kotokot Posted January 26, 2012 Posted January 26, 2012 (edited) 236A from 10+ to +3 Someone confirm the 8F 5C and 14F 6C please. faster 6C is hype. 236A from +7 to 0, to easy to ib( Tested, it is true. Best starter 8F <3 bought makoto announcer, best announcer ever <3 Edited January 26, 2012 by kotokot
LunaKage Posted January 26, 2012 Posted January 26, 2012 2C is +1 now, 2C was pretty decent at +3, but even then, if you just used it as an autopilot string ender, you would be too far away to take advantage, and by the time you ran in you were pretty much at neutral, but just like anything else, it had it's usage, and was really good when used correctly. Now that it is only +1, it's usage is much more limited, spacing is even more of an issue, and when IB'd we are at -2, which is hilarious. Now it's only real purpose is a "Will he 3C frame-trap or will he not 3C frame-trap?" Which I admit was what I pretty much used it for in CS2 as well, however now it's not as safe as it was before. The nerf isn't something I'm happy about, but it's not something I'll lose sleep over.
StarGazer Posted January 26, 2012 Posted January 26, 2012 (edited) Not all nerfs = oh yay so fun so, so cool Oh an here you can hear the best character in the world doing the best VA in the world Type B: http://www.youtube.com/watch?v=CzS702YYDS8 Type A :http://www.youtube.com/watch?v=dzZEGfp2gOg Type A is always a facepalm I know ;_; Edit: People h8in on Makoto announcer because they h8 the character wut? Edited January 26, 2012 by StarGazer
StarGazer Posted January 26, 2012 Posted January 26, 2012 (edited) My friend: "why you hate Relius" Me: "because he kill Makoto in the bad ending" My friend: "you sure it's not the normal ending... he might kill her and then they replace her with something like what happend to Nu ---> Lambda" Me: "..." My Friend: "..." Me: I finshed all the normals pictures, Omni and Hiago can fill-in the description whenever they want to. Edited January 27, 2012 by OmniSScythe
LunaKage Posted January 26, 2012 Posted January 26, 2012 THAT BETTER BE A BAD ENDING! I love Makoto as a character ;w; She's easily my second favorite.
Reisi Posted January 26, 2012 Posted January 26, 2012 Argh! Spoilers! D: That picture makes me sad. She looks so helpless. ;_;
LunaKage Posted January 26, 2012 Posted January 26, 2012 *What's really happening in that picture* Relius: "Oh my Makoto, you seem to have hit your head" Makoto: "Huh?" Relius: "You're bleeding dear girl" *Relius attempts to heal her via ET touching method* Relius: "wooshiewooshiewooshiewooshie" Makoto: "uh..." Relius: "Be still my child, I must concentrate" Relius: "wooshiewooshiewooshiewooshie"
Kurushii Posted January 26, 2012 Posted January 26, 2012 We all want Robo Makoto :F #TradeIgnisForRoboMakoto
Reisi Posted January 27, 2012 Posted January 27, 2012 We all want Robo Makoto :F #TradeIgnisForRoboMakotoHeck yeah. I mean, she was already showing..."tendencies" towards Platinum in her Arcade victory speech, so I could envision her to pull a Robo-Ky. Make it happen, ASW!
kotokot Posted January 27, 2012 Posted January 27, 2012 http://i1077.photobucket.com/albums/w472/Ezackel/tumblr_lybwjtDIs51r67mswo1_500.png so that's a reason why she is saying "Negative penal-waaaaaah"
LunaKage Posted January 27, 2012 Posted January 27, 2012 http://i1077.photobucket.com/albums/w472/Ezackel/tumblr_lybwjtDIs51r67mswo1_500.png so that's a reason why she is saying "Negative penal-waaaaaah" That line alone made me want to somehow enable the announcer to say those things that are always recorded but never used in the actual matches.
Blubba_Pinecone Posted January 27, 2012 Posted January 27, 2012 I'm gonna be so irked if they do something like that to Makoto. She's probably the only reason I even play this game. >->
StarGazer Posted January 27, 2012 Posted January 27, 2012 I'm gonna be so irked if they do something like that to Makoto. She's probably the only reason I even play this game. >-> Welcome to the "I play Blazblue fighting games just for Makoto" club http://i1077.photobucket.com/albums/w472/Ezackel/tumblr_lybwjtDIs51r67mswo1_500.png so that's a reason why she is saying "Negative penal-waaaaaah" Unlike the other announcers, Makoto outshine them... just like her design We all want Robo Makoto :F #TradeIgnisForRoboMakoto NO! think about, Robo = no more fur, no more jiggly southern hemisphere.
HIGEKING42 Posted February 1, 2012 Posted February 1, 2012 Meh i hated relius as soon as they announced bbcsex.
