Seiki Posted August 14, 2012 Posted August 14, 2012 Akihiko's dp gets stuffed by Kanji's normal command grab.
Urichinan Posted August 14, 2012 Posted August 14, 2012 Akihiko's dp gets stuffed by Kanji's normal command grab. Not if you DP during the active frames, all R-Actions should be able to go through throws, of any kind. The only ones that might not work are the counters, like Teddie's. I know that Kanji's does though.
Seiki Posted August 14, 2012 Posted August 14, 2012 when I was fighting Astaroth my dp invincibility ran out by the time his command grab came out. it happened several times. How much start up is there on his command throw?
Volpe-de-Glacio Posted August 14, 2012 Posted August 14, 2012 Not if you DP during the active frames, all R-Actions should be able to go through throws, of any kind. The only ones that might not work are the counters, like Teddie's. I know that Kanji's does though. Teddie's basically dodges it, the counter doesn't go through.
Jackie Chandler Posted August 14, 2012 Posted August 14, 2012 Yu's DP "goes through" Kanji's command grab, in the sense that Kanji's invincibility frames kick in so the move passes right through him. Then I land on the other side and he gets a chance at a counter command grab, which is even worse.
Papstr Posted August 14, 2012 Posted August 14, 2012 Yu's DP "goes through" Kanji's command grab, in the sense that Kanji's invincibility frames kick in so the move passes right through him. Then I land on the other side and he gets a chance at a counter command grab, which is even worse. Thats when you Ziodyne him in the back for attempting another grab. :3
Urichinan Posted August 14, 2012 Posted August 14, 2012 when I was fighting Astaroth my dp invincibility ran out by the time his command grab came out. it happened several times. How much start up is there on his command throw? The D version is fully invincible up until the throw I think, the C version doesn't have any, it's just much quicker.
LuminAbyss Posted August 14, 2012 Posted August 14, 2012 The one thing I hate about Liz's DP is that IT CAN BE TECHED WHAT THE FUCK WERE THEY THINKING. It should be a command grab.
Volpe-de-Glacio Posted August 14, 2012 Posted August 14, 2012 They were thinking that it's already really good, and really should only be used to counter.
Jackie Chandler Posted August 14, 2012 Posted August 14, 2012 I see your 3 DPs with Yu, Uri, and raise you... Uses the same idea as yours, only with a different starter to squeeze another in, a OMB, and a different ender to get the most damage (because the opponent can tech during a finisher Ziodyne after this combo). I honestly don't think five is possible... But I'll keep trying. :3
Urichinan Posted August 14, 2012 Posted August 14, 2012 I see your 3 DPs with Yu, Uri, and raise you... Uses the same idea as yours, only with a different starter to squeeze another in, a OMB, and a different ender to get the most damage (because the opponent can tech during a finisher Ziodyne after this combo). I honestly don't think five is possible... But I'll keep trying. :3 I'm determined to beat you! I'll try and see what I can find.
Jackie Chandler Posted August 14, 2012 Posted August 14, 2012 I'm determined to beat you! I'll try and see what I can find. MTNDPs! I approve. After some more thought, I think getting counter hit by something mid-combo (likely one of Teddie's items) might make five possible. But that sounds haaaaaaaard. XD
Grimstar Posted August 14, 2012 Posted August 14, 2012 They were thinking that it's already really good, and really should only be used to counter. This. Fuck that move. Fuck that character >:[ Yes I mad.
Urichinan Posted August 14, 2012 Posted August 14, 2012 MTNDPs! I approve. After some more thought, I think getting counter hit by something mid-combo (likely one of Teddie's items) might make five possible. But that sounds haaaaaaaard. XD Oh yeah, that'd be awesome. Actually, You might be able to CUCS doing that. Also guys, check these out: http://www.youtube.com/watch?v=4RcoUzO-AaM http://www.youtube.com/watch?v=CHN0nRWaNcQ http://www.youtube.com/watch?v=UjjLzuFz6Ek
Tophatmoffet Posted August 14, 2012 Posted August 14, 2012 (edited) GG's arson. Left 66 and right 236's are killing me tonight, more so than usual. Played a really scrubby naoto, its amazing what one can forget in a couple of days. Also oh lawd http://www.youtube.com/watch?v=ZXnZ8iSZ9pY Edited August 14, 2012 by Tophatmoffet
Jackie Chandler Posted August 14, 2012 Posted August 14, 2012 Oh yeah, that'd be awesome. Actually, You might be able to CUCS doing that. Also guys, check these out: http://www.youtube.com/watch?v=4RcoUzO-AaM http://www.youtube.com/watch?v=CHN0nRWaNcQ http://www.youtube.com/watch?v=UjjLzuFz6Ek Yeah, definitely. I think we'll be seeing quite a few Teddie items over the course of this game's combo videos, haha. Those videos are awesome, and scary. Have you looked into doing a Dash 5A at the end of the last one? You might be able to get in a 5AA -> Challenge Authority from it, depending on the proration (which I have no idea of whatsoever).
