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Posted

nope, there's going to be a bigger douche than kune this time around

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Posted

not who. what. although what will turn into who down the line.

l'm referring to overdrive. it gives everyone without a dp a reason to shudder. besides that, there may be characters whose OD completely shut kune down.

also, with less curse meter kune is going to have to pin the foe in blockstun asap or risk not having enough meter for a good combo/pressure string. in general characters can superjump to stall for time and negate high/low mixups, but there are some characters who can run the majority of the curse out if given even one chance to escape.

things might change as they often do, but im certain we'll be crying about something other than kune when the game comes out. (and by 'we', l dont mean me, cause rach da bess!)

Posted
More or less, I was not talking about the "arcade mode", rather, the arcade system. Izayoi being the arcade exclusive playable, while Mikado being the console exclusive. Each being their respective's final boss.

No, I got what you were talking about.

It's still a shitty idea and I'm sure ASW won't do that.

Also who the heck is Mikado

Posted
When was it aid Izayoi is arcade exclusive O.o

It wasn't. WillWork4Instal thinks she should be for some reason. Can we drop this discussion now?

Posted
It wasn't. WillWork4Instal thinks she should be for some reason. Can we drop this discussion now?

I didn't think she should, heck I'm a Tsubaki player and would love to see Izayoi (along with Mikado). As for dropping it, said and done.

Posted

Okay. So.

Why has Mori been a dumbass and not given 3 characters a playtest? They're either going to be really good or really shit imo.

Posted
Mori told Saya to say no about her being playable - Mori is also a liar.

Mori is a troll, god damn... That sentence alone still makes me think and wonder if it's really a lie or if it's the truth. He couldn't have put it in a more annoying way.

Only a few more days though, hopefully lots of good footage will roll in to keep us all busy.

Pretty hopeful here also. Here's the bururaji clip of her denying it if anyone was interested. http://www.youtube.com/watch?feature=player_detailpage&v=M9szS95LK9w#t=236s

Since Mu and Nu and Izayoi are all not being tested, does that mean they plan on rebalancing soon after release?

Or are they going to stay broken or bad until the console release, which would probably coincide with a balance.

Posted
When was it aid Izayoi is arcade exclusive O.o

Never, is just speculation and fears from people about something that would never happen, specially since there is no precedent for this company (or others for the matter) to make a move as stupid as that

Okay. So.

Why has Mori been a dumbass and not given 3 characters a playtest? They're either going to be really good or really shit imo.

At this point we can only speculate that is because for some reason they are not ready or whatever

Posted
not who. what. although what will turn into who down the line.

l'm referring to overdrive. it gives everyone without a dp a reason to shudder. besides that, there may be characters whose OD completely shut kune down.

also, with less curse meter kune is going to have to pin the foe in blockstun asap or risk not having enough meter for a good combo/pressure string. in general characters can superjump to stall for time and negate high/low mixups, but there are some characters who can run the majority of the curse out if given even one chance to escape.

things might change as they often do, but im certain we'll be crying about something other than kune when the game comes out. (and by 'we', l dont mean me, cause rach da bess!)

People always have something else to complain about, but Arakune will always be in the top 3.

Posted (edited)
There's no reason they couldn't have a smaller scale loketest before implementing ν-13 and μ-12, same with Izayoi.

This is very true. Wasn't there a loketest for the GGAC+R patch (Ver 1.01)?

Edited by Tokkan
misread, sorry. skimming is bad.
Posted (edited)

Someone has posted Ragna's and Hazama's Extra Colors for BBCP:

These came from @momorifa http://twitpic.com/photos/momorifa

mC8M2.png

#14 is the other BB character color, so Makoto. #13 is probably Ichigo. EDIT: KayEff pointed out #15 is P4 color, and his is Yu, makes more sense now lol. Obviously the GG palettes are still there.

Q3lGm.png

#14 the Platinum color and #15 is Naoto.

Platinum's colors have been posted by @bhd_MAVEN : https://twitter.com/bhd_MAVEN/status/268721458287607808

tj4S6.jpg

#14 is Hazama obviously. Tokkan pointed out that Platinum's #15 is Nanako.

Reposting the Jin Extra Colors with them together for continuity:

These came from @blackhope05 : http://via.me/blackhope05#

JRblC.png

#14 the Tsubaki color, EDIT: so #15 is Yosuke.

You can see Tsubaki's, Hakumen's, and Amane's #14 color on blackhope05's page and 2 of Jin's other default colors, but I'm pretty sure those have been posted already as well.

Edited by zeth07
Posted

Oh, good catch. Evidently the Japanese did not catch on to that during the loketest, else we'd probably know what they all are by now.

P4A colours is good. Of course, there'd be a lot of repeat colours if it was restricted to just P4A, due to it having 10 less characters than BBCP.

Posted (edited)
#15 is P4A color

ragna is yu

hazama is naoto

jin is yosuke

That makes sense then.

EDIT: I found Platinum's colors again, will add to the other post so they are all there.

Edited by zeth07
Posted

Nice find, zeth.

My Gintama Rags color is gone, looks like I have to settle for the HOS color (since I play HOS in GG). Narukami Rags looks really cool too.

I can't recognize who Platinum's P4A color is, does anyone know who she is supposed to be? Or is she not given one?

Only 4 days left!!

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