SoWL Posted December 6, 2014 Posted December 6, 2014 Why avoid online play if just Ranked is having issues? Just avoid Ranked play and do player rooms like a normal person XD. B-but my trophies!
king of heart Posted December 6, 2014 Posted December 6, 2014 I remember that you can set rules like minimum connection and (PS4 only thank god) I. Ranking matches!
Jocelot Posted December 6, 2014 Posted December 6, 2014 Think there is any chance of the NA PS3 Xrd being day 1 digital?
Renly Posted December 6, 2014 Posted December 6, 2014 Do you guys think that I can play Zato with PS4 controller? I heard he relies on negative edge and am hoping its possible. I don't really want to spend 200$ for a fightstick when I already have one or 140$+ for a mod which is almost like a new stick. Plus, sticks are big and heavy and annoying. Money isn't an issue but I just can't justify the purchase. If not I just wont play Zato. Thanks.
Mumm-Ra Posted December 6, 2014 Posted December 6, 2014 Uh how do you set up what the arena text says? Or is that a ps4 feature? Or even worse arcade onry?
MasterXDrake Posted December 6, 2014 Posted December 6, 2014 Do you guys think that I can play Zato with PS4 controller? I heard he relies on negative edge and am hoping its possible. I don't really want to spend 200$ for a fightstick when I already have one or 140$+ for a mod which is almost like a new stick. Plus, sticks are big and heavy and annoying. Money isn't an issue but I just can't justify the purchase. If not I just wont play Zato. Thanks. Oh totally. You just need to change pad layout and ur good to go.Â
maverick Posted December 6, 2014 Posted December 6, 2014 So console Online matches doesn't show your Win/Lost Record on the VS screen?Â
antonymichiru Posted December 6, 2014 Posted December 6, 2014 please can you explain me how to invite friends in a lobby or player match?
Nemo-_- Posted December 6, 2014 Posted December 6, 2014 Think there is any chance of the NA PS3 Xrd being day 1 digital? Â Was BBCP Day 1 digital? I forget
Layer Posted December 6, 2014 Posted December 6, 2014 please can you explain me how to invite friends in a lobby or player match? Â Oh just got it. . in lobby press x. And create hhaa
TheRealBobMan Posted December 6, 2014 Posted December 6, 2014 Does guts kick in during combos? or is the idea get them down to >=51% and then kill them in one combo?  It kicks in during combos.  Well, it doesn't scale linearly. There are breakpoints that are 10% wide (42 health), so there are certainly situations where I'd do Slayer's 100 damage super and kill at like 11-12% health, but then they'd live at 10% because increased guts. I'd need to experiment more, but because there's a big range where the next level of reduction doesn't kick in, and because the reduction is so much more pronounced, there might be situations where you'd need fewer follow up combos for the kill if you chose to end your combo early before dropping them into the next breakpoint. It's not likely to happen since you'd need to hit with a very strong opener, and you'd need to be using something unprorated... I would guess it wouldn't come up often, but it's going to happen more often than in AC/+R.  Guts made a difference before, but it wasn't this big. Sol's guts at 50-41% is comparable to guts 5 in AC/+R at 31-21% (it's actually slightly stronger), and in AC/+R his guts factor was only 1.   *Edit* Hey, so I'm still checking this stuff. Millia's defense modifier seemed a little bit off. Using a move that does 100 damage, she took 121 instead of 122. Across a lot of other moves the modifier of 1.22 seemed consistent, but I didn't dig too deep so I'm not sure what's up. Now I'm seeing the same kinda thing with Potemkin. 93 damage instead of 94, and it's consistent with a move that does 50, but inconsistent with other moves. Anyway, it doesn't happen everywhere and it's a difference of 1 point of damage so it's probably not going to make a difference with actual gameplay, but keep in mind that it could cause inconsistencies when doing this kind of research (if anyone else decides to jump in).  I'll post everything in full when I'm done, probably in a new topic.
Zysets Posted December 7, 2014 Posted December 7, 2014 So console Online matches doesn't show your Win/Lost Record on the VS screen?  I'd honestly prefer that. It's good to play seriously, but sometimes there are people who get really caught up with their W/L stat and they end up being not very fun to play with in the end. Yeah, everyone wants to win, but with stats like that openly visible, some people may lose their temper when they lose.
Dreiko Posted December 7, 2014 Posted December 7, 2014 I'd honestly prefer that. It's good to play seriously, but sometimes there are people who get really caught up with their W/L stat and they end up being not very fun to play with in the end. Yeah, everyone wants to win, but with stats like that openly visible, some people may lose their temper when they lose. And there's also people who will see a very good record and get intimidated so they will avoid fighting you. I had this issue most severely with the original persona where people could check your w/l record before even joining a room and it resulted in a lot of wasted time looking for matches without success.
Fame96 Posted December 7, 2014 Posted December 7, 2014 I honestly prefer this. Having all your stats hanging out will eventually become a pain and you'll say.... "Yare yare daze.
