Dawn of Musou Posted August 3, 2013 Posted August 3, 2013 My mindless Gold Bursts da bes Can't be better than when I 214D at random and the opponent blocks it so I RC>Gold Burst and it doesn't work.
Aki- Posted August 3, 2013 Posted August 3, 2013 (edited) Ggs to Valkenhayn and the people in my room lol Edited August 3, 2013 by Aki-
Wing Posted August 3, 2013 Posted August 3, 2013 who still plays this game that's actually good? serious question btw
Koopa_Klawz Posted August 3, 2013 Posted August 3, 2013 /\ ggs to those on Jaden's stream. Fighting Lambda on netplay is such a nightmare. -_-
Errol Posted August 3, 2013 Posted August 3, 2013 <----- anyone still playing this game is not quite right in the head
Moy_X7 Posted August 3, 2013 Posted August 3, 2013 Can't be better than when I 214D at random and the opponent blocks it so I RC>Gold Burst and it doesn't work. > DP D motion > Gets crossed up and gets the input backwards > Gets 214D > Hits people with it anyways lololol Oh man, that shit was hella fun Errol. Guile Theme and Jin scumbaggery everywhere.
Rhiya Posted August 3, 2013 Posted August 3, 2013 anyone still playing this game is not quite right in the head Dem self-admissions
Errol Posted August 3, 2013 Posted August 3, 2013 > DP D motion > Gets crossed up and gets the input backwards > Gets 214D > Hits people with it anyways lololol Oh man, that shit was hella fun Errol. Guile Theme and Jin scumbaggery everywhere. even if you get the input out before the crossup it still hits behind you, scumbag. I was thinking I haven't appreciated just how good Jin's 5c is before today. That thing hits really high. Dem self-admissions Who said I was still playing this game.
Moy_X7 Posted August 3, 2013 Posted August 3, 2013 even if you get the input out before the crossup it still hits behind you, scumbag. Hey I spend 25 Heat on that thing, it has to be able to do at least that much. I was thinking I haven't appreciated just how good Jin's 5c is before today. That thing hits really high. It does on the first few active frames, then it shrinks vertically in order to extend its horizontal hit-box. Jin has all these pseudo-anti-airs, I just want a real anti-air dammit. 2C might get there in the next few iterations. I'm gonna miss 4.6K from DP D, 2D GC, and j.236D ;(
Errol Posted August 3, 2013 Posted August 3, 2013 Hey I spend 25 Heat on that thing, it has to be able to do at least that much. It does on the first few active frames, then it shrinks vertically in order to extend its horizontal hit-box. Jin has all these pseudo-anti-airs, I just want a real anti-air dammit. 2C might get there in the next few iterations. I'm gonna miss 4.6K from DP D, 2D GC, and j.236D ;( that is totally a real-anti air in CP. Plus you get to keep tools like 5c around to press when you think they're gonna be on the ground but they actually jumped and you tagged em anyway. I just hope Tsubaki's 2c gets there in the console version
Moy_X7 Posted August 3, 2013 Posted August 3, 2013 I'm just glad we can at least jump cancel 2C so that we don't have to commit to unsafe/gappy shit on block like we do in CSE. 5C is gonna be godlike in CP thanks to 214D.
Dawn of Musou Posted August 3, 2013 Posted August 3, 2013 > DP D motion > Gets crossed up and gets the input backwards > Gets 214D > Hits people with it anyways lololol Moy how do I scumbag with Jin?
Errol Posted August 3, 2013 Posted August 3, 2013 It's a plus that you don't have to worry about it being baited by double jumps. that vertical hitbox is unreal.
Moy_X7 Posted August 3, 2013 Posted August 3, 2013 Moy how do I scumbag with Jin? 1. Reset off as many things as you can 2. Mash 5B, specially after a quick get up 3. Mash DP once they start frame trapping and using meaties 4. Blow all your meter in order to GC your opponent once they've used their Burst or a CA 5. ??? 6. Profit 2C... 17 frames of start-up and an hour of recovery, the hit-box is the only good thing it has going for it.
Errol Posted August 3, 2013 Posted August 3, 2013 1. Reset off as many things as you can 2. Mash 5B, specially after a quick get up 3. Mash DP once they start frame trapping and using meaties 4. Blow all your meter in order to GC your opponent once they've used their Burst or a CA 5. ??? 6. Profit 2C... 17 frames of start-up and an hour of recovery, the hit-box is the only good thing it has going for it. the hitbox is why it has those things. Ignoring characters like Litchi, who leapfrogged tsubaki in the anti-air game with her addition. but I dunno, I guess you always use your 6 frame startup anti-air that has invuln starting from frame 4
Errol Posted August 3, 2013 Posted August 3, 2013 Why doesn't that foot have a hurtbox? Why don't they go over all the hurtboxes and update them like they did with Makoto after CS2? Rachel's anti-air is really strong but I have learned what the weakness is. The invulnerability is a bit slow for a 6a that also extends her hurtbox up so high. Still really good, but I get hit out of it more than I get hit out of my others.
mAc Chaos Posted August 3, 2013 Posted August 3, 2013 The recovery on it is good though. And it hits behind her.
Errol Posted August 3, 2013 Posted August 3, 2013 Yeah. Well I'm not saying it is anything less than the best anti-air now. it still is.
BlackYakuzu94 Posted August 3, 2013 Posted August 3, 2013 Sounds like some dickery happened while I was gone.
NeoGio0o Posted August 3, 2013 Posted August 3, 2013 (edited) GG's XDest, AKira(banned)Shiro, Erro1 and Don't Explain XDest just want to document on DL the incident in which you said your internet was "cutting out" just as I got inside with Valk and you were out of resources. Sounds pretty fishy... Edited August 3, 2013 by NeoGio0o
XDest Posted August 3, 2013 Posted August 3, 2013 My internet has actually been d/c'ing every half hour to an hour. That's what this is about: https://twitter.com/TheMostXD/status/361703382882336769
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