toanenadiz Posted March 22, 2013 Posted March 22, 2013 You guys spend like over half of the match at 8 stars anyway. Might as well splurge every once in awhile since you will get the stars back before you get in anyway.
psycofang2 Posted March 22, 2013 Posted March 22, 2013 ill figure it out eventually, just need to think. i have been too passive with my defense but any random mistake nets her 2-3k+ from across the damn screen for free.
mAc Chaos Posted March 22, 2013 Posted March 22, 2013 Yeah I was just thinking of that now. Once she gets a life lead, the tone of the match changes. Suddenly she can force you to be a lot more desperate. You do have to be careful about what you throw out, so you don't give her that free damage. You shouldn't do careless moves at full screen and so on, but you should still risk guessing when you get closer. The guesses up close are worth it since you can turn the match around if you guess right. You guys spend like over half of the match at 8 stars anyway. Might as well splurge every once in awhile since you will get the stars back before you get in anyway. I pretty much end every round with 8 stars, win or lose, lewl I hate not having the options of my full move set with a low star count. Gotta be able to GO IN on a moment's notice.
mAc Chaos Posted March 22, 2013 Posted March 22, 2013 Oh and keeping general Lambda habits in mind, as well as that specific player, are important too. That helps me get the drop on my opponent and usually snowballs into a lot of momentum for the rest of the round. For instance, for starting the round, most Lambdas will do either backdash, IAD backwards, IAD airthrow, or 3C / TK Crescent if they think they can fight you up close.
psycofang2 Posted March 22, 2013 Posted March 22, 2013 problem is each 1 requires a specific response. so in the end its a guess. i understand the things toan does, i even scored multiple CH 6As in the corner because of it, its midscreen im having a huge issue. its getting late, i need to be somewhere in 4 hours so ima ship off now. later and thanks for the advice.
zeth07 Posted March 22, 2013 Posted March 22, 2013 Oh and keeping general Lambda habits in mind, as well as that specific player, are important too. That helps me get the drop on my opponent and usually snowballs into a lot of momentum for the rest of the round. For instance, for starting the round, most Lambdas will do either backdash, IAD backwards, IAD airthrow, or 3C / TK Crescent if they think they can fight you up close. All of which are different possible scenarios which means there's no universal "correct" answer anyway, which means you're in a guessing game immediately at the start of the fight against her. Thus making that kinda pointless to...point out. That's like saying someone is either going to throw Rock, Paper, or Scissors in RPS. Compared to against Tager, IAD backwards is free (for Bang at least) to my knowledge.
toanenadiz Posted March 22, 2013 Posted March 22, 2013 You are at a guessing game at the start a fight against every character barring like Tager. Since the start of the round can easily dictate the rest of the round, it's important to know the most used options the other character has so you can guess right.
mAc Chaos Posted March 22, 2013 Posted March 22, 2013 All of which are different possible scenarios which means there's no universal "correct" answer anyway, which means you're in a guessing game immediately at the start of the fight against her. Thus making that kinda pointless to...point out. That's like saying someone is either going to throw Rock, Paper, or Scissors in RPS. Compared to against Tager, IAD backwards is free (for Bang at least) to my knowledge. I never said anything about an easy correct answer. But knowing what they're likely to throw out at least helps you narrow down your guesses. If you want to play it safe, you can just jump forward and block, then react to what she does. EDIT damn sniped by toan
zeth07 Posted March 22, 2013 Posted March 22, 2013 You are at a guessing game at the start a fight against every character barring like Tager. Since the start of the round can easily dictate the rest of the round, it's important to know the most used options the other character has so you can guess right. I would only point out the difference in which character you are fighting does in fact make a huge difference. If Ragna backdashes or jumps back, that's fine for me I don't mind even if I backdash myself. If Lambda/Mu/Arakune/Rachel/maybe Platinum/Carl/Relius/maybe Litchi backdashes or what have you and I don't make that exact read, suddenly the match is already almost not in my favor because they have much more tools at neutral than I do. So it inherently being a "guessing game" at the start really is different depending on who you are fighting because even if I pick the "safe" choice, it could be the wrong choice compared to certain other characters. So some characters can have an "advantage" on their options or making reads compared to others, even at the start.
