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Posted (edited)

Disclaimer: I only know what people tell me, so if something's in the wrong tier tell me. I'll make more tiers if necessary.

I was wondering if anyone has compiled a list of all the projectiles in the game and their relative priorities to each other? I'm guessing that their are at least 3 tiers of projectile priority (but probably more) with Tager's spark bolt in the highest tier and Platinum's dream sally in the lowest tier.

I haven't done any testing mainly because I don't have anyone to test with and partially because I'm lazy. :sweatdrop:

SS+ Tier -

- Hakumen: Black Hole

SS Tier -

- Jin: 632146C (Ice Wave)

- Lambda: 236236D (Legacy Edge)

- Litchi: 632146D[m] (Daisharin)

- Makoto: 632146D (BBS)

- Mu-12: 632146D (Yata no Kagami)

- Noel: j.236236D (Thor)

- Rachel: 632146B (Tempest Dahlia)

S Tier -

- Carl: 632146C (Cantata)

- Rachel: 632146C (BBL)

A Tier -

- Jin: 236D (D Ice Sword)

- Noel: 632146D (Fenrir)

- Platinum: D (Kitty Missile)

- Tager: 41236D (Spark Bolt)

B Tier -

- Arakune: D bug (curse mode)

C Tier -

- Arakune: B bug (curse mode)

- Mu-12: 236A (Ame No Habaya)

D Tier -

-Jin: 2D/5D/6D

E Tier -

- Hazama: 6C, 236D (Jabaki)

- Mu-12: 214D (DWoP)

- Noel: 5C/2D/4D/5D, 236A/B/C (Optic Barrel), j.236C (Revolver Blast), 236D (Bloom Trigger)

- Rachel: 214C (Sword Iris)

- Ragna: 214D (Dead Spike)

F Tier -

- Arakune: 2D/6D/j.D, A bug (curse mode)

- Bang: j.236A/B/C/D (Nails)

- Carl: 421D (while Nirvana's active)

- Jin: 236A/B/C (Ice Sword)

- Lambda: 2D/4D/5D/6D/j.2D/j.5D (confirmation please?)

- Hazama: Ouroboros

- Mu-12: Steins (normal and charged), 236D (DWotH)

- Rachel: 236A/B/C (Lobelia), 214B (Pumpkin)

- Taokaka: 214A/B/C (Kitty Litter Special)

- Tsubaki: j.236D (Aequum Eleison)

- Makoto: 236A > D (goes through Nirvana)

Z Tier -

- Platinum: 214A/B/C (Dream Sally)

Edit: K I guess I'll quit being lazy and update this post with all known info, I'd still like people to fill in some of the more obscure blanks if possible please.

Edited by OmegaZyklon
Posted

Jin's Ice wave (632146C) goes through anything and everything (even itself) so it has to be top along with Makoto's Big Bang Fist. I can't think of any other projectile distortions worth mentioning to be top. Lambda's Calamity Sword? That might be joint with the other 2.

Posted

What about Jin's D Ice Sword? I would assume that would cancel 'normal' projectiles?

Posted

I think SS/S/A/B/C format would be more appropriate, with DD projectiles in SS, Sparkbolt and Jin's D Ice sword in S, Makoto's comet cannon and burst in A and the rest in B/C

Posted

I find it lulz that Spark Bolt clashes with Platinum's missiles instead of absorbing them. In short, 3 missiles > Spark Bolt.

Posted
what if there are cases of a rock paper scissors scenario?

Nah, that don't exist, attacks in this game have levels to avoid that.

SS Tier are projectile invincible. So they trade with each other.

S tier and below cancel each other out and beat lower tiers.

Though I think Spark Bolt beats Jin's mega Ice Sword so it should be like S-

Posted (edited)

OK a couple questions -

- What priority is Nirvana's little ball thingy?

- I thought Makoto's comet cannon traded with spark bolt, does it lose?

- Does daisharan lose to big bang shot/ice wave?

- I think that Litchi's staff/Lambda's drives/Bang's nails/Jin's A,B,C ice swords/Mu's steiners are in B tier, confirmation please?

