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Posted (edited)
@Milln: I see. I can feel you on that, especially since with so many games out it is REALLY hard to get a scene together that can open a game up to its fullest. I used to feel that way about BB, but now, I don't think I care about Fighting Game Scenes as much anymore. I don't even think I care about fighters that much anymore, lol.

And here I was considering recruiting you for a teammate for insane Yosuke/Mitsuru beat down.

YO. BROSUKE AWESOMEMURA HERE FOR A PARTNAH.

Jokes. Did you ever finish Graces?

Edit: I guess you need to be practicing too Volpe, you're going to be carrying us since I have no enthusiam to try anymore.

Dude, Volpe is the Elizabeth PSR God.

Edited by Milln
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Posted (edited)

I wish, I got nowhere near completing it. It saddens me to this day :(

Volpe has been trying so hard, lol. I invited him to a room and he replied "Fuck playing this 7-3 match-up, off to make some PSR off people". That grinding man. I like how I can't get anything more than 721 PSR because everyone with high PSR doesn't play ranked anymore :(

Edited by LastStarSaviour
Posted
YO. BROSUKE AWESOMEMURA HERE FOR A PARTNAH.

If you team up with Grimstar, I'm going to cry. I honestly think Yosuke is my worst matchup. D:

I like how I can't get anything more than 721 PSR because everyone with high PSR doesn't play ranked anymore :(

I've actually been having this problem myself recently. I can't seem to break 710. :/

Posted
If you team up with Grimstar, I'm going to cry. I honestly think Yosuke is my worst matchup. D:

I've actually been having this problem myself recently. I can't seem to break 710. :/

Maybe those people decided to play with other people like.. in person. Crazy fuckin' idea. LOL.

Also, I've got a sick ride and room to Season's Beatings. Can't wait. Too bad nobody good from TN is going to be able to rep Tennessee p4u. At least I don't think anyone else is going from TN besides my little group and Ragingravenz? Raginravenz is actually a pretty darn good Yu player but he's being emo and not wanting to play because he "isn't good enough". Makes no sense.

That mentality never fucking makes sense to me. " I mean I like the game, but I won't you know, do that good. " Oh, I didn't realize you were in the money for all the other games you were in. Derp. I don't want to get better the best way possible: go to and play in tournaments.

Posted
KLEIN. YOU BETTER BE PRACTICING.

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH.

ME PRACTICING, OH THIS GUY.

Gets me every time.

Posted (edited)
Maybe those people decided to play with other people like.. in person. Crazy fuckin' idea. LOL.

Also, I've got a sick ride and room to Season's Beatings. Can't wait. Too bad nobody good from TN is going to be able to rep Tennessee p4u. At least I don't think anyone else is going from TN besides my little group and Ragingravenz? Raginravenz is actually a pretty darn good Yu player but he's being emo and not wanting to play because he "isn't good enough". Makes no sense.

That mentality never fucking makes sense to me. " I mean I like the game, but I won't you know, do that good. " Oh, I didn't realize you were in the money for all the other games you were in. Derp. I don't want to get better the best way possible: go to and play in tournaments.

I hate this, too. It makes rage on people. I've slapped(if anyone can believe this) someone in years gone by for this. Crossed out cause, yeah that is unbelievable. It was a play-slap, anyway. Man, Arson, i'd go if I didn't have to work. I really would. I feel like i'm pretty darn decent at Persona now and working all the time on getting better and more & more unpredictable.

Yo, I hate to be a killjoy, but no Persona teams for September 15th. Jason got it mixed up for King of Bling.

Edited by Milln
Posted
Maybe those people decided to play with other people like.. in person. Crazy fuckin' idea. LOL.

Man, I feel bad that I haven't had the chance to play you or Graham in person yet. We need to schedule a time to meet and play. Srsly.

I might be able to swing Season's Beatings. It sounds really hype, and I had a TON of fun at Powerup with what I imagine will be a similar group. It mostly comes down to dat Monet for me.

And awwwwww. I was looking forward to teams again. But honestly, things will run a lot quicker and smoother without them.

Posted (edited)

Meh. Tekken being considered hard as fuck to level up in is one of the main draws it has for me. I was referring to that article when I was pointing that out. As for people migrating, of course we're going to be whimsical. Half the old community with skill is shunning Persona because of some issues with design and balance decisions, or so I've heard. It's extremely accessible, it's fun, it's flashy. But if everyone that I hone my skills with is going to be migrating, there's little point sitting on a game I won't be able to play my best in, that I won't be able to continually grow with.

