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Posted
Pretty sure it's color set 1, Dust button. Could be wrong.

I will test that later, thanks :)

BTW does ACR feature Persona colors or they dropped them?

Posted (edited)
Pretty sure it's color set 1, Dust button. Could be wrong.

Nope, It gives you blonde slayer

Edited by onemic
Posted

BTW dudes, is it normal that ACR timming is... weird?

Maybe it's the fact that I'm playing it on a Vita (AKA virtually no delay), but everything in the game feels like I have to do it slightly slower. I am missing a lot of FRCs (CSE, Stun Dipper, S Stun Edge).

Game feels a bit more forgiving, though.

Posted

What was the last game you played? If it was PS2 GGAC, it ran slightly faster than the arcade versions. All the PS3, Vita, and 360 versions have been fixed to run at the correct speed, so that might be what you're experiencing. When I first played GGAC on PS3 I felt similar, timing was off but much more forgiving.

Posted

Last version I played was PS3 AC lmao

I felt the same when I tried BBCSEX on Vita. Everything felt off, but that was because the screen delay was... well, lower (from what I could feel).

Posted

I think it's known that the exact input-to-screen delay on the PS3 version of AC is 3 frames, as opposed to the 4 frames on PS2 and 360. Other factors, like the actual framerate of the game and such, may have been fixed to be more like the arcade version in more recent ports as Amadeous stated.

Posted

Dunno if it's been figured out yet, but has anyone found out how to get the old standard dust colors? I miss my Dark Blue / Grey haired O.Sol palette. :(

Posted
feels fine to me, i dont have any trouble with ky's frcs on vita +r

When's the frc point on lightning bolt, is it hard doing it multiple times?

I think that'll be the first thing I'll do in R with training mode, just do lightning bolt x 4, just because. Also Ky has two lightning javelins correct s and hs, is it possible to hit them with a lightning bolt after the s lightning javelin?

Posted (edited)

its like right before the thunder appears and you can hit it off midscreen rising javelin as long as it didnt hit them too low and not too high up if they hit the wall, so like reversal hs vt>rj>strike isnt gonna work

Edited by xlolxlolx
Posted
Dunno if it's been figured out yet, but has anyone found out how to get the old standard dust colors? I miss my Dark Blue / Grey haired O.Sol palette. :(

yeah seriously, where's my purple bacon-chan

Posted
yeah seriously, where's my purple bacon-chan

AC H color moved to Color Set 3 D color, Original D color moved to Color set 4 D (in other words, replacing what shadow and gold are on console)

... In case anyone seriously wondered

-9

Posted (edited)
When's the frc point on lightning bolt, is it hard doing it multiple times?

I think that'll be the first thing I'll do in R with training mode, just do lightning bolt x 4, just because. Also Ky has two lightning javelins correct s and hs, is it possible to hit them with a lightning bolt after the s lightning javelin?

Lightning Bolt's FRC point is roughly 5-6 frames into the move and possibly depends on how low you are to the ground and if you FRC the Javelin.

EDIT: Forget that... I'll check that again.

Edited by Kanashimi
Posted
AC H color moved to Color Set 3 D color, Original D color moved to Color set 4 D (in other words, replacing what shadow and gold are on console)

... In case anyone seriously wondered

-9

Really cause before I unlocked the gold and shadow colors they gave me the K and S colors for color set 1.

Posted

To whoever asked a few pages back about EX, Gold and Shadow characters in +R, I can say this so far:

- EX Characters are unchanged as far as I can tell. EX Eddie is still hilariously OP, EX Slayer's still a rekka character, EX Dizzy still has chainsaw etc.

- Justice and Kliff do not have EX versions.

- Gold Justice and Kliff are reworked. Gold Kliff is still a gorillion damage and slow as hell, but he uses +R Kliff as his base, making his slow movement even funnier. Gold Justice can run, but otherwise uses +R Justice rules. Omega Shift makes her the old Gold Justice, but it lasts the same time as usual and still fills her guard bar up to max at the end. So, it does what Omega Shift should do to normal Justice given its cost and risks.

- As far as I can tell so far, this means that AC Kliff and Justice are nowhere to be found in the game. This makes missions 24 and 25 significantly easier.

Posted

mm.. I hear "giruty no Shounen de wa Arimasen" when "Shounen plays"..... that,if i'm not wrong, means that he isn't the same GG player... Correct me here please..

Posted

last i heard from ogawa was that he sold his soul to aquapazza. that was before last tougeki, mind you.

Posted

He was at the Godsgarden event on the weekend. He did not win.

Posted
Really cause before I unlocked the gold and shadow colors they gave me the K and S colors for color set 1.

... Are you talking about AC on consoles currently? Because I'm referring to AC+R arcade. I'm basing it off the mook.

Home release AC Console (PS2 as well as PS3 and 360) unlock Gold and Shadow on Slash D and Reload D. Until they're unlocked, it'll use Color Set 1 colors like you mentioned. The system comes from Slash and Reload using buttons to select the SP Colors rather than using the Start Button menu that AC added, which meant that Slash and Reload only had four SP colors if you subract Shadow and Gold. Because AC has five button options per color set, they assigned the Shadow and Gold colors to the fifth button of these sets.

Because AC+R doesn't have Shadow or Gold, they added two colors to Set 1 and bumped the H and D colors to sets 3 and 4. Why they didn't just assign the new colors there is beyond me.

(I can't speak for Vita)

-9

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