Chris Chaos Posted July 11, 2012 Posted July 11, 2012 (edited) Welcome to the General Discussions Thread. Here you can talk about the basics and a few things we've seen done, or may have done playing here in this thread. Discussions of ideas posted in the Video Thread are also talked about here. Bring new technology to the table and help yourself and others step up their game! ALL OF US ARE KINGS! So please, keep all discussions civil. Edited May 28, 2013 by Kurushii
Gramas Posted July 11, 2012 Posted July 11, 2012 WAAAAAAAAAAAAAAAT?where are the other discussions?I need some crucial links that I did'nt save !!!!!!!!!!!!
Chris Chaos Posted July 11, 2012 Author Posted July 11, 2012 Don't worry, I'll do what I can to get my hands on those links for you. I'm headed back to get on my PC and update the thread properly. In due time.
VR-Raiden Posted July 11, 2012 Posted July 11, 2012 (edited) Yeah please put up the old videos, I was planning to use a couple of them for reference once it comes out. or why not everything and put it in the archive section. I do appreciate the thread titles not having long character quotes before the actual purpose of the topic. Edited July 11, 2012 by VR-Raiden
Wing Posted July 11, 2012 Posted July 11, 2012 have you guys noticed how long the stun is from a CH j.b? like wtf long
MashThat5A Posted July 11, 2012 Posted July 11, 2012 If you get counter hit in the air, you can't tech until you hit the ground, no matter what move you get hit with. It's like Melty Blood.
VR-Raiden Posted July 11, 2012 Posted July 11, 2012 welp sounds like the old stuff was all deleted accidentally Guess we'll just have to start finding useful stuff that was lost.
Chris Chaos Posted July 11, 2012 Author Posted July 11, 2012 The Video thread has been updated and organized. Any video's that I am missing, add them on in the thread and I'll update the first post.
Chris Chaos Posted July 11, 2012 Author Posted July 11, 2012 Hey guys, I just updated the Section with a Data Thread. I have the data but I cannot finish it tonight. I'll be able to do a little bit of work on it tomorrow in between classes and knock out the rest on Friday. Thank You for your patience!
Wing Posted July 12, 2012 Posted July 12, 2012 If you get counter hit in the air, you can't tech until you hit the ground, no matter what move you get hit with. It's like Melty Blood. oh so that's why. i like it
Ajsnipes9 Posted July 12, 2012 Posted July 12, 2012 If you get counter hit in the air, you can't tech until you hit the ground, no matter what move you get hit with. It's like Melty Blood. good to know
Wing Posted July 13, 2012 Posted July 13, 2012 does anyone have images of yu's palettes? right now i'm liking the naru red/black color but idk there could be more
Urichinan Posted July 13, 2012 Posted July 13, 2012 does anyone have images of yu's palettes? right now i'm liking the naru red/black color but idk there could be more http://imgur.com/a/aAKNz#0
Fistmaster049 Posted July 21, 2012 Posted July 21, 2012 http://imgur.com/a/aAKNz#0 its missing one or two, like the Ragna one, his colourless one or the P3 protagonist one unless its just the orginal palettes?
Tong Posted July 21, 2012 Posted July 21, 2012 Colorset = 8 Extras = P3 character, GG, BB, Shaded, Silver and Metal-men from P2 (golde/yellowish) DLC = Kaqn's Pink and some more P3 character. Chie got Fuuka even though she already has Yukari colors.
Fistmaster049 Posted July 21, 2012 Posted July 21, 2012 Colorset = 8 Extras = P3 character, GG, BB, Shaded, Silver and Metal-men from P2 (golde/yellowish) DLC = Kaqn's Pink and some more P3 character. Chie got Fuuka even though she already has Yukari colors. Ah, that makes sense and I'm curious to what other P3 character colour they are going to give him now, I didn't even know he got a second one lol
VR-Raiden Posted July 22, 2012 Posted July 22, 2012 I was looking over the Yu wiki, noticed an error. It has 5C listed twice under his persona attacks. The 2nd time I believe it's supposed to be 2D, the stab attack.
Chris Chaos Posted July 22, 2012 Author Posted July 22, 2012 (edited) It's supposed to be 2C, 2D is already listed but it doesn't have a description under it. I'll make the changes. EDIT: Wiki Error Corrected. Also, I've done quite a bit of things in the Data thread and added the wiki combos into the Combo Thread. If you guys see any issues/errors post up here and I'll correct them. Thanks. Edited July 22, 2012 by Shinsyn
WakeUpDP Posted July 25, 2012 Posted July 25, 2012 (edited) Well just going through the vids, and I liked the setup idea after he grabbed mitsuru from the air. https://www.youtube.com/watch?v=t4elyMCFiJ0#t=34s Sending Izanagi in the air for the downward thrust with j.D after an air grab for a corner setup. I figure its decent if you don't have the bar do 1 more into combo from an air grab. If the enemy doesn't jump then it could be an unblockable if followed with a low...maybe? Well I rather use it to see how the opponent reacts. Aside from this there isn't many other situation I can think of where j.D could be easily be used without being punished... any other ideas? Edited July 25, 2012 by WakeUpDP
Killey Posted July 26, 2012 Posted July 26, 2012 Well just going through the vids, and I liked the setup idea after he grabbed mitsuru from the air. https://www.youtube.com/watch?v=t4elyMCFiJ0#t=34s Sending Izanagi in the air for the downward thrust with j.D after an air grab for a corner setup. I figure its decent if you don't have the bar do 1 more into combo from an air grab. If the enemy doesn't jump then it could be an unblockable if followed with a low...maybe? Well I rather use it to see how the opponent reacts. Aside from this there isn't many other situation I can think of where j.D could be easily be used without being punished... any other ideas? From what I played of Yu another option for j.D is after a super jump combo and then do j.D before you land so that when you go for additional pressure Izanagi comes down from off screen. It won't cross up on it's own since the opponent just has to block in relation to Yu so you'll have to time a Evasive Action as Izanagi comes down for any mix up to happen. It's not a set up I would consider using often though.
VR-Raiden Posted July 26, 2012 Posted July 26, 2012 (edited) Aside from this there isn't many other situation I can think of where j.D could be easily be used without being punished... any other ideas?Since the patch he can cancel j.2A into j.D, but it's hard to know how useful that is without playing ourselves. So, 5D and 2D are the same move? I guess you could also just say he doesn't have a 2D? Edited July 26, 2012 by VR-Raiden
MashThat5A Posted July 27, 2012 Posted July 27, 2012 This character is hilarious. You're gonna love the B button more than you did playing as Ragna.
Recommended Posts