OmniSScythe Posted September 11, 2013 Author Posted September 11, 2013 I haven't even gotten started on the Greatest American Kagura cmv yet~ Speaking about BBCP, where is everyone importing their copies from?
Dark Ranger88 Posted September 11, 2013 Posted September 11, 2013 I don't have the means to travel yet, and the BB scene in TN has long been dead (that will only change temporarily when CP comes out). My only feed for opponents in this game is on the net. Although...being filthy rich would be awesome. Flying to people's houses in different states/countries just to play them in BB and no lag mmmmmmmmmmmmmmmmm.
Errol Posted September 11, 2013 Posted September 11, 2013 I haven't even gotten started on the Greatest American Kagura cmv yet~ Speaking about BBCP, where is everyone importing their copies from? I preordered from amiami. THe other choices are I believe ninnin and play-asia. maybe yes-asia. I tried ninnin but had trouble so I went with amiami. In the past I've used playasia but I decided to try amiami because people said it was better. OTOH - I BELIEVE some people have mentioned it would be a day 1 digital release - so if you don't want to spend a good chunk of money on quick shipping, or you want it 4? (10/24 release, 10/26 and 10/27 are sat/sun) days earlier than even the quickest shipping that might be a good option. I already preordered so I have no choice.
Errol Posted September 11, 2013 Posted September 11, 2013 I've always done play-asia in the past. WHen I think about it, even if it is a day 1 digital release, if you have to import PSN japan money cards then the theoretical cost advantage might vanish.
Bibiquadium Posted September 11, 2013 Posted September 11, 2013 Dude your Kagura my Kagura, Day 1 FT. 5
OmniSScythe Posted September 11, 2013 Author Posted September 11, 2013 I wouldn't mind a physical copy since I want to help along with bringing copies, though digital means I can bring another friend into the BB scene. Would it cost more to buy JP psn codes? @DR88 Don't feel too bad about having to use netplay for learning despite it being discourage, tbh and it's probably a rare case but the only time I gained anything from playing offline in BB (outside of pure unadulterated tons of fun) was against Satoshi. Bibi: You're on, loser pays for a Tokyo tea at NEC~
HiagoX Posted September 11, 2013 Posted September 11, 2013 I wouldn't mind a physical copy since I want to help along with bringing copies, though digital means I can bring another friend into the BB scene. Would it cost more to buy JP psn codes? bring me into the BB scene pls
Kurushii Posted September 11, 2013 Posted September 11, 2013 So many mods that play Makoto... yet her wiki page is way behind. What gives?
OmniSScythe Posted September 11, 2013 Author Posted September 11, 2013 Would the fact that I haven't seen more than 30 minutes of BBCP Makoto in action due to stalling till Oct be consider a petty excuse? At the very least I can promise that it'll be up to date when it really count.
mAc Chaos Posted September 11, 2013 Posted September 11, 2013 Yeah half the Makoto mods are just carry overs from CS1. Actually not even that, more like players.
Bibiquadium Posted September 11, 2013 Posted September 11, 2013 Half, I'm not a Makoto Mod, always has been Omni and Hiago I believe. But I wouldn't mind contributing to the Wiki in due time but right now my head is still in CSEX until like a week or two before release.
Errol Posted September 11, 2013 Posted September 11, 2013 She's got full frame data so that's by far the most important thing for makoto players anyway. The characters that don't even have their frame data are in a sorry state. When I play against Hazama I'm like, I wonder if they nerfed that and try to check but nope.
mAc Chaos Posted September 11, 2013 Posted September 11, 2013 When I play against Hazama I'm like, I wonder if they nerfed that and try to check but nope. thats on purpose :3
HiagoX Posted September 11, 2013 Posted September 11, 2013 afaik frame data is filled already so character page can probably wait
Kurushii Posted September 11, 2013 Posted September 11, 2013 Why wait when you can do the bulk of it before console release.
Errol Posted September 11, 2013 Posted September 11, 2013 Why wait when you can do the bulk of it before console release. Due tomorrow... Do tomorrow.
Chaoschao222 Posted September 11, 2013 Posted September 11, 2013 I could add all the pretty pictures and nifty numbers for her chara page later (other than new sprites, do you have mook cut-outs, Kuru?), but I don't have enough Makoto experience to actually make comments "list[ing] any properties that are noteworthy." I could also add a few links to the resource stuff. Unlimited Makoto, doe
Errol Posted September 11, 2013 Posted September 11, 2013 You could put 'Not a projectile' for most of them
Kenrou.Horo Posted September 14, 2013 Posted September 14, 2013 omfg ExcelBlitzBlue's tao is so fkn hard to catch. Especially since he's perfectly content with just jumping around the screen for 90% of the game =.=
OmniSScythe Posted September 14, 2013 Author Posted September 14, 2013 His Tao is horrible, 2+ years of face rolling in action.
Kenrou.Horo Posted September 14, 2013 Posted September 14, 2013 ._. I think I've only managed to beat him once with Mako TT^TT
Starlight777 Posted September 14, 2013 Posted September 14, 2013 Just mash your anti airs to beat that guy. It works for me lol.
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