Not to mention that yes, this market is saturated. Playing one game then hopping to the next isn't about being tided over. There's no way to get competitive in new games that interest you if you're splitting your time between every game you enjoyed in the past and the newest one that the skilled people in your area are playing. Of course we're subject to the whims of the general FGC. They're what decides what game gets huge, they're what makes up our competition. They're the whetstone that we're meant to sharpen our fangs on, and even though a lot of them are 'sheep' they sometimes squeeze out gold. It's inevitable that people will move on. It's what they do. It's up to us to play what we will, to keep certain scenes worth it alive. That's why Guilty Gear is still kicking, if barely, even after all of these transitory phases. Quality will always find competition, and the summer blockbusters will be forgotten. It's the natural selection of the FGC.

Star, I think you need to get it together, honestly. You may not like everything about Persona. Some parts of it may frustrate you. But it still has things to offer you. People will be brain dead in any game. There are ways around that. If there aren't, it's either a flaw in your character, a flaw in the game, or a flaw in your playstyle. It's up to you to either get around that, or focus on playing the people who you do enjoy matches with. If even battling thinking opponents manages to piss you off, well that's somethin' you'll need to work on yourself. I can understand you having doubts, but I can't see you giving up, honestly. You're one of the people that has that drive to continue, that hunger for growth that I love to go up against in a match. If you decide to quit, that's on you. But either do it or don't. If you continue, those feelings of doubt are transient, they're obstacles for you to overcome. If you decide not to continue, you need to just get it over with. Either way, use them to push yourself along the path that's best for you. Other than that, there's no reason at all to consider anything about a game that enrages you. Play the game or move on. Insert extra anime inspired emotional bullshit.

Do you, bro.

Edited by Volpe-de-Glacio
Posted (edited)

That moment when you get completely and utterly destroyed by a much better Mitsuru player than yourself...AND ENJOYED EVERY GOD DAMNED SECOND OF IT! Ah, this warm and fuzzy feeling.

Edit: Are my thoughts the Katrina of my soul? Is this ship I sail doomed to never hit shore? These questions are all meaningless if I refuse to look into the water's surface and ackowledge what is reflected there. So now, what will I do? Will I deny me? Will I shun me? Or will I embrace that which is both veiled in light and darkness?

Am I at war with myself? If so, how much longer am I going to keep attacking?

If I can answer these questions, i'll be fine. I'll have the answers I sought for so long then.

Edited by LastStarSaviour
Posted (edited)
karekano.jpg

I haven't heard these design and balance decision issues. I've heard only good things. Only bad stuff is backlash over Chris G. If people that you play with are migrating, another option is to find new people and grow your community. More people to play with also might make the people that were going to leave, stick around.

Your second paragraph is difficult to read and is contradictory with its content. You promote... nevermind it's probably stemming from my earlier statement not being clear.

What i'm saying, with examples: People play Skullgirls, then a patch is announced and everyone drops it for whatever random game instead of keeping it alive at large. Persona is announced and everyone plays it, but then Skullgirls patch nears and people are talking about quitting Persona for Skullgirls, new iteration of BlazBlue gets an article. An Article! and people are talking about quitting Persona for BlazBlue. Tekken Tag 2, people are dropping games for it. Aquapazza gets a japanese release and people are like "Ah, that's my game." Persona is a barely a month old in the states. It's still going strong. It's fun as all get out in general. There's no reason to quit playing it unless you legitimately do not feel okay with the game. I'm complaining about the lack of devotion that seems to be present in the fighting game community. There isn't a necessity to play the new game. There isn't a necessity to stick to the old game. What is annoying is playing something and then dropping it completely, maybe even before a solid metagame gets a chance to form, for the sole reason that a new game is coming out. That's my point.

Seriously. If this keeps up, i'm just gonna go play Windjammers on GGPO. (not really)

Edit: Are my thoughts the Katrina of my soul? Is this ship I sail doomed to never hit shore? These questions are all meaningless if I refuse to look into the water's surface and ackowledge what is reflected there. So now, what will I do? Will I deny me? Will I shun me? Or will I embrace that which is both veiled in light and darkness?

