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  • 2 weeks later...
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Posted

Guys, how do I do the 'AB2 finisher' part after 'Gold Burst' in:

Taokaka's 8k corner combo:

2[C] FC -> [6]C -> 236[C]C -> 5D~A -> j.8D~A (9x) -> 2D~C -> Gold Burst -> AB2 finisher?

  • 2 weeks later...
Posted (edited)

Heat Gain from the most used setups (+some setups that I didn't post before):

(j.C/j.B)5B->3C->236CC->5D~A->j.8D~A (5x) - 49% *3x if you use j.C/j.B

(j.C/j.B)->5B->3C->236A->5D~B->5C->j.8D~A (4x) – 45% *3x if you use j.C/j.B

6A->j.8D~A (6x) – 40%

(j.C/j.B)5B->6A->j.8D~A (5x) - 39% *4x if you use j.C/j.B

6B->22C->5D->RC->6A->j.8D~A (3x) – 29%

6B CH->5B->6A->j.8D~A (3x) - 36%

6B+C->j.4D~A->5D~A->5C->j.8D~A (2x) – 42%

4B+C->22C->5C->j.8D~A (2x) – 36%

j.B+C->5D~B->5C->j.8D~A (4x) - 43%

6C->5D~B->5C->j.8D~A (6x) - 45%

2D CH->4D~B->5C->j.8D~A (7x) - 46%

j.D~B->5C->j.8D~A (5x) - 40%

Gold Burst->5D~B->5C->j.8D~A (5x) - 42%

j.C CH air-to-air->5C->j.8D~A (7x) - 44% (4447)

j.B CH air-to-air->j.8D~A (7x) - 42% (4363)

j.4D~A->dash->5B->3C->236A->5D~B->5C->j.8D~A (4x) – 46% (4295)

j.4D~B air-to-air ->5C->j.8D~A(10x) - 53% (5073)

ps: for each j.8D~A you don't do, decrease 2~3% from the Heat Gain.

Edited by KM Riku
  • 2 weeks later...
Posted (edited)

===[setups]===

===[Corner]===

- 5B -> 3C -> 236C -> 5D~A -> j.8D~A loop

*Tager specific

- B+C -> j.4D~A ->5D~A-> 5C ->j. 8D~A loop

- B+C->j.5D~A->5D~A->5C->j.8D~A loop

*Valkenhayn specific

- j.A->5B->3C->[2]8D~B->5C->j.8D~A loop

*de costas pra coner

===[Number of j.8D~A list:]===

<starter>: number of reps [dmg, heat gain]

===[Midscreen]===

6A: 6x [3310 40%]

5B -> 6A: 6x [3460 42%]

5B -> 3C: 6x [3974 45%]

j.B/C -> 5B -> 6A: 5x [3458 39%]

j.B/C -> 5B -> 3C: 3x [3983 45%]

6B CH: 2x [2640 34%]

6B -> 22C: 3x [3070 29%]

6C CH: 6x [4407 45%]

2D CH: 6x [4205 46%]

j.D~B: 6x [3593 42%]

236CC: 3x [3579 42%]

j.C CH air-to-air -> 5C: 7x [4447 44%]

j.B CH air-to-air: 7x [4363 42%]

j.4D~A -> dash -> 5B -> 3C: 4x [4295 46%]

j.4D~B air-to-air -> 5C: 10x [5073 53%]

4B+C -> 22C: 2x [2900 36%]

4B+C -> 5B: 2x [2810 37%]

j.B+C: 4x [4137 43%]

Gold Burst: 5x [3516 42%]

===[Corner]===

5B -> 3C -> 236CC: 5x [4600 49%]

5B -> 3C -> 2C: 6x [4584 51%]

5B -> 3C -> 236C -> 5D~A: 7x [4712 52%]

6B -> 3C -> 236CC: 3x [3590 46%]

236CC: 6x [3955 45%]

j.B/C -> 5B -> 3C ->236CC: 4x [4491 49%]

j.B/C -> 5B -> 3C -> 2C: 4x [4329 51%]

6B+C: 2x [3888 42%]

j.A -> 5B -> 3C -> [2]8D~B -> 5C: 3x [3730 42%]

Edited by KM Riku
Posted

As always, Thanks for the updates, Riku. Original post updated. I do have one question though.

