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Posted

So I have this game for the vita, and it doesnt have any sound and I cant seem to switch the colors of the characters.  For the sound, it just plays some bgm every once in a while but the rest of the time there is no sound.  For the colors, I have unlocked them and equiped them, but once I select the character it returns to the defult color.  Maybe I am just really stupid but it would be nice to get