ElvenShadow Posted December 7, 2013 Posted December 7, 2013 You can't cancel attacks into blitz shield animation. Taunts have been in the game since 1st loketest and I posted stuff about them. Check my older posts
Antitidus Posted December 7, 2013 Posted December 7, 2013 Anyone got vids for the 3rd loketest? I've been waiting all dae!
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Sol can combo into DI in the corner off of 6p and do nasty air combos
HoudiniJr100 Posted December 7, 2013 Posted December 7, 2013 Slayer has 2 versions of his ground dash according to a SL player I talked to. One is short and one is longer. Press forward 3 times for the long one. ....*slayer respect clapping*
phantomBlade Posted December 7, 2013 Posted December 7, 2013 Bedman theme. Plz hold phone to speaker and record.
TheRealBobMan Posted December 7, 2013 Posted December 7, 2013 You can't cancel attacks into blitz shield animation. Taunts have been in the game since 1st loketest and I posted stuff about them. Check my older posts My bad, I must have missed it. Sorry to keep asking about taunts/respects. Thanks for checking the RC and Blitz Shield stuff! : )
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 (edited) Faust can't punish whiffed scalpel pull with 2D Edit: late 5S works Edited December 7, 2013 by ElvenShadow
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Played some fun Faust mirrors vs RF and Nemo
BladeOfJustice7 Posted December 7, 2013 Posted December 7, 2013 Is it true that Ky's RTL, absorbs projectiles? I remember elven posting that at some point, I would like to know if it's still the case.
Naka Posted December 7, 2013 Posted December 7, 2013 Played some fun Faust mirrors vs RF and Nemo These two are like strongest Faust players of the #R era and I remember you mentioned many old school players, so the game really resemble #R so much I guess.
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Is it true that Ky's RTL, absorbs projectiles? I remember elven posting that at some point, I would like to know if it's still the case. Yes
BladeOfJustice7 Posted December 7, 2013 Posted December 7, 2013 Yes Does this include projectile supers like Sol's second hit DI Tyrant Rave, which is a massive proton cannon?
NeoJET Posted December 7, 2013 Posted December 7, 2013 Wondering is slayer still a "Meoshi" character? I don't know the word "meoshi" in English, for example, slayer's basic combo, S>S>2K>2HS or S>S>S>S. Are these combos still available? Does Slayer get some new GC?
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Does this include projectile supers like Sol's second hit DI Tyrant Rave, which is a massive proton cannon? Not sure but pretty sure DI tyrant rave wins
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Wondering is slayer still a "Meoshi" character? I don't know the word "meoshi" in English, for example, slayer's basic combo, S>S>2K>2HS or S>S>S>S. Are these combos still available? Does Slayer get some new GC? I dunno but he can still do SSSS
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 (edited) Eddie buzz saw does not increase guard bar However, projectiles do seem to. At least gun flame does Edited December 7, 2013 by ElvenShadow
Jakestation Posted December 7, 2013 Posted December 7, 2013 Hows eddies j.k? #R version of j.k beats pretty much 99% of all the stuff. Would you say its that strong or more like in ac?
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 (edited) New eddie super. A fairly big shark is summoned that jumps back and forth in an arc between 2 shadow puddles. Moves automatically. Zato can do anything during this time (other than eddie moves obviously). It can be blocked high or low. Not sure if it does cross up. Number of jumps might be dependent on how much eddie gauge remains when activated. I counted 5 jumps at most so far but don't remember how much eddie gauge he had. Also the shark went away after I threw zato so maybe it happens if he gets hit by anything Edited December 7, 2013 by ElvenShadow
NeoJET Posted December 7, 2013 Posted December 7, 2013 (edited) I dunno but he can still do SSSS Thank you. So Slayer still has his old combo: S>S>S>S>236K(RC)>5HS>214PP. Now RC in Xrd has time stop, does it mean while we RC 236K, we can do more things than just 5HS>214PP? Edited December 7, 2013 by NeoJET
fiendmaw Posted December 7, 2013 Posted December 7, 2013 A fairly big shark is summoned that jumps back and forth in an arc between 2 shadow puddles. Does this mean if Zato hits you with H drill then does H summon into super,then does the new OD,the shark bounces the whole distance 5 times?
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Faust can do command throw RC 6hs pogo anywhere on screen but the timing is a little strict
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Does this mean if Zato hits you with H drill then does H summon into super,then does the new OD,the shark bounces the whole distance 5 times? Not sure what you mean. The puddles appear with the shark in fixed places. They aren't very far apart
tataki Posted December 7, 2013 Posted December 7, 2013 Is it just me or that the damage in Xrd is roughly 20% higher?
ElvenShadow Posted December 7, 2013 Posted December 7, 2013 Xrd damage does seem high. As people said before it may just be for the test but I dunno. Anyway I'm done playing for today. Ill go Akiba tomorrow for more
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