- j.A->5B->3C->[2]8D~B->5C->j.8D~A loop

*de costas pra coner

What does "de costas pra corner" translate to? My Spanish isn't too good (if it is Spanish), but it seems to loosely say something like "near the corner" or "back to corner". Is that correct?

Posted
As always, Thanks for the updates, Riku. Original post updated. I do have one question though.

What does "de costas pra corner" translate to? My Spanish isn't too good (if it is Spanish), but it seems to loosely say something like "near the corner" or "back to corner". Is that correct?

LOL! Sorry, I also did this post for the brazilian community and I forgot to translate that to english. It means back to the coner (it's portuguese anyway)

Posted
LOL! Sorry, I also did this post for the brazilian community and I forgot to translate that to english. It means back to the coner (it's portuguese anyway)

Thanks a bunch for the quick response.

  • 2 weeks later...
Posted

Guys, is there any principal to Tao's prorate system in CS2? It is still a bit hard for me to understand, why j.c>3c combo is waeker than j.c>5b>3c ones. And what d's have same hit prorate?

Posted (edited)

J.2D/JD/5D: Repeat Proration 70%

4D/2D: Repeat Proration 80%

P1/P2 are different is the only thing that I know of >.>

Edited by Domethieus
Posted

After I do the loop (j.9D~a) twice, the third time won't connect, or in the corner, will dash forward. Am I missing a step? Also, when I get someone in the corner and 236AAAAAAD it just ends. Should I be looking for combos that start with D or find another way to finish that?

Posted
6B+C -> 5D~A -> 5D~A -> 5C works on Arakune as well.

5B -> 3C -> 236C 5D~A -> J.8D~A loop works on Arakune up to 8 reps

Sorry for not responding sooner, I've been away. Original post updated.

Posted

When you jump install the cat3, Tao turns around when doing 5D*C

CS1 = 2147D would auto-correct in air

CS2 = 2369CC -> 5D*C auto-corrects when in air

this belongs somwhere on the front page.

Posted (edited)

Air J.C hitconfirm

J.C -> land -> 2D -> air dash -> J.C -> 8D -> 5D~6 -> CS2x1 -> 3D~6 CS2x1 -> 3D~6 -> CS2x5

EDIT: lol I just noticed the typos xD

Edited by Domethieus
Posted

Hai. Halp pleeze~

When doing Tao's regular BNB. The ender 3D > 236BBBBB

I always seem to bounce away from the opponent instead of staying near them. Do I have to 3D~6 to flip towards them? That usually puts me too high and they are able to tech if I do that :/

Posted

3D~6. After the 3D, move the stick forward to it forward cancels. Test it out via training mode if you don't trust me. ~D~6 works. It'll connect then.

Posted (edited)

Sometimes I'm too high or I only get the first two hits of it and such..@a@

I can do the cancel but can never hold the combo together. This is so frustrating, lol. I can hit the dashes between the j.8d's and I can't even hit the ender to the bnb. :v:

Edited by Andru
Posted (edited)

Who are you practicing on and are you doing the 2D~C -> 8D -> 5D~6 -> J.C ->8D~6 -> 3D~(3)6 -> CS2x5 ender? Where are you dropping it?

Edited by Domethieus
Posted (edited)

Practicing on Ragna. And yeah, that ender. I'm dropping it at the 3D~6 > CS2x5. I just hold 3D~3 though (same thing?)

Things that happen:

3D~6 comes out, I'm too high for CS2x5 to hit

3D~6 comes out at the right height but they tech before I get a CS2 out

CS2 comes out, the ~6 didn't, so I bounce away and only get 2-3 hits of CS2

I think I have trouble doing a 236 motion from holding "3" also sometimes. Looking at my inputs it's saying that I'm doing 26 instead of 236..

Edit:

Was able to up my success rate a lot by delaying the j.3D after the j.8D. Will practice more tomorrow

Edited by Andru
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