Am I at war with myself? If so, how much longer am I going to keep attacking?

If I can answer these questions, i'll be fine. I'll have the answers I sought for so long then.

I couldn't find "Yet another possibility of the continuum shift" graphic, so here's this instead.

20120310221206HakumBlazblue.jpg

Edited by Milln
Posted

@Milln: Oh god, don't do this to me Milln. I just wrote that because this instrumental I was listening to made me feel all poetic-like.

I don't really see and hear too many people up and leaving their games often though, but I haven't really been exposed to other scenes that much so you may be seeing something i'm not. Either ways, P4A is big enough as to where even if a few players leave it'll still be afloat. It's not like like BB where losing one player means losing 1/17 of the game itself. So if people leave, just let them go. Idk, that's all I could come up with as a solution.

Talk to you guys tomorrow. Off to sleep so I can get up early to job hunt and possibly try to come to terms with my feelings for fighting games right now.

Posted
It's not like like BB where losing one player means losing 1/17 of the game itself.

Heh heh this made me chuckle. Good night. I can't sleep this evening for some reason.

YO, WHO'S SWANGIN' THROUGH TO FIGHT NIGHT?

Posted (edited)
I haven't heard these design and balance decision issues. If people that you play with are migrating, another option is to find new people and grow your community. More people to play with also might make the people that were going to leave, stick around.

Your second paragraph is difficult to read and is contradictory with its content. You promote... nevermind it's probably stemming from my earlier statement not being clear.

What i'm saying, with examples: People play Skullgirls, then a patch is announced and everyone drops it for whatever random game instead of keeping it alive at large. Persona is announced and everyone plays it, but then Skullgirls patch nears and people are talking about quitting Persona for Skullgirls, new iteration of BlazBlue gets an article. An Article! and people are talking about quitting Persona for BlazBlue. Tekken Tag 2, people are dropping games for it. Aquapazza gets a japanese release and people are like "Ah, that's my game." Persona is a barely a month old in the states. It's still going strong. It's fun as all get out in general. There's no reason to quit playing it unless you legitimately do not feel okay with the game. I'm complaining about the lack of devotion that seems to be present in the fighting game community. There isn't a necessity to play the new game. There isn't a necessity to stick to the old game. What is annoying is playing something and then dropping it completely, maybe even before a solid metagame gets a chance to form, for the sole reason that a new game is coming out. That's my point.

It isn't contradictory, or at least it shouldn't be. I edited for clarity, though I'm not thinking entirely clearly right now. A collective will isn't easy to control, but with a quality game you WILL be able to maintain a decent competitive scene. But for the most part scenes are going to be ever-shifting in popularity for the silliest of reasons. You can't control other people without a powerful impetus like a quality game with major levels of hype, and even then it's a crap-shoot. These shifts will occur in phases, and when the market dies down people will settle on the tried and true games they remember, a la Guilty Gear. What I promote is the drive to improve, and that tends to revolve around the largest group of people with that motivation and the games they play. Sometimes you can influence them to stick with a quality game, sometimes you just have to go along for the ride and hope that your game of choice survives the long investment.

As for people having issues with design, these are things I'm hearing from Star, who hears it from other skilled players in the Blazblue community. A few of them think it's trash, a few of them will play it til CP, a few of them may stick with it, I don't even know. Personally I enjoy the game and haven't been experiencing any bullshit aside from the weird Persona phasing issue where they seemingly randomly decide to take bursts and hits for the character, and Yosuke's glide glitch.

I get that this pisses you off, but you have to realize that it comes with the territory of being part of the FGC. They will dictate your fighting experience, be they your local scene or the broader community. This is why I can't rely on new people or growing my community. Most people don't WANT to grow. Like I said before, people have their own reasons for playing. For the most part it involves super casual "let's-play-for-fun" gaming. Those people that challenge me and help me improve, the ones that really have something to teach me are few and far between. Yeah, you can learn from anyone, but there's a huge limit to what you can get from people without the hunger for competition.

I'll clarify again in simpler terms, since apparently that's the only way I can lay out my thoughts properly.

- The majority of players will switch to each new game, not because it's a new game, but because it interests them. They WANT to play it. They'll also want to play the next new game. So on and so forth.

- There will typically be a decent sized section of players still playing solid games. If there isn't, the game either wasn't good enough to hold their attention, or there's too many games AT THE MOMENT to distract them. This is temporary.

