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Posted

3.5k to 4.7k off to 2A and 4k to 6k of any other starter seems legit, and works on every character in the roster, so I don't have to through the "Okay, so this is Mu, can't do this and that" process.

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Posted

I like to know my options. And being able to get more heat against certain characters is a free advantage. Fuck the damage, who cares about 100 more damage, but I'll gladly take the heat gain. Especially if the heat means I can get some nice carry/damage in, exactly what current Makoto needs.

Posted

*tells people who care how to do things*

*someone doesn't care*

The world is still in order, I see. Just ignore it, okay?

  • 2 weeks later...
Posted

Well, ain't that fucking amazing.

2A in CS2

2A in CS:E

The rest of the hitboxes are up as well, don't have the time to compare them all right now. Should be..."interesting" though.

Posted

Take a look at the rest of her pokes. They even increased the hurtbox on her 2B. 5B got nerfed somewhat hard too. 6C got changed as well, but in a manner that isn't too problematic. Even her j.B, while easier to hit with, has a bigger hurtbox now. I don't get it.

Oh god, they even nerfed her 5A. Stick those hurtboxes on, ASW. Just fucking do it. (I'm seriously pissed about these. Just when you think all you have to deal with is worse damage/carry, you get to see THAT!)

Posted

Yeah, better to stop now. Comparing Noel's 2A to Makoto's finally explained why I felt that the match-up got worse in certain aspects. (She kept her CS2 one, we didn't.) *insert more rage and pointless complaining here*

Posted (edited)

2A: Felt this change since the first day

5B: Intresting, didn't notice that

6B: Knew about this while i was trying... something

3C: She have invulnerability during this animation anyway

6C: I barely used it in CS2 :/

j.A: Noticed it

j.CC: Could explain why am i trading a bit more now with 5B's

j.2C: :V

Edit: The palette used in the hitbox viewer looks nice

Edited by StarGazer
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