Prototype909 Posted October 26, 2013 Posted October 26, 2013 Discuss the match-up here. Feel free to link videos as long as they're relevant. Stay on topic.
wauhti Posted November 25, 2013 Posted November 25, 2013 Anyone has tips vs Relius? It's hard to catch keepaway playing Relius which using his doll only to poke while he escape.
SoWL Posted November 26, 2013 Posted November 26, 2013 Well, his doll drains his gauge pretty hard, especially if he doesn't recall her - and if he doesn't, he has to spend some time to summon her and actually poke you. It basically depends on Relius's strategy: wait him out if he goes full Ignis, abuse his limited options if he keeps her hidden (perhaps to summon her mid-combo?), get in between his pokes if he alternates between the two modes.
Phones01 Posted November 26, 2013 Posted November 26, 2013 You have to respect his mix ups for the most part. If you see him go for airdash j.b, j.c during his mix ups it's best to counter assault it. When puppet gauge is low relius is gonna want to fo for a throw in most scenarios so puppet gauge will come back by the end of the combo. He has a move that can trip you up without puppet from full screen to stop you from doing afterburner. He also has a move that makes puppet appear vehind you and it staggers in CH it's also a cross up iirc. General state when puppet gauge is low rush him and respect his mixups since you can get blown up pretty hard if you don't.
Phones01 Posted November 26, 2013 Posted November 26, 2013 Also forgot to mention puppet punch super keeps going until it's animation finishes. best to try to avoid if you can this since it gives him his strongest mix ups. His gear super gets destroyed by j.d. also another thing to note is his led ley ( the twirl) has recovery and if you think heçs gonna do it during wake up you can pressure him with a charged D/j.D it will catch him on it's recovery damn near everytime.
wauhti Posted November 27, 2013 Posted November 27, 2013 thanks for tips. I have noticed that j.b and j.c destroys often rushdown move from ignis easily and some other moves. I have used D/j.D in his wakeup to shut his gear super and backdashes while mixing up with safe jump/iad crossup d and hi lows. punch rush super is hard to avoid in corner situation.
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