Verimeloni Posted October 14, 2014 Posted October 14, 2014 that would be because growler projectile guardpoint now is frame 1 with the loss of full invul and it's startup was reduced, you could always growler mid valiant if you wanted but it wasn't as good. nowhere in that valiant did a move wallstick, which is the change he put in the parentheses Let me clear myself up; the change was that moves that normally levitate the opponent higher on hit lose that ability during Valiant Charger. The best 2 examples at this given time are j.C and Growler, it seems that drive moves remain untouched like they have always been. That change might (MIGHT) have cost us dual weak point valiant combos (because j.C doesn't work like used to) but in return we got an unburstable Valiant combo, which is the one where you use Growler over and over again. The change to Growler itself had nothing to do with it because it used to have invulnerability frames followed up by "absorbing" frames so the effect would have been the same but in 1.1 during charger Growler sends them flying like it does normally (+ you can't cancel Growler if you use it during Charger), thus no possibility to follow Growler up with another Growler. You can test this yourself by trying to do the Valiant Growler combo in 1.1. It seems Cobra still levitates them at little higher at the corner. 22C & 214C Sentinels both seem to have a longer startup. Sucky
Kinkuli Posted October 14, 2014 Posted October 14, 2014 that burst bait had nothing to do with wallstick what are you talking about by the by, azrael 2D is +2 https://twitter.com/mocchi_goa/status/522013502169313280 LOL what??? I knew i was not going mad when i saw that blue azrael doing 2D 2C. Gonna abuse the shit out of that. EDIT: I am pretty sure DW valiant combos are possible. If you can dash cancel growler, i don't see why you couldn't dash cancel hornet during valiant charger. Remains to be seen. If this was the case the combo vid probably would have had some DW combos but you never know.
greatfernman Posted October 14, 2014 Posted October 14, 2014 Invul change does make a difference, projectiles can pass through growler during the invul period, leaving him just standing there growlering. What dogura did there was a hard burst bait, growler wouldn't have even hit the Jin, he read the burst and growlered way in advance, and did it too far away to actually hit with growler active, which is why I said it could be done in 1.1. I understand that the growler valiant is burst safe, but I felt that it wasn't demonstrated in the video there.
Verimeloni Posted October 14, 2014 Posted October 14, 2014 @greatfernman: Glad that cleared up, that Jin could've bursted right at the valiant hit tho
LordSpectreX Posted October 15, 2014 Posted October 15, 2014 Man, as soon as I get sick of people over-rating Azrael, they go ahead and buff him. Based freaking ArcSys,
natearistata Posted October 17, 2014 Posted October 17, 2014 For anyone that hasn't seen yet: https://www.youtube.com/watch?v=H0Mn_Wy0GnI#t=32m35s Azrael can combo a high enough TCL wall bound into 2D > 5A for a double weak point.
Synyster17 Posted October 17, 2014 Posted October 17, 2014 so the recovery on 2d has been shorten according to my eyes i think
Verimeloni Posted October 17, 2014 Posted October 17, 2014 I'm glad they buffed 2D, that move has too little use in general. I hope they've improved it's proration values too but that's asking a lot.
Verimeloni Posted October 17, 2014 Posted October 17, 2014 Can people OD Raid through unblockable 5C > BHS!!? Bursting I can take but a free punish would be too salty.
Maho Posted October 17, 2014 Posted October 17, 2014 BHS total animation is 68f, OD raid will punish easely.
Verimeloni Posted October 22, 2014 Posted October 22, 2014 http://youtube.com/watch?v=2ROZqNsFyno 5:25 my guess was right, TCL > RC > 22C is a thing
bakahyl Posted October 22, 2014 Posted October 22, 2014 Timing looks rather strict because i have seen many players dropping that quite often
LaowPing Posted November 3, 2014 Posted November 3, 2014 A few things I've been wondering. First, why is the wallstick thing considered a nerf? Second, How come people don't do the 5C combo after valiant no more? Third, what is Love Phantom? I've seen the videos but I'm not sure where the term came from.