Errol Posted March 22, 2013 Posted March 22, 2013 damn sniped by toan that's what he does best. Thinks BB is Halo or something.
AchedSphinx Posted March 22, 2013 Posted March 22, 2013 You guys are forgetting some of the old school starting round methods for Lambda/Nu. There was 5C. That beat out like everything, unless they like jumped or blocked or something crazy. Then there was 4B, that was one of those super fly meta think things where you think that they think you will rush them at the start, but instead you do 4B because the best way to stop someone from running forward is a low attack. Then there's the nouveau riche starter, TK crescent. A mid-ranged overhead at the start? I didn't even know she had an overhead. And of course a personal favorite of mine 6D. This has particular use because people think Lambda will only ever IAD backdash under every circumstance ever. No man. Only bad Lambda's do that. That's why you gotta meta think. 6D. Owned. Next up is the absolute troll mind game that works on every Hakumen player ever. It's the most legit opener of openers because guess what, no one ever expects it. 214D. Or as I like to call it "why is Hakumen doing 5D at the start derp." Can you think of a more fail moment than that? Of course you can. Dash up 214A. Or as I like to call it "why is that Hakumen still doing 5D at the start herpderp." I hope you've gained some insight on the many ways a Lambda/Nu player can begin a round in BB. I hope you enjoyed the read.
toanenadiz Posted March 22, 2013 Posted March 22, 2013 I would only point out the difference in which character you are fighting does in fact make a huge difference. If Ragna backdashes or jumps back, that's fine for me I don't mind even if I backdash myself. If Lambda/Mu/Arakune/Rachel/maybe Platinum/Carl/Relius/maybe Litchi backdashes or what have you and I don't make that exact read, suddenly the match is already almost not in my favor because they have much more tools at neutral than I do. So it inherently being a "guessing game" at the start really is different depending on who you are fighting because even if I pick the "safe" choice, it could be the wrong choice compared to certain other characters. So some characters can have an "advantage" on their options or making reads compared to others, even at the start. Well yeah. It's a fighting game. Some characters will have inherit advantages and disadvantages at certain ranges. You can't always have safe and right choice. It would take the fun out of it. I'm not honestly sure what you are trying to argue here. My post wasn't about the differences between guessing games at the start of a match. It was just that it is important to at least know your opponent's options, which you thought was pointless to point out. The start of a round is a situation that you will every match so you should know it inside and out, all the more so if your right guess will eliminate the hassle of having to get in.
mAc Chaos Posted March 22, 2013 Posted March 22, 2013 (edited) You guys are forgetting some of the old school starting round methods for Lambda/Nu. There was 5C. That beat out like everything, unless they like jumped or blocked or something crazy. Then there was 4B, that was one of those super fly meta think things where you think that they think you will rush them at the start, but instead you do 4B because the best way to stop someone from running forward is a low attack. Then there's the nouveau riche starter, TK crescent. A mid-ranged overhead at the start? I didn't even know she had an overhead. And of course a personal favorite of mine 6D. This has particular use because people think Lambda will only ever IAD backdash under every circumstance ever. No man. Only bad Lambda's do that. That's why you gotta meta think. 6D. Owned. Next up is the absolute troll mind game that works on every Hakumen player ever. It's the most legit opener of openers because guess what, no one ever expects it. 214D. Or as I like to call it "why is Hakumen doing 5D at the start derp." Can you think of a more fail moment than that? Of course you can. Dash up 214A. Or as I like to call it "why is that Hakumen still doing 5D at the start herpderp." I hope you've gained some insight on the many ways a Lambda/Nu player can begin a round in BB. I hope you enjoyed the read. I actually thought of those. But that only works if you haven't conditioned them to play serious / scared yet. :P If they are throwing out 4B or 5C then they think they can get away with being dumb. Jumping forward will beat both of those since you'll just see them whiff and hit them with a falling j.2C. Man re-reading this I can't believe I thought you were serious. Too many memories of Nu 5C bodying me. Edited March 22, 2013 by mAc Chaos
zeth07 Posted March 22, 2013 Posted March 22, 2013 Well yeah. It's a fighting game. Some characters will have inherit advantages and disadvantages at certain ranges. You can't always have safe and right choice. It would take the fun out of it. I'm not honestly sure what you are trying to argue here. My post wasn't about the differences between guessing games at the start of a match. It was just that it is important to at least know your opponent's options, which you thought was pointless to point out. The start of a round is a situation that you will every match so you should know it inside and out, all the more so if your right guess will eliminate the hassle of having to get in. problem is each 1 requires a specific response. so in the end its a guess. I should've just left it alone with that already said, lol.