Urichinan Posted August 14, 2012 Posted August 14, 2012 Yeah, definitely. I think we'll be seeing quite a few Teddie items over the course of this game's combo videos, haha. Those videos are awesome, and scary. Have you looked into doing a Dash 5A at the end of the last one? You might be able to get in a 5AA -> Challenge Authority from it, depending on the proration (which I have no idea of whatsoever). Well, I was testing it just now, and Teddie's items kind of suck for that. The only one that doesn't launch you, knock you down or freeze you is the barrel. The pinwheel goes away when you hit him, so that doesn't work. Meaning the barrel is the only option. =( And that won't work, once Brutal Impact hits the combo is officially over, the flames from Asterios during Titanomachia and Brutal Impact both heavily prorate hitstun. Although getting a single 5A for like 20 damage might work. Hehe.
Jackie Chandler Posted August 14, 2012 Posted August 14, 2012 Well, I was testing it just now, and Teddie's items kind of suck for that. The only one that doesn't launch you, knock you down or freeze you is the barrel. The pinwheel goes away when you hit him, so that doesn't work. Meaning the barrel is the only option. =( And that won't work, once Brutal Impact hits the combo is officially over, the flames from Asterios during Titanomachia and Brutal Impact both heavily prorate hitstun. Although getting a single 5A for like 20 damage might work. Hehe. Aw, that's a little disappointing. At least the barrel doesn't go away after a certain distance. If whatever you're trying to do with it works in the corner, you can just start the barrel in the corner opposite of the one you want to do the combo in, run towards the other corner, and do the combo from there. The fact that you can press direction + reset and start in that corner in P4A makes things even easier/less time consuming, considering combos like that are difficult to get on the first try. And yeah, I should have figured as much. :P Do you think you might be able to Standing C -> A Brutal Impact? That remaining 50 Heat + Burst is taunting me. XD
Urichinan Posted August 14, 2012 Posted August 14, 2012 Aw, that's a little disappointing. At least the barrel doesn't go away after a certain distance. If whatever you're trying to do with it works in the corner, you can just start the barrel in the corner opposite of the one you want to do the combo in, run towards the other corner, and do the combo from there. The fact that you can press direction + reset and start in that corner in P4A makes things even easier/less time consuming, considering combos like that are difficult to get on the first try. And yeah, I should have figured as much. :P Do you think you might be able to Standing C -> A Brutal Impact? That remaining 50 Heat + Burst is taunting me. XD The barrel also hits multiple times, so that kinda hurts those combos too. I'm sure someone will find something though. Also no, they tech as soon as 5C hits. I thought it would work too, it made me sad. You also can't use a OMB during Titan because Asterios is active, meaning you don't have access to a burst. So you can't OMB anywhere in that combo.
Jackie Chandler Posted August 14, 2012 Posted August 14, 2012 The barrel also hits multiple times, so that kinda hurts those combos too. I'm sure someone will find something though. I made a proof of concept video regarding it. Watch on Youtube for annotations 'n stuff. Basically, you can just allow the barrel to hit you seven times, get pushed out of the way, and then the next time the barrel hits you it'll only be one hit. I used it to combo B Brutal Impact -> A Brutal Impact.
Urichinan Posted August 14, 2012 Posted August 14, 2012 I made a proof of concept video regarding it. Watch on Youtube for annotations 'n stuff. Basically, you can just allow the barrel to hit you seven times, get pushed out of the way, and then the next time the barrel hits you it'll only be one hit. I used it to combo B Brutal Impact -> A Brutal Impact. Hm, nice job Jackie. I might have to try and find something with it. ;D
Arson Posted August 14, 2012 Posted August 14, 2012 I find it funny when people are commentating matches with Narukami and Mitsuru and they often say " Good DP. Very nice DP. " When really they are just mashing the dogshit out of the buttons any time someone is close. It is so easy to react with two buttons and no motion, let alone just mash it in a blockstring like everyone does, especially online. One guy was actually complaining that Elizabeth's DP is broken LOL. This game is hilarious.. The mix of people from other fg types and oldschool anime players makes tournaments very interesting. Can't wait for Saturday to hopefully actually learn something rather than just win because my opponent can't deal with Liz, or get my shit stomped because I have no idea what any other character can and is doing, and I can't actually discuss things and ask questions online. At least the netcode is good.
Tophatmoffet Posted August 14, 2012 Posted August 14, 2012 http://www.youtube.com/watch?v=Mh9CvvAZnOU and another
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