing there with the TRM?   It's kinda confusing.

 

 

I also love that j.a > j.b > Agito sets you up perfectly for a max-range 2b or an airdash j.b that's really hard to block. It's really useful to use against people that don't delay tech (everyone should against Hakumen)

Posted

Startin' my CP2 wishlist early.

Fix Hakumen's hurtboxes in the air. This grab nonsense HAS to stop.

2B+ on block sounds nice

If they make us keep the useless version of 6D, i want a way to unmap it. I'm tired of it coming out because I got crossed up.

 

Anddd...actually I think the rest of my complaints are because of the game itself.

Posted

The funny thing is, most of the time I get crossed up trying to do 5D and 6D comes out, it usually ends up working. Maybe I should quit ignoring it and start actually confirming off it.

Posted

So apparently some changes for the loketest have been announced already?   What do you guys think of Hakumen's changes (if there are any?)

Posted

I will only accept a buff like that if they finally kill his ridiculous curse damage. Blows my mind that they let him get away with that nonsense.

Posted

I will only accept a buff like that if they finally kill his ridiculous curse damage. Blows my mind that they let him get away with that nonsense.

 

Curse is his only saving grace, he'd be trash without it.

Posted

So according to a famitsu interview, it's gonna be possible to cancel block into OD.

 

How do you think this will benefit Hakumen?

Posted

I guess it depends on whether the cancel is fast enough for you to CH your opponent. I doubt it would be fast enough to grab the hurt box with Yukikaze (that would be kind of insane).

Posted

Yukikaze and meter gain were the two things that went through my mind, but I guess we gotta wait and see. It'd be super jokes if it worked though. 

Posted

I still want to feel the satisfaction of killing a Hakumen with his own move, in this way ( ' 3')

 

I think that's what every Jin I've met aspired to do. It's like everyone wants an Irony Distortion Finish VS Hakumen. Same with Noel and her Astral. I feel like if Hakumen ever gets a proper projectile, everyone will go out of their way to kill zoners with it.

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