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Posted
Is the combo dependent on how close you are to the opponent when the 6C connects?

If you're too close for the 6C it won't work, I think. You really shouldn't be that close to begin with before doing 6C, anyway. On most characters you can micro-dash a 5D anyway if you're about point blank when 6C hits as long as it doesn't CH.

Posted

Here is the Corner ID © Counter combo I use:

A bit more damage than what I regularly see:

623C(CH)~236C~236C>442C>6A>hj.D>j.214C>665D>623D~236C~214D

  • 2 weeks later...
Posted
Here is the Corner ID © Counter combo I use:

I think you can squeeze out a bit more damage if you do ...> 5d(1) > DeadSpike > 5c > 6a > Belial ... and then remove the dash before the last CID. Seemed a little easier for me to do as well.

#RIPExtend #OctoberNigga

Posted
good luck getting hell's fang into inferno divider

If you meaty the second hit its pretty easy to link ID though. Its meatying the 2nd hit thats hard.

Posted

normal 623c CH I can't get 66 5a to work

but if 66 623c then I can follow it up with 5a 5c 5d 214214d into a fairly good damage combo :)

just thought I would share this, anyone else know of this? :)

Posted

Character specific. For "universal" they need to be running into you as well "so it won't really work on Carl". Also useless to learn imo since it's gone in CP.

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