- Eventually players will return to a quality game in favor of the newer games that have lost their interest.

- If there's a game you REALLY like, it's your job to hype it the fuck up and recruit new players, to train them up and stay loyal. If your game is worth it, players new and old will come.

- The FGC as a whole will be whimsical, but oh well. Life goes on. Your concern should lie with the players you want to face.

Edited by Volpe-de-Glacio
Posted

Yeah, we're saying the same thing. We get each other.

Also, for giggles, from my Twitter:

Guess i'll watch anime till I fall asleep. Hmm... what's Elfen Lied about, again? I forget.

*first shot is of a bloody, severed arm* .... Ohhhhh yeeaaaaaaahhhhhhhh......

Posted

@Volpe: Actually, most of the BB players who are playing haven't called the game "trash" as you're making it out as. They do have a few issues with the game though. I myself have only run into a few players who call it that, but they aern't really the most fundamentally-sound players so you have to take them with a grain of salt. As for me, I think I mentioned it day 1 but there is a LOT of character-specific stuff that annoys me in the game. That backed with the fact that I can't tell if i'm improving or not gets frustrating to deal with most of the time.

Idk, the game is weird. I think I just need to mash 5A more or something.

Posted
I can't tell if i'm improving or not gets frustrating to deal with most of the time.

Now this is a feeling I know, although I don't tend to let it frustrate me. It's just really awkward.

Posted

@Knowing if you are improving. There is this old saying about a person being their own worst enemy. A person has to measure their successes and failures, sure, but improving can't be measured on a simple scale. You can set a goal like 'bait and punish xxx every time' but if you only focus on that, you are missing out on the other 99% of the game. If you feel yourself getting frustrated about something like that, look at a totally different aspect of what happened while trying to bait and punish. You can probably find something else you never noticed about your game plan or your opponents reaction to that situation. Basically, when pissed, look elsewhere. Anger makes you worthless to yourself in terms of improvement, and not much good to anyone else either.

So, I'm finally starting to use my C and D normals with Kanji. Not much, but I know what they are and how they work. Since I'm relying on on A B normals, 2AB, and 236 A,B,AB so much, I'm using them more to just break my own patterns and reset my opponents approach. GG has helped me know when to instant block pressure and 214C. I'm starting to see how to tech trap with him too, but I've got a long way to go in that department.

Posted
I haven't heard these design and balance decision issues. I've heard only good things. Only bad stuff is backlash over Chris G. If people that you play with are migrating, another option is to find new people and grow your community. More people to play with also might make the people that were going to leave, stick around.

Your second paragraph is difficult to read and is contradictory with its content. You promote... nevermind it's probably stemming from my earlier statement not being clear.

What i'm saying, with examples: People play Skullgirls, then a patch is announced and everyone drops it for whatever random game instead of keeping it alive at large. Persona is announced and everyone plays it, but then Skullgirls patch nears and people are talking about quitting Persona for Skullgirls, new iteration of BlazBlue gets an article. An Article! and people are talking about quitting Persona for BlazBlue. Tekken Tag 2, people are dropping games for it. Aquapazza gets a japanese release and people are like "Ah, that's my game." Persona is a barely a month old in the states. It's still going strong. It's fun as all get out in general. There's no reason to quit playing it unless you legitimately do not feel okay with the game. I'm complaining about the lack of devotion that seems to be present in the fighting game community. There isn't a necessity to play the new game. There isn't a necessity to stick to the old game. What is annoying is playing something and then dropping it completely, maybe even before a solid metagame gets a chance to form, for the sole reason that a new game is coming out. That's my point.

Seriously. If this keeps up, i'm just gonna go play Windjammers on GGPO. (not really)

I couldn't find "Yet another possibility of the continuum shift" graphic, so here's this instead.

No offense here bruh, but I haven't even seen you give King a sideways glance since Persona came out. I asked your roommate how much he's been practicing with you since like, that first persona tournament when I first played him in King, and he says he hasn't at all. I mean, set me straight if I am wrong, because I would love to be.

