BlackYakuzu94 Posted February 13, 2014 Posted February 13, 2014 http://store.steampowered.com/app/263300/?snr=1_7_7_151_150_1 So....yea, this is now apparently a thing. I don't know how to feel. Such conflicting emotions.....*downloads*
Tokkan Posted February 13, 2014 Posted February 13, 2014 By a different publisher than Isuka, but it's interesting that it appears to be the old GFLW version minus GFWL and no online play. I was half expecting it to be that shitty Windows 8 Store version that's stripped of most of its modes. It might still be, but that would make the store page description misleading.
StarGazer Posted February 13, 2014 Posted February 13, 2014 Popular tags for this game: "Noel's armpit are delicious" "7 years too late"
BlackYakuzu94 Posted February 13, 2014 Author Posted February 13, 2014 The lack of online just kinda killed my interest.
mAc Chaos Posted February 13, 2014 Posted February 13, 2014 By a different publisher than Isuka, but it's interesting that it appears to be the old GFLW version minus GFWL and no online play. I was half expecting it to be that shitty Windows 8 Store version that's stripped of most of its modes. It might still be, but that would make the store page description misleading. Wait, so no online play? Popular tags for this game: "Noel's armpit are delicious" "7 years too late" It can't be that old... jesus.
Jotamide Posted February 13, 2014 Posted February 13, 2014 Even it doesn't have any online play, $10 for the soundtrack alone is worth it IMO. I will double dip to show support. I really want BBCP/Xrd on Steam in the future.
Seboist Posted February 13, 2014 Posted February 13, 2014 This was long overdue. Now if only they can get The P4 Arenas, CSE and CP on there...
Zouf Posted February 13, 2014 Posted February 13, 2014 Even it doesn't have any online play, $10 for the soundtrack alone is worth it IMO. And for Jin voice acting 8)
TheYukianesa-01 Posted February 13, 2014 Posted February 13, 2014 It has online play, it just uses Live for its online like SF instead of Steam Support. Prolly because the original CT on PC used it, and they didn't feel like reworking the net systems.
Tokkan Posted February 13, 2014 Posted February 13, 2014 It has online play, it just uses Live for its online like SF instead of Steam Support. Hah, I didn't buy it yet. It says nothing about GFLW in the system requirements.
TheYukianesa-01 Posted February 13, 2014 Posted February 13, 2014 Hah, I didn't buy it yet. It says nothing about GFLW in the system requirements. Well I'm basing this off the fact that I own the normal PC CT. There's literally no excuse not to have netplay in the Steam version :/ someone download this game and test it
BlackYakuzu94 Posted February 13, 2014 Author Posted February 13, 2014 This is what happens when you assume things :V
Liminal18 Posted February 14, 2014 Posted February 14, 2014 (edited) It's in the top ten sellers for today so the publisher just made over 1/2 a million this morning. No one in the BlazBlue group on steam is in game to tell us if it's got online or not. And the forums are raging about no online play: http://steamcommunity.com/app/263300 Also there is a beta which means: Marx 8 hours ago @Evil_Betox There's a beta branch and it looks like they're implementing some steam works stuff into the game, it might just be achievements and cards, it could possibly be multiplayer http://steamdb.info/app/263300/#section_depots #27 Fight sticks need to be set to Xbox 360 mode to be recognized by it btw. Game apparently locks to 30 Fps after awhile... Game's menus don't even mention online which suggests someone actually had the source code and edited and recompiled the game at some point or this was taken straight from the type x version and not GFWL. This is the Korean publisher of the game: www.h2interactive.co.kr Edited February 14, 2014 by Liminal18
NaRD Posted February 14, 2014 Posted February 14, 2014 A restart completely fixed the 30FPS issue. Played it for an hour to be sure.
TekkamanArk Posted February 15, 2014 Posted February 15, 2014 I have it on Steam. It works fine with no frame drops after taking off bloom, which didn't even noticeably effect the game. Online isn't present. If you let a screensaver come up, the characters are invisible for the round, and can become visible again just randomly during that same round.
TAI-X Posted February 15, 2014 Posted February 15, 2014 This is the outcome of all that whining about Arcsys games on Steam? Joke's on them. What will it take to get these people to finally realize that if you want to play non-doujin fighting games, you buy a console? This has been the rule since Street Fighter II and it will not change until consoles go away.
Agni Posted February 16, 2014 Posted February 16, 2014 And? PC ports aren't even that expensive. As a guy about to build a gaming PC I'd love to see CSEX and CP on Steam. And Xrd too for that matter--given that the PS4 is gonna be using X86 code, porting it to the PC will be incredibly cheap and easy. But PC gaming is even smaller in Japan than it is in the west, so I don't expect to see anything soon.
Jotamide Posted February 16, 2014 Posted February 16, 2014 (edited) This is the outcome of all that whining about Arcsys games on Steam? Joke's on them. What will it take to get these people to finally realize that if you want to play non-doujin fighting games, you buy a console? This has been the rule since Street Fighter II and it will not change until consoles go away. Where did you get this from? The golden book of game development? Even if consoles are best suited for fighting games, that doesn't mean ports aren't viable. This archaic mentality needs to go away. And? PC ports aren't even that expensive. As a guy about to build a gaming PC I'd love to see CSEX and CP on Steam. And Xrd too for that matter--given that the PS4 is gonna be using X86 code, porting it to the PC will be incredibly cheap and easy. But PC gaming is even smaller in Japan than it is in the west, so I don't expect to see anything soon. The fuck? PC gaming in the west is huge today. Not for fighting games mind you yet, but for everything else it is. Edited February 17, 2014 by Oniros
Mcgreag Posted February 17, 2014 Posted February 17, 2014 While the console versions of the game might take some work to port the arcade version are extremely easy. An arcade today is a pc and arcade games run on a normal pc as they are. Just need some interface updates.
TAI-X Posted February 17, 2014 Posted February 17, 2014 Where did you get this from? The golden book of game development? Even if consoles are best suited for fighting games, that doesn't mean ports aren't viable. This archaic mentality needs to go away. The PC isn't a proper platform for fighting games because they need a closed system (i.e. consoles) to ensure framerate and input consistency between setups. End of story. Also, good luck convincing niche Japanese developers to invest their limited resources heavily into PCs when nearly their entire (Japanese) market is so fixated on consoles, and when the PC is so prone to piracy, which the Japanese are especially sensitive about for cultural reasons. Steam is barely a blip on the radar in Japan, and if it doesn't need a mouse and keyboard, it probably doesn't need to be on the PC.
DJ Koopa Posted February 17, 2014 Posted February 17, 2014 Also, good luck convincing niche Japanese developers to invest their limited resources heavily into PCs when nearly their entire (Japanese) market is so fixated on consoles And as far as fighting games go, pretty much exclusively Playstation. Fuck Sony. I bought a 360 just for these games and then they went and dropped 360, so if they want to lose sales then that's on them. Deciding to drop 40% of your international sales is reason enough to question their platform choices.
Liminal18 Posted February 17, 2014 Posted February 17, 2014 Did Arc ever release a reason for dropping the xbox?
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