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Posted

I thought Bang was actually buffed.... Well, he did get some extremely confusing stuff (3C invincibility? Why do we need that?) but he still shows everyone the strength of Ikaruga

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Posted
I thought Bang was actually buffed.... Well, he did get some extremely confusing stuff (3C invincibility? Why do we need that?) but he still shows everyone the strength of Ikaruga

I saw it beat ara jB for a fatal. It's actually sorta viable against moves that stay active in the air until they land.

Posted
So we actually have an anti-air now? Thats so stupid.... I love it

One that fatals into 4.7k meterless. Albeit unsafe as fuck but...4.7k meterless! :D

Posted

And they said Bang was a terrible character. I say he's the best ever, with the most damaging anti air ever

Posted

I'm just gonna smile and nod at that. Also, did anyone else use Bangs 5D as an anti air, because that wouldn't seem viable in CP anymore

Posted

I mainly antiair with 2D in the rare occasion that it is relevant...or ashura.

Oh and I think Valk's 2C is even more damaging as a starter.

Posted
fixed

nah mu's is way better. haku 2c has no AA properties, is slow gets you like 2k unless its its a CH in which case you get 3.5k if you spend stars to make it a real combo. hitbox is way worse too

Posted
nah mu's is way better. haku 2c has no AA properties, is slow gets you like 2k unless its its a CH in which case you get 3.5k if you spend stars to make it a real combo. hitbox is way worse too

Its not a Narukami 2B. And we at least get SOME damage off an anti-air

Posted (edited)

^ It kind of looks like Ky's 2HS if that's what you mean.

Yu's is pretty good, but wasn't Yosuke's supposed to be better?

I think the best part about Bang 3C is... it's a ground slide, that apparently anti airs, into 4.7k. Especially funny to me because I spammed this move when I started playing Bang. I swear, my only strategy was 3C -> run at them on the ground -> grab at wakeup.

Edited by RifleAvenger
Posted

A derail's a derail.

3c looks pretty neat for those trying to space their air moves, then you move in, make it whiff and FC. High risk, high reward, such is the nature of 3c. I'm down.

Posted

Moves such as Plat's or Tager's J2C are gonna be basically left unused against Bang due to this. If it can stuff Ara's jB it can stuff those too.

Posted

Truly, the move of the century. But seriously, 3C just became even more viable because of the invincibility

Posted
Truly, the move of the century. But seriously, 3C just became even more viable because of the invincibility

It's still gonna be the 1# cause of Bang deaths after FRKZ due to newer players spamming it like we did back in CT and stuff but it always was a good move and with the meter to RC it it's a "why not" kind of deal, it's worth the risk and in the case you're good enough to use it right the payoff is sweet.

Posted

Well, in FRKZ, it is not really the best of moves to use anyways. We could easily rack up the damage off of a 5B or a JC in that regard, but outside of FRKZ 3C will be fantastic

Posted
Well, in FRKZ, it is not really the best of moves to use anyways. We could easily rack up the damage off of a 5B or a JC in that regard, but outside of FRKZ 3C will be fantastic

No, I mean, after frkz, frkz is the main killer of Bang players cause they blow themselves up with it a lot. XD

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