Guymam Posted March 22, 2013 Posted March 22, 2013 What kind of wizard magic are people using to bypass my 2 bar connection requirement with shitty 0 bar connections? I don't understand. WHO HACKED THE SYSTEM?
Ctrlaltwtf Posted March 22, 2013 Posted March 22, 2013 Pretty sure all they have to do is "Join your game" through the PS menu instead of through BB.
Ctrlaltwtf Posted March 22, 2013 Posted March 22, 2013 Since when has PSN had that option? I dunno, I just assumed it would. That's how you do it on XBL. ....Can you seriously not join other people's games on PSN?
zeth07 Posted March 22, 2013 Posted March 22, 2013 I dunno, I just assumed it would. That's how you do it on XBL. ....Can you seriously not join other people's games on PSN? You have to wait til the connection shows up. If it is set to "2" and you don't get "2", you can't join unless you're invited. As far as I know at least. If people are joining if you have it set to "2", and they end up with a "0", that would be a sign to me at least that their connection is probably not exactly the most stable if it can change between that kind of range.
Ctrlaltwtf Posted March 22, 2013 Posted March 22, 2013 You have to wait til the connection shows up. If it is set to "2" and you don't get "2", you can't join unless you're invited. As far as I know at least. If people are joining if you have it set to "2", and they end up with a "0", that would be a sign to me at least that their connection is probably not exactly the most stable if it can change between that kind of range. I meant like "Look at "zeth07's profile" > Choose "Join game." > PS Menu closes and you join their room" that's what you can do on XBL with just about any game.
Errol Posted March 22, 2013 Posted March 22, 2013 I dunno, I just assumed it would. That's how you do it on XBL. ....Can you seriously not join other people's games on PSN? People can enter your games without being invited in XBL.... What?
toanenadiz Posted March 22, 2013 Posted March 22, 2013 I meant like "Look at "zeth07's profile" > Choose "Join game." > PS Menu closes and you join their room" that's what you can do on XBL with just about any game. That is not a feature on PSN. People can enter your games without being invited in XBL.... What? Yep. It is great.
Ctrlaltwtf Posted March 22, 2013 Posted March 22, 2013 Not all the time. If they're not on your friend list and you have nothing but private slots, the "Join session in progress" option doesn't appear (at least it shouldn't). But yeah, randoms can join your public slots by viewing your profile. Unfortunately it sometimes seems to be able to skate past the conn barrier by doing that though. It's never been a problem for me though.
Guymam Posted March 22, 2013 Posted March 22, 2013 (edited) and man, this 4 bar is awful. God, all these matches are awful. How do you people do this night after night. I'm so disgusted at life. Edit: This is unplayable trash. I'm sad at all of you. Edited March 22, 2013 by Guymam
Ctrlaltwtf Posted March 22, 2013 Posted March 22, 2013 (edited) and man, this 4 bar is awful. God, all these matches are awful. How do you people do this night after night. I'm so disgusted at life. Edit: This is unplayable trash. I'm sad at all of you. You should play P4A. Edited March 22, 2013 by Ctrlaltwtf
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