Zysets Posted December 7, 2014 Posted December 7, 2014 And there's also people who will see a very good record and get intimidated so they will avoid fighting you. I had this issue most severely with the original persona where people could check your w/l record before even joining a room and it resulted in a lot of wasted time looking for matches without success. Â Oh yeah, I had this issue with a lot of games too. If you're worried about your W/L ratio, then of course you'd go for people you feel you'd have a guaranteed win against, and that's no fun for anyone!
Luminos564 Posted December 7, 2014 Posted December 7, 2014 And there's also people who will see a very good record and get intimidated so they will avoid fighting you. I had this issue most severely with the original persona where people could check your w/l record before even joining a room and it resulted in a lot of wasted time looking for matches without success.  Well it's not exactly smart for anyone to just throw themselves at whatever opponent they find either. For instance, I'll fight anyone at least once or twice (generally speaking anyway). But I always make sure to check the online ID before actually fighting them. Chances are that if the person played thousands of matches, has a rank/level 2~3 times your own and has a win streak going, then you're probably better off not fighting them if you don't feel your skills are up to snuff. After all, why go into a match knowing you will lose in a horrible fashion and ultimately learn nothing from the experience?
Poultrygeist Posted December 7, 2014 Posted December 7, 2014  6 I think. I'm usually against this kind of DLC but there is actually some godly ones.  Iv been watching story mode for awhile and the Dubs fine. Gabriel scene is my fav so far. PM me a link bruh, I need to share with friends.
NeoStrayCat Posted December 7, 2014 Posted December 7, 2014 Think there is any chance of the NA PS3 Xrd being day 1 digital? Was BBCP Day 1 digital? I forget Possible, but we'll see, anyways, BB:CP had a 1 week delay for its digital release, so yeah, hopefully Xrd comes available same day as retail, and also a nice 1 week launch discount if possible.
Dreiko Posted December 7, 2014 Posted December 7, 2014 Well it's not exactly smart for anyone to just throw themselves at whatever opponent they find either. For instance, I'll fight anyone at least once or twice (generally speaking anyway). But I always make sure to check the online ID before actually fighting them. Chances are that if the person played thousands of matches, has a rank/level 2~3 times your own and has a win streak going, then you're probably better off not fighting them if you don't feel your skills are up to snuff. After all, why go into a match knowing you will lose in a horrible fashion and ultimately learn nothing from the experience? Cause those matches are the ones you stand to learn the most from. Go into it from a studious angle trying to see what these super good people are doing and in so doing improving yourself through absorbing their ways.   I don't see why you would be of the impression that you learn nothing from losing horribly. Maybe if you don't analyze the happenings or are too caught up in your current feelings to perceive what your foe is doing to beat you or something. Most people though just ask questions and try to analyze the match and in so doing, learn. That's the ideal way to be.
Fame96 Posted December 7, 2014 Posted December 7, 2014 Cause those matches are the ones you stand to learn the most from. Go into it from a studious angle trying to see what these super good people are doing and in so doing improving yourself through absorbing their ways. I don't see why you would be of the impression that you learn nothing from losing horribly. Maybe if you don't analyze the happenings or are too caught up in your current feelings to perceive what your foe is doing to beat you or something. Most people though just ask questions and try to analyze the match and in so doing, learn. That's the ideal way to be. This man speaks words that every online warrior can learn from.
Alkipot Posted December 7, 2014 Posted December 7, 2014 Cause those matches are the ones you stand to learn the most from. Go into it from a studious angle trying to see what these super good people are doing and in so doing improving yourself through absorbing their ways.   I don't see why you would be of the impression that you learn nothing from losing horribly. Maybe if you don't analyze the happenings or are too caught up in your current feelings to perceive what your foe is doing to beat you or something. Most people though just ask questions and try to analyze the match and in so doing, learn. That's the ideal way to be.    I'm not exactly sure what a new player learns when he goes from full health to zero in a matter of seconds, hell, it's more discouraging than anything. It's much better for him to play someone closer to their level or slightly better, not worlds apart. Learn  from a closer skilled person (since you'll be able to actually play the game and figure out your buttons) and as you get better move up from there, until you're ready to play the guy who does nothing but play and has a 20000-50 record. Is it even all that fun for the guy giving the asskicking to the totally inexperienced player? When it comes to me, if I play an obviously new and learning player in a fighter I'm experienced with, it isn't much fun on my end just plowing through them because they don't know the game mechanics/their character etc.  That's like taking an interest in MMA, but instead of having your first couple of sparring sessions, learning BJJ/wrestsling/boxing etc, it's now 'fuck it, fighting Jon Jones immediately is way better than actually practicing with training partners and gaining familiarity!' If any new player is cool never landing a hit and getting a chance to play, hoping to learn that way, fine. Just don't act like that's the best way to learn how to play.
