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Posted
How fast is IK mode startup? Does it vary per character? Do IKs seem to be mostly useless again so far?

I guess it's the same as before

Posted

Can anyone please make a quick list of all the "locations" on the Globe in Character Select?

Posted
Anyone notice the word "oneiroi" all over Bedman? The oneiroi were basically evil dream spirits.

Just noticed it. He also has a win pose that where he puts out a dream net for catching bad dreams

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Posted

Early bedlam info

Forward and back dashes seem to be teleports like slayer. Has a static looking visual effect like TV static.

Has a projectile (throws that crown ball) and then he can summon it back and it hits on way back. Can do in air and ground.

Can air dash 8 ways (think marvel) and cancel into normals and specials quickly

Lots of long range normals

Has spinning tornado spike top move that does many hits and travels forward. Knocks down

Has move where he flips and spins in the air From the ground in an arc and lands on opponents head. Can use déjà I to "store" the move so that if he does it again a phantom image of him comes out and does it leaving him to do other stuff. I think it's a projectile but not sure. Can probably use déjàvu in same way with other specials

More to come

Posted

Well you can see a lot in that bedman vid

His IK mode comes super fast and he can easily use it to kill dizzied opponents! Seems super cheap.

Has a super that comes out rally fast. If hits, the screen turns all colored tv bar static like and a big palm flashes over the screen. Seems to dizzy easily but I dunno if its automatic.

Has another super that is a good reversal. Exploding alarm clock animation that has a blast that hits all around bedman.

Seems to be able to teleport right next to opponent if projectile hits but probably has some condition for it.

Can set seals on the screen. 3 kinds. I think one is for proj, one for flip move, one for spinny tornado. I think it indicates déjàvu is activated for each move

Posted

*Bedmen summons some shadowy beast from the depth of nightmares*

WHAT THE FUK IS THAT!?!!?

Also the system messages are much more profound, the HELLFIRE for when Overdrives hit is really noticeable now, also Ky's IK in the side cab along with I-No's seizure inducing win pose x.x

Also Bedman animates just beautifully, like this was already a great looking game, but seeing him in action is just @.@

Posted

Stage name is displayed under let's rock at start of 1st round.

SL Vampre Villa

MI Draconian Falls

BE Nightmare Theater

VE Opera House

MA May Ship II

SO Neo New York

Posted
SO Neo New York

I know this is a reference to his original GG stage and the statue of liberty and all...

But that stage is so Texan it hurts D:

Posted (edited)

Can you RC a Burst or a Blitz Shield? Anyone willing to test that out when they get a chance? Can you cancel into Blitz Shield like Faultless Defense Canceling?

*Edit*

By the way, thank you for the videos!

That SF4 audio in the background of the Eddie one kills the mood though, heh.

Edited by TheRealBobMan
Posted

@ElvenShadow

We gonna run those early Bedman impressions first on SRK since people seem to be really hungry for info regarding him.

Posted

Dev, I'd wait.. I still don't know how accurate it all is

Pilebunker looks same

Faust lost ability to cancel 2hs to 5p or 2p

Faust new IK attack animation looks like it might hit crouches now but IK mode startup is still worthlessly slow

pot IK might be a grab now. Same animation as whiff buster

Ky stage is Royal Court.

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