Kurushii Posted February 4, 2012 Posted February 4, 2012 Throwing here for use on guides/whatever: http://kurushii.tv/Dustloop/BBCSEX_Character_Colors/BBCSEX_Makoto_Colors.png
OmniSScythe Posted February 4, 2012 Posted February 4, 2012 Hated how overpowered the character was in the older version, now plays nerfed version of him in newest version. #scumbagfgplayer Personally found this quite amusing.
HIGEKING42 Posted February 5, 2012 Posted February 5, 2012 well the worst op characters i dealt with were ct characters and cs1 bang.
StarGazer Posted February 5, 2012 Posted February 5, 2012 Throwing here for use on guides/whatever: http://kurushii.tv/Dustloop/BBCSEX_Character_Colors/BBCSEX_Makoto_Colors.png So fluffy, so cute, thanks a lot. I will resume working on the guide soon, been really busy with college. Personally found this quite amusing. True. We should make this as rage comic. well the worst op characters i dealt with were ct characters and cs1 bang. CS1: look at the gap between Rachel and Bang. CS2: only one B+ Character (Tager), the rest is A and S. CSEX: Same as CS2, except that you will deal with an army of Ragna's now.
Reisi Posted February 8, 2012 Posted February 8, 2012 Makoto relies heavily on a properly played neutral game, especially so due to lacking mix-up, although her pressure options are pretty decent. Since her damage has been nerfed, I was able to finally notice just how bad some of my decisions must have been in the past. Not being able to kill off the opponent within very few combos showed me how much I must've been counting on said damage, since my neutral game is...lacking, to say the least. No idea about other people, but maybe that, along with many other reasons (like a pretty big nerf to our squirrel), makes you think that EX is unbalanced. Unless you're talking about the cast in general and not specifically Makoto. :V (I do think that this iteration is the most balanced one though.)
Crosell Posted February 8, 2012 Posted February 8, 2012 ^ to add to that. I felt stronger because people feared makoto , the idea of pressing a button leading to huge damage and corner carry scared people. Now that people aren't afraid to tap a jab or mash out of your pressure showed a lot of gaps in my pressure Anyways, my problem is I play makoto a lot like a street fighter character. strong ground game, but my air feels weak and lacking. Any tips on how to control air space with makoto because i seem to fail at it.
kotokot Posted February 8, 2012 Posted February 8, 2012 Makoto relies heavily on a properly played neutral game, especially so due to lacking mix-up, although her pressure options are pretty decent. Since her damage has been nerfed, I was able to finally notice just how bad some of my decisions must have been in the past. Not being able to kill off the opponent within very few combos showed me how much I must've been counting on said damage, since my neutral game is...lacking, to say the least. No idea about other people, but maybe that, along with many other reasons (like a pretty big nerf to our squirrel), makes you think that EX is unbalanced. Unless you're talking about the cast in general and not specifically Makoto. :V (I do think that this iteration is the most balanced one though.) She needs very strong neutral game for going into offense, since her pokes are bad. And she have shitloads of frametraps/ways to reset pressure, you must make opponent respect Makotos blockstrings by confirming counterhits into 4k damage and reading reversals for nice punish. And when you are in corner things are much better since you have ~50% and good damage from anything. Anyways, my problem is I play makoto a lot like a street fighter character. strong ground game, but my air feels weak and lacking. Any tips on how to control air space with makoto because i seem to fail at it. she don't have much things about air game. j.A is really fast, j.B have better hitbox and leads to some damage on CH, j.C only for jumpins and airthrow with combo on RC, she don't have long horizontal air to air pokes. 6A is good AA, but it needs some timing since it does not have invul on active frames.
Reisi Posted February 8, 2012 Posted February 8, 2012 I wouldn't call her pokes bad, they are decent by themselves. Combine that with a fast dash and you get some nice control, even if it's no Jesus Kick (at least our hitbox covers our arm's hurtbox :V). j.C for jump-ins, obviously. I don't use it at all in air-to-air situations, since j.A is faster and does pretty much the same job. If they are below you in mid-air, it's probably best to simply block or throw, depending on your position. j.B still has great hitstun on regular hit, usually enough to land and continue comboing after jumping back up, given that you're close enough to the ground. Usually my go-to tool for air-to-air if my opponent isn't dashing right into my face for some j.A. Especially useful for punishing Rachels summoning frogs uncovered, Tager mashing j.2C (6A is so bad ;_; ), you name it. Reward is still pretty decent depending on height and distance to corner. j.A is the move I use the most though. Fast start-up and a great hitbox make it an almost universal air normal. Going after an airborne opponent, putting them into a blockstring mid-air, heck, I even use it relatively often as an anti-air, if the situation allows/requires it. Due to said hitbox, it also covers some spots that j.B and j.C already cover, just it being faster, so there's that as well. Oh, and throws, because their hitbox in the air is weird~ But mostly, squirrels should stick to the ground, methinks.
StarGazer Posted February 11, 2012 Posted February 11, 2012 Went to play some BBCS2 on the PSN, suddenly everyone is using Makoto.
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