Dreiko Posted December 7, 2014 Posted December 7, 2014   I'm not exactly sure what a new player learns when he goes from full health to zero in a matter of seconds, hell, it's more discouraging than anything. It's much better for him to play someone closer to their level or slightly better, not worlds apart. Learn  from a closer skilled person (since you'll be able to actually play the game and figure out your buttons) and as you get better move up from there, until you're ready to play the guy who does nothing but play and has a 20000-50 record. Is it even all that fun for the guy giving the asskicking to the totally inexperienced player? When it comes to me, if I play an obviously new and learning player in a fighter I'm experienced with, it isn't much fun on my end just plowing through them because they don't know the game mechanics/their character etc.   If any new player is cool never landing a hit and getting a chance to play, hoping to learn that way, fine. Just don't act like that's the best way to learn how to play.  We're talking about someone new to GGXrd, not someone new to fighting games entirely. If you don't know anything about anything then you shouldn't be playing online anyways. You should be spending your time doing tutorial mode, challenge mode and practice mode. Nobody was talking about the players who just put the game in their ps3/4 for the first time and right away jump online here. We're talking about people who know some stuff but are still newish/bad and are too afraid of losing badly to play people that they DO stand to learn from.   As for the better player. In those cases usually they will do something such as repeatedly use a certain tactic in order to teach the newer player how to deal with it or maybe use a certain approach in ways that is somewhat obvious so that the new player can see what is happening there. I personally enjoy helping new people learn so I never feel negativity of any sort about playing with someone new or bad at the game. I simply focus on the fun of it all and on making the game seem hype and awesome and all those things.
maverick Posted December 7, 2014 Posted December 7, 2014 | guess I was wrong since I saw some online matches that DO show Total/Wins Ratio on the VS screen. Â I'm confusedÂ
ThatHiroGuy Posted December 7, 2014 Posted December 7, 2014   I'm not exactly sure what a new player learns when he goes from full health to zero in a matter of seconds, hell, it's more discouraging than anything. It's much better for him to play someone closer to their level or slightly better, not worlds apart. Learn  from a closer skilled person (since you'll be able to actually play the game and figure out your buttons) and as you get better move up from there, until you're ready to play the guy who does nothing but play and has a 20000-50 record. Is it even all that fun for the guy giving the asskicking to the totally inexperienced player? When it comes to me, if I play an obviously new and learning player in a fighter I'm experienced with, it isn't much fun on my end just plowing through them because they don't know the game mechanics/their character etc.  That's like taking an interest in MMA, but instead of having your first couple of sparring sessions, learning BJJ/wrestsling/boxing etc, it's now 'fuck it, fighting Jon Jones immediately is way better than actually practicing with training partners and gaining familiarity!' If any new player is cool never landing a hit and getting a chance to play, hoping to learn that way, fine. Just don't act like that's the best way to learn how to play.   Learning varies by person. To be honest, saying any form of learning is 'objectively' the best, is a bit unfair. However, in the sense of a fighting game, I think it's more common to learn through trial and error- finding what works and what doesn't. That's in every single match, regardless of how badly you get beaten, or how good you perceive your chances to be.  Breaking out of 'scrub' mindsets, and habits (which include but aren't limited to mashing aimlessly, and never blocking), happen through painstakingly going through each match and learning what you did right, and wrong. Anyone who's new to a fighting game can do research on good 'tactics', but that means nothing if they're constantly playing people within their specified comfort zone. This also becomes a bigger problem in the long run, even if you do improve. Fighting players who are on your skill level, or slightly above, conditions you to play a certain kind of way. Typically speaking, you grow more accustomed to tactics that only work on someone who isn't prepared for it, or someone who doesn't care enough to try and work around it. The highest level players don't get caught up in those low level gimmicks (not often), and learning how to trick them means that you can take that knowledge, and use it effectively against anyone of almost any skill level.  That was the long way of saying, "Fighting players who are monstrously above your skill level is actually more beneficial than detrimental, provided you are willing to learn instead of being salty about losing."
BlackYakuzu94 Posted December 7, 2014 Posted December 7, 2014   I'm not exactly sure what a new player learns when he goes from full health to zero in a matter of seconds, hell, it's more discouraging than anything. It's much better for him to play someone closer to their level or slightly better, not worlds apart. Learn  from a closer skilled person (since you'll be able to actually play the game and figure out your buttons) and as you get better move up from there, until you're ready to play the guy who does nothing but play and has a 20000-50 record. Is it even all that fun for the guy giving the asskicking to the totally inexperienced player? When it comes to me, if I play an obviously new and learning player in a fighter I'm experienced with, it isn't much fun on my end just plowing through them because they don't know the game mechanics/their character etc.  That's like taking an interest in MMA, but instead of having your first couple of sparring sessions, learning BJJ/wrestsling/boxing etc, it's now 'fuck it, fighting Jon Jones immediately is way better than actually practicing with training partners and gaining familiarity!' If any new player is cool never landing a hit and getting a chance to play, hoping to learn that way, fine. Just don't act like that's the best way to learn how to play.   It's only discouraging if you have your head up your ass and think you're hot shit after winning against few others online. Otherwise, it's a learning experience just like anything else. If you win, you strive to keep winning, if you lose you work to prevent it from happening again.  If you want to improve, it's best to fight people that are either on your level and people who might be better than you, it's the only way you'll learn what works and what doesn't. And if your ego is too fragile that you can't accept a few losses, then you really shouldn't be playing fighting games at all.
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