AMB Bakery Posted May 5, 2013 Posted May 5, 2013 (edited) Billy West for Amane John DiMaggio for Azrael Katey Sagal for Bullet Phil LaMarr for Kagura (or just Billy West again) Best voice cast decision I want to sub bullet, so yes I have a reason for posting here Edited May 5, 2013 by AMB Bakery
S.F.W Posted May 5, 2013 Posted May 5, 2013 Phil LaMarr for Kagura (or just Billy West again) Phil Lamarr- Guy played the voice of Samurai Jack. We need this guy, so this is something I can agree on.
LionDaKing Posted May 13, 2013 Posted May 13, 2013 (edited) found Bullet's mom aka potential inspiration, Shamu Meruruusa from "Kaiten Muten-maru" (JPN card game I think?) http://www.donmai.us/data/c000bcfdd7106aaec16493c17aaa131d.jpg http://i823.photobucket.com/albums/zz155/yuki690/shamu%20meruruusa/previewb9ecccfef32c43e4ee3f874d73130d95.jpg I'd share more pics but most are NSFW and the rest might offend the "easily offended" Edited May 13, 2013 by LionDaKing
LionDaKing Posted May 13, 2013 Posted May 13, 2013 white hair, beautiful brown skin, similar color scheme, large breasts, tail/belt, big bewbz, short shorts, etc.
Wild Candy Posted May 14, 2013 Posted May 14, 2013 I'm pretty hyped for CP to come out so I can give Bullet a try, althought, I'm hoping that when it does come to the U.S. Bullet will have a few tactics to deal with zoners. As far as Voice Actresses go for Bullet, I'm sure they'll have someone whose been used in an anime or an anime-styled videogame before. I'm not sure why, but I feel like Brina Palencia or Colleen Clinckenbeard would be fitting for her voice, considering their fairly impressive voice ranges. Either way, as long as Bullet's Voice Actress doesn't suck (BlazBlue's done a good job with voice actors compared to other games/anime) I'll be fairly happy.
SoWL Posted May 14, 2013 Posted May 14, 2013 found Bullet's mom aka potential inspiration, Shamu Meruruusa from "Kaiten Muten-maru" (JPN card game I think?) http://www.donmai.us/data/c000bcfdd7106aaec16493c17aaa131d.jpg http://i823.photobucket.com/albums/zz155/yuki690/shamu%20meruruusa/previewb9ecccfef32c43e4ee3f874d73130d95.jpg I'd share more pics but most are NSFW and the rest might offend the "easily offended" I've heard about her before, but never made the connection. It makes an eerie amount of sense, really. As for the zoner match-ups, her mobility alone should make it easier for her than for, say, Tager. And then you also have projectile invul on Miquelet and 5D/j.D.
S.F.W Posted May 14, 2013 Posted May 14, 2013 Just noticing this but Bullet sounds like she says "Greed Sever" whenever she does Flint Shooter lol.
RurouniLoneWolf Posted May 15, 2013 Posted May 15, 2013 As for the zoner match-ups, her mobility alone should make it easier for her than for, say, Tager. And then you also have projectile invul on Miquelet and 5D/j.D. Didn't realize 5D and jD had projectile invul until you mentioned it. That's going to be pretty useful.
AMB Bakery Posted May 15, 2013 Posted May 15, 2013 Which of the Bullet players do crazy shit like raw 623C or j.623C in neutral? More of them please.
HumblePinecone Posted May 15, 2013 Posted May 15, 2013 Just noticing this but Bullet sounds like she says "Greed Sever" whenever she does Flint Shooter lol. So I wasn't the only one! This was pretty vexing for me when I still couldn't match her moves to their names, although it started actually sounding like flint shooter once I learned what it was and watched more videos.
Beat_By-X Posted May 15, 2013 Posted May 15, 2013 What is the best japanese player with Bullet ? Any vidéo ?
SoWL Posted May 15, 2013 Posted May 15, 2013 Didn't realize 5D and jD had projectile invul until you mentioned it. That's going to be pretty useful. That was a surprise for me when I first read the frame data, too. As well as 2/6D not being invulnerable with red lock. Which of the Bullet players do crazy shit like raw 623C or j.623C in neutral? More of them please. Nothing comes to my mind, but then again, we need more Bullet vids in general. What is the best japanese player with Bullet ? Any vidéo ? M shi is currently at the top, check the video thread.