- I've never seen optic barrel actually trade with anything, anyone know where it goes?

- Where does Noel's shooty DD go?

- I'm fairly sure that Mu's 236A trades with spark bolt, confirmation please?

Mmm... I'm sure I'm missing tons of moves, feel free to mention them if you know their priority.

Edit: I just saw comet cannon lose to one of Plat's kitty missiles, so I'm going to stick it in B for now.

Edited by OmegaZyklon
Posted

Plat's kitty missiles are S tier. They trade with Spark Bolt.

Also, Haku's void for S tier at least. Gonna have to test whether it stops Spark Bolt.

Daisharin doesn't lose to BBS/Ice Fang. They each continue to do what they do. They don't notice each other.

Spark Boltl gets stuffed by Noel's super.

Posted (edited)

I tested for all this back when makoto came out since there was so much hype over her commet cannon going through everything (which it does not), which i expanded to all projectile comparison out of curiosity:

-Black hole.

-Legacy Edge, BBS, Ice wave, Thor, Yata no Kagami, Tempest Dhalia.

-BBL, Cantata.

-Spark Bolt, D ice sword, Fenrir.

-Curse D bug.

-Ame No Habaya, Curse B bug.

-Jin's Drive normals.

-Optic Barrel, Revolver Blast, Noel's projectile normals (drive and C), Bloom Trigger, Stein explosion, Dead Spike, Sword Iris, Jabaki, Hazama's 6C.

-Commet cannon, ice sword, tao's 214x, steins (normal and charged), Mu's 41236D, pumpkin, nails, lobelia, pre-curse bugs, curse A bug, volante, Hazama's D, Lambda's D, Tsubaki's j.236D.

a projectile will beat any projectile listed below it, and trade with one in the same line (for the most part).

For stationary projectiles, like BBL, Cantata, or Dead Spike, their height only indicates which projectiles go through them and which don't.

Some of these are to be taken with a grain of salt, like spark bolt vs Fenrir, since fenrir's first hit goes under sparkbolt, so if both moves come out, then both characters get hit (i know if sparkbolt comes out too soon it gets beat, but thats because of noel's DD invin, not projectile comparison).

Some projectiles were not included since its too much hassle to test, like Jin's ice arrow DD, lambda's crescent blade, or the 2nd attack of shippu.

I wanted to include daisharin, but back when i did this i couldn't get it to spin where i wanted it to (pressing direction + D like it told me, but it would just shoot up and come back down) and im too lazy to test it now =,=, and it dosen't rly matter, what litchi gonna use daisharin while leaving u an open window to throw a projectile out?

Notes:

-Commet cannon has no projectile it outright beats (it cancels out vs pumpkin lol), but its the only single-hit projectile that goes through nirvana.

-litchi's staff is weird, it gets cancelled by many projectiles, but it also cancels many others. Regardless, it will return to hit the 2nd time.

I made this list under the assumption that there are no rock-paper-scissors scenarios, meaning that if A > B, and B > C, then A > C. Same with trading, if A trades with B, and B trades with C, i assumed A trades with C. So like i said, take it with a grain of salt, u can't make strict A > B or A = B decisions with some projectiles.

EDIT: whenever i said commet cannon, i meant break shot, like, after she punches it.

Edited by Halcyone3
  • 1 month later...
Posted

Where does Jin's 632146 D (Ice Arrow) fall to? Does it even count? It does point in a weird position so I can't imagine anything other projectile hitting it besides Haku's void and maybe any other aerial projectiles. Of course like Jin's 5D/2D/6D it goes away if Jin gets hit.

  • 4 weeks later...
Posted

You guys are all making this overcomplicated. There's at most three levels of projectile quality where equal levels trade hits and higher levels override lower, all that really matters thereafter is the number of hits the projectile can do. You get some other weird effects too. E.g. Spark bolt will punch through a D ice sword, but the ice sword will only lose one of its three hits because spark bolt passes through it so quickly.

Posted

That's because it's a level 1 with lots of hits which trade with other projectiles (but always has hits remaining afterwards), but level 2s will override it.

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