excelence Posted March 26, 2008 Posted March 26, 2008 horsie? ... i go against tactical Ky thought that usualy leaves the start of the match neutral
iora Posted March 27, 2008 Posted March 27, 2008 i can TK the FB after givin it a few goes, STILL cant TK missiles more then once every so often why is the timing for it so hard? i can even get the FB sigh.... i dont get it, i TK all day long with anji or testament or anything i can tk for the shits + giggles of it all DAMN YOU MISSILES lol sorry, was building up some level 3 pissed off, needed to 6H it hehe
dontuel Posted March 27, 2008 Posted March 27, 2008 if youre getting bazooka then youre hitting slash too early. if youre getting j.s then youre hitting it too late or not fully doing the 2369 motion. if youre not getting anything at all then youre probably just a touch too early. you might want to try double tapping, it could make it easier. in any case, just gotta practice.
iora Posted March 28, 2008 Posted March 28, 2008 mm hmm i usually super jump o.O its kinda neat though, like im doin my anji thing and i TK orb... or a miss and super jump backwards into full screen rin action! ^_^ tis the good shit
dontuel Posted March 28, 2008 Posted March 28, 2008 hmm, super jump is probably because youre doing the motion a little too fast, try and slow it down just a bit. And also if youre just super jumping into nothing hit slash a little bit later or try double tapping.
Enshankya Posted April 4, 2008 Posted April 4, 2008 Zaido: your Robo has potential...a few things i noticed in your vids: u run into alot of your friends attacks which lead to him comboing you and using millia's retarded oki game, FD block when you know he's gonna do something that would otherwise be unsafe so u can punish him silly. it also seems to me that you are not watching your heat as you should...you should also work on preassure tactics...i didnt really see any high low mix-ups leading into free dust combos either(i know its always easier to see this shit when your not playing...)...there were a couple of times when i saw you use command grab after whiffing 5p, thats a good tactic...lastly(i hope i dont seem too critical; i really dont like telling people how i think they should play) use that lv3 horsie in okizeme more and dont be afraid to go into det. mode. otherwise your bot is becomming solid...i need to work on a few things myself...we need more BOTS!!!!!! oh yeah, you might wanna frc those knee rockets sumtimes
iora Posted April 7, 2008 Posted April 7, 2008 neat, if you air dash in, like reaaally low to the ground, while in 80% heat mode, jk jp 2s combos! ^_^ thought id share... although its prob common knowledge hehe
iora Posted April 9, 2008 Posted April 9, 2008 dammmmmmn it im sorry guys i betray you, at least i betrayed stormlocke ... i find myself not using much det mode anymores no 80% heat in det mode... no goods, this is upsetting me.... forgiveness please! ^_^
Zaido Posted April 9, 2008 Posted April 9, 2008 i dont quit understand but.. wouldn't low iad jS jH->land 5P->2s work the same way or even better cause it doesn't require heat mode?? or is there a benifit for heat mode jK jp 2s ?
Dr. Stormlocke Posted April 9, 2008 Author Posted April 9, 2008 dammmmmmn it im sorry guys i betray you, at least i betrayed stormlocke ... i find myself not using much det mode anymores no 80% heat in det mode... no goods, this is upsetting me.... forgiveness please! ^_^ Use neither and your Robo-Ky will be a lot better, heh. i dont quite understand but.. wouldn't low iad jS jH->land 5P->2s work the same way or even better cause it doesn't require heat mode?? Pretty much.
iora Posted April 9, 2008 Posted April 9, 2008 well if your in 80% heat and you jh, what would happen? im in it often, its neat to find out new/different things even if theres not the best possible... looking different might throw off a block or something, dont take my discovery away from me >< and forget it storm! i like lightin shit on fire, its a fun way to play the robot
dontuel Posted April 9, 2008 Posted April 9, 2008 if youre going to air dash (which shouldnt be very often) and dont want to use j.hs, then ad.ksp land 5p 2s.
Dr. Stormlocke Posted April 9, 2008 Author Posted April 9, 2008 And forget it storm! i like lightin shit on fire, its a fun way to play the robot Oh no doubt. I'm just saying you'll probably have more success by not using either of those modes. By all means play him how you want to. I'm going to post a big batch of Robo videos soon hopefully.