I do get what you're saying and all, because it is completely true. Everyone does it, and I don't get it. All I can say is, not to sound like a douche, but there absolutely WILL NOT be a Tekken scene in MidTN. If in a month you think you're going to come to a 12 man TTT2 tournament without memphis or out-of-stater's, you're dreaming. That game is going to drop like a bag of hammers. The people who do try to play it ( Jason, Pat ) have better things to do and better games to play than completely dead games, so it won't last. Being a pessimist here, but it's all true. Unless a scene comprised completely of people from outside the anime and streetfighter sides of the scene shows, or something else crazy... yeah. If you want to do what I do with King, and play with only like 3 people, grind your ass off, then go to as many bigger tournaments and majors and grind your ass off at those, and you can and hope you can get good that way, go for it. Memphis Tekken is sick and there's a couple scattered people that still play, couple from Knoxville, Dimo, etc.. So you can get good. You'll just be a little hamstrung without matchup and in-person play diversity.

Posted
I'm curious.

Yosuke being able to glide. He says glitch, I say design oversight that opens up his options, just like wavedashing in melee.

No offense here bruh, but I haven't even seen you give King a sideways glance since Persona came out. I asked your roommate how much he's been practicing with you since like, that first persona tournament when I first played him in King, and he says he hasn't at all. I mean, set me straight if I am wrong, because I would love to be.

I still play. I don't practice it as much as Persona, definitely, but I still play and think about it. He thinks I don't practice Kof, but he also thinks I hate him, he also thinks i'm retarded. He doesn't have the ability to see what I do at all times, either. I practice by thinking of setups during the day, testing them out when I get home, and making sure I don't drop every combo ever. We play every once in a while, but it's him that initiates it since I only play three characters and he's voiced numerous times how boring that is for him.

Hoowwweeevveerrrr, what I was saying about "legitimately not feeling okay with the game." is steadily rising. I really don't have a lot of love for HD mode. The respect I used to have for it isn't really there anymore. There's a couple other things in the game that I don't like, but the fun factor still outweighs all those things. Until it stops being fun, i'll keep playing it. That's really all that it is for me. I only like Mature, Duo Lon, and Kensou and even then not so much on Kensou. Maxima is fun be to silly with.

Posted
Yosuke being able to glide. He says glitch, I say design oversight that opens up his options, just like wavedashing in melee.

I... still don't know what you're talking about. Are you talking about the way he slides on the ground when he dashes into a normal? Because that kind of thing was in GG/BB, too- it's just easier to notice and better with Yosuke because of how ungodly fast his ground dash is. The use of the word "glitch" or "design oversight" makes me think it's something else, though.

Posted
I... still don't know what you're talking about. Are you talking about the way he slides on the ground when he dashes into a normal? Because that kind of thing was in GG/BB, too- it's just easier to notice and better with Yosuke because of how ungodly fast his ground dash is. The use of the word "glitch" or "design oversight" makes me think it's something else, though.

Oh! Yosuke's j.2B, he can kara cancel it into an air turn.

So what he'll do is, air dash, j.2BkaraAirTurn and what happens is he gets the rapid descent of a backdash with the speed of a forward dash. This is called gliding and is very useful.

http://www.dustloop.com/forums/showthread.php?14824-Yosuke-Gliding-Explanation

Posted
Oh! Yosuke's j.2B, he can kara cancel it into an air turn.

So what he'll do is, air dash, j.2BkaraAirTurn and what happens is he gets the rapid descent of a backdash with the speed of a forward dash. This is called gliding and is very useful.

http://www.dustloop.com/forums/showthread.php?14824-Yosuke-Gliding-Explanation

Wow, that's pretty awesome. I think I've seen it before in Ranked, but I didn't really know what was going on. Thanks for elaborating/the link. Maybe something like this is possible with other characters?

Posted
Wow, that's pretty awesome. I think I've seen it before in Ranked, but I didn't really know what was going on. Thanks for elaborating/the link. Maybe something like this is possible with other characters?

You've seen it from me, too (so yeah, in ranked hahaha) It's possible because Yosuke's j.2B allows him to cancel the startup for some reason. by my logic, other characters with air command normals should be able to do it, too, but Aigis has a j.2B, and she doesn't need a glide.

Posted
You've seen it from me, too (so yeah, in ranked hahaha) It's possible because Yosuke's j.2B allows him to cancel the startup for some reason. by my logic, other characters with air command normals should be able to do it, too, but Aigis has a j.2B, and she doesn't need a glide.

And Yu has Dive Kick, but if it's possible to approach the ground with a glide like that instead, the choice should be kinda obvious. :P

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