Lucalibur Posted November 3, 2014 Posted November 3, 2014 It's a mixed bag. Easier follow ups on corner, mid-screen RC routes are gone. Thankfully we can still combo into BHS. Don't know about the other two, mostly dropped BB but Azrael news have been kind of finnicky in general to begin with.
greatfernman Posted November 3, 2014 Posted November 3, 2014 people are doing 6B instead of 5C, presumably it does more damage. and they do growler to make it burst safe love phantom is the song by B'z that was the background track for the original video http://www.nicovideo.jp/watch/sm19916599
Verimeloni Posted November 3, 2014 Posted November 3, 2014 Here's some new combo ways for Az:TCL > RC > dash 22C (near corner only?)...http://youtu.be/UBE9s_b31Lg?t=1h12m13s...except here it's 5BB TCL RC dash 22C fullscreen, only the timing seems to be kinda strict.http://youtu.be/Hjf1dDR-kWc?t=59m37sCH 5B > 5BB > 5A (??) not that you'd need it but... Burst baiting?http://youtu.be/3ABl411RA-M?t=5m25sPlus I swear I saw a match where some Azrael (Akashi maybe?) did (near corner): aerial TCL (wallstick high on the wall) > 22C WITHOUT RC, so TCL change being a good or bad thing is entirely situational. As for people doing 6B instead of 5C; it does more damage (800 vs 860) but its' p2 is lower (89 vs 82) and its' startup is 2f shorter so maybe you can actually usher in one extra 6B as opposed to 5Cs (this is unlikely but possible). However if you land a raw Chaser you need to be careful with it if you're intending to do the TCL ender, 6B can't be special canceled so.Ideal combo could be: [uW] 236D > {6 > 6B} x n > TCL > 5B > 2C (> 3C > 6A) > 6D or 3C first if hitstun allows it. + swag dual wp combo to take them out for a walkhttp://youtu.be/UBE9s_b31Lg?t=1h44m26s
LaowPing Posted November 3, 2014 Posted November 3, 2014 Wait, does that mean they nerfed the damage of 5C then? Since it seemed like everyone used 5C originally. (That, or I haven't watched enough Azrael vids from 1.1)
Synyster17 Posted November 4, 2014 Posted November 4, 2014 6b loops do more damage cause no every move in 236 does wall stick
Lucalibur Posted November 4, 2014 Posted November 4, 2014 6B already caused Wallstick before. It also used to do more damage than 5C to begin with. The reason it wasn't used despite being faster is because it had worst proration, and the only reason I can imagine 6B is being used now is because they buffed the P2 to match 5C's, making it the superior option.
Synyster17 Posted November 4, 2014 Posted November 4, 2014 um no 6b didn't wall stick and doesn't right now after 236d lol.
Verimeloni Posted November 4, 2014 Posted November 4, 2014 In 1.1 6B does wallstick (http://youtube.com/watch?v=gZbOzqEOgfc 0:32), j.C launches and 6B sticks. I made a mistake in my previous post, 6B's p2 at least in 1.1 is 82, not 92 and startup is 13f while 5C is 15f. I accidentally looked at 6A's data, sorry!
RentalBlackout Posted November 6, 2014 Posted November 6, 2014 It doesn't seem like Dogura is playing Azrael anymore, unless there's just no footage of him playing him. I guess we look up to Saki now?
Synyster17 Posted November 6, 2014 Posted November 6, 2014 It doesn't seem like Dogura is playing Azrael anymore, unless there's just no footage of him playing him. I guess we look up to Saki now? i think dogura droped him. it is probably saki but i haven't seen him play personally. ill watch him later today after supper and see if i like him or not.
Maho Posted November 6, 2014 Posted November 6, 2014 CH 5B > 5BB > 5A (??) not that you'd need it but... Burst baiting? This is actually possible in 1.1, no need to CH, just to be very close. For the 6B instead of 5C in valiant combos, I looked at the damage in the combo movie posted a while ago, and 6B got its P2 buffed from 82 to 92. Also if you do the 6Bs as fast as possible, you can do 5 and still dash cancel the last one, so you should be able to do 236D > 6Bx5 > any normal (5C TCL should be interesting in some combos I think). I also noted two other moves that have a change in P2, Leopard goes from 92 to 82 and 2C from 82 to 89.
RWA Announcer Posted November 7, 2014 Posted November 7, 2014 I believe a Carl player also picked him up in 2.0. I don't know his name, but he uses the Kamina color. Has Dogura said why he's not using Azrael as much? He looks virtually unchanged from what I've seen, and I honestly think he might be better overall, since the other top tiers took much worse hits and his buffs were pretty significant. I know Gazama was his original main, but, pardon the pun, is the "new" Nu really just THAT good? Because despite it being a SUPER early list, I don't see how on Earth he dropped from S/A+ to C, even if most of the cast got pushed up!
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