ShibuyaX Posted April 10, 2008 Posted April 10, 2008 i found me only using det mode when i get a gold burst like mid way through the match or using it when the opponent has like 15 percent health left and im tryin to finish him off
iora Posted April 10, 2008 Posted April 10, 2008 i get a lot of gold burst just find myself lobbing L3 missiles x2 -> L3 horse -> 5h frc c-c-c-c-c-combo if it lands and having some super for reversal SRK edit: ive been watchin a lot of KK1 and Dogura videos, and as much as dogura impresses me, im noticing i do a lot more shit thats alike KK1 (not as good as he does mind you lolz).... should i just keep up with that or work to rectify the situation? i aint nearly as flashy, but they play differently and i dont wanna learn shit that leads to a less potent way of playing im sure yall gonna say just play how you play... but dogura just seems more solid, wondering what yall think about tryin to adjust before i fall tooooo into my ways ya knows?
Zaido Posted April 10, 2008 Posted April 10, 2008 Just saying you play a certain way is sort of hard to imagine so i wouldn't know if what i am imagining the way you do things either.. i woudl say with Robo is to play the way that you can adjust to whatever ur opponent is dishing out.. You dont always have to go with a certain way.. more variety = more unexpected stuff for ur opponent!
iora Posted April 11, 2008 Posted April 11, 2008 mm hmm just some styles work better in general rushdown sol vs defensive 'wait for a combo chance' sol for example rushdown works... but its harder to do, ya know?
ShibuyaX Posted April 13, 2008 Posted April 13, 2008 im realizing that playing ky is getting harder and harder....especially a ky that just pokes all day....
iora Posted April 14, 2008 Posted April 14, 2008 question i was testing shit on ky 2s - 5h frc - L3 horse connects i can get a close 5s, but is there a better option? the damage wasnt spectacular for 35% tension but it seems like one of those things if i dash after the horse, then do a move it could be chained longer but i suck as move - dash - move (i live without twin 5h frc in my combos lol) any options?
dontuel Posted April 14, 2008 Posted April 14, 2008 it takes some practice but you really need to learn to dash after a 5hs frc, then 2s 5hs frc 5hs frc jk js jc dj.k dj.d otherwise you might be able to right after the first 5hs frc j.s dj.s dj.hs (FB j.s dj.s dj.hs) though i havent tested this but i think it should work as for the dashing 5hs frcs just make sure youre neutral for the hs or even better hold back, that way you bait bursts! Thats one of the best things about robokys combo with 5hs frc is that they are burst safe if you do them right and thats also another reason why you should put in the time to learn how to do them
iora Posted April 14, 2008 Posted April 14, 2008 so like, is it dash while 5h is being done, or after its finished and just be fast about it? cant really find a good explanation on the concept which is probably why im having such trouble same trouble i had with TK'ing shit at first... just cuz it took me forever to find an explanation of how to TK shit in general lol i just aint sure when to put the dash in
bbq sauce Posted April 14, 2008 Posted April 14, 2008 I'm no pro, but I'm decent with the 5h frc, dash 5h frc.. my only trouble is i occasion RC rather than FRC. but what i do.. is after I land a hit that floats.. like 2S 5h frc tap 66 - never hold the dash, just a quick 66 and then drop the joystick and do 5h frc immediately after. i can't really explain much further other than there's no pauses whatsoever, so basically right when the 5h frc's hit 66, drop it back to neutral, and do 5h frc again, then go into the air combo.
iora Posted April 14, 2008 Posted April 14, 2008 answers my question, do it while its hitting thanks for the tip, ill give it a go
dontuel Posted April 14, 2008 Posted April 14, 2008 theres two, welll kinda 3, ways to do it. the easiest way is probably how bbq said. the modified way of doing that is the way i do it and is the burst safe way which is: 4hs frc 66 4hs frc this way youre blocking after you do the hs so if they burst as youre doing it the hs will whiff and you just block the burst automatically. The other way to do it, which gives you a faster dash but is not burst safe. 5hs 6frc6 this way you buffer the dash into the frc and dash directly after you frc giving you a very quick dash. this was the way i first learned how to do it so it might work better for you than the other ways. just give it alot of practice and try them out and see which way works for you then go from there.
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