Wild Candy Posted May 15, 2013 Posted May 15, 2013 Just noticing this but Bullet sounds like she says "Greed Sever" whenever she does Flint Shooter lol. It always sounded like Flint Shooter to me, it just had a very thick Japanese accent.
Beat_By-X Posted May 20, 2013 Posted May 20, 2013 (edited) Questions : 1- What is the frame advantage after D air and D ground in guard ? 2- I have see a player do a lot : ... C + pressure, so C have a frame advantage to ? 3- Bullet have a extremely big damage in many situation, but what is all bad matchup what she have ??? (zoners ?) Thanks for your help, and sorry for my english Edited May 20, 2013 by Beat_By-X
TheBossGiga Posted May 20, 2013 Posted May 20, 2013 1. Her 5d lvl.1 is -10, lvl 2 is +4 and lvl 3 is +6. 2. 5c's frame advantage is actually 0 but because her 2a is 6 frames fast unless they instant block 5c it beats all offensive options besides dp if you choss to reset pressure afterwards 3. Imo i dont feel like her bad matchups are against zoners because she has so many ways around it. Instead i feel like she has bigger problems against rushdown chars because she often has less opportunities to heat up and her defensive options are kinda weak. and there are alot of rushdown characters hence her low ranking
S.F.W Posted May 20, 2013 Posted May 20, 2013 So if the length of Bullets dashes increases in heat up then does that mean that the length that you can DC moves increase? I haven't see any Bullets DC moves while they're in Heat Up.
RurouniLoneWolf Posted May 20, 2013 Posted May 20, 2013 So if the length of Bullets dashes increases in heat up then does that mean that the length that you can DC moves increase? I haven't see any Bullets DC moves while they're in Heat Up. Unless there's a typo in the Revolver Action Table for Bullet's frame data, I don't think Bullet can dash cancel any of her normals. Could be wrong though
S.F.W Posted May 20, 2013 Posted May 20, 2013 Unless there's a typo in the Revolver Action Table for Bullet's frame data, I don't think Bullet can dash cancel any of her normals. Could be wrong though No youre right (excuse my misuse of terminology). I meant in general, like a dashing 6B ?
AMB Bakery Posted May 21, 2013 Posted May 21, 2013 You mean cancelling a dash into a move.... for future reference you can call that dash-breaking or just put the 'dashing' prefix in front of whatever you want to do. But to answer your question, yes, it all just depends on what frame of the dash you decide to cancel. So basically, no crazy 1F giant sliding normals, because the momentum is always the same whenever you decide to dash break, regardless of heat level (or so I'd assume).
Kurushii Posted May 21, 2013 Posted May 21, 2013 Oh forgot to mention in here that I uploaded her move images to the wiki the other day.
Surf Posted May 21, 2013 Posted May 21, 2013 The thumbnails on the supers are mixed up. Blackout image needs to be on Rage Aggressor. Rage Aggressor image needs to be on Serpentine Assault. Serpentine Assault image needs to be on Frangible Engage. Frangible Engage needs to be on Blackout
SoWL Posted May 21, 2013 Posted May 21, 2013 Oh forgot to mention in here that I uploaded her move images to the wiki the other day. Thanks, it was on my "to do" list, but it's getting longer and longer over time.
Kurushii Posted May 21, 2013 Posted May 21, 2013 The thumbnails on the supers are mixed up. Blackout image needs to be on Rage Aggressor. Rage Aggressor image needs to be on Serpentine Assault. Serpentine Assault image needs to be on Frangible Engage. Frangible Engage needs to be on Blackout Fixed, thanks for telling me. Thanks, it was on my "to do" list, but it's getting longer and longer over time. Np, was easy to do.
SoWL Posted May 21, 2013 Posted May 21, 2013 I also noticed that Prototype added the stuff from the frame data to the character page, which was on my list, too. You guys are great. Though now the move descriptions contradict the data, so I guess I'll rewrite some of them today. There are not that many obvious bloopers.
AMB Bakery Posted May 21, 2013 Posted May 21, 2013 My favorite blooper was for Miquelet Capture. "Guard: Unblockable" *reads move description* "...... Don't forget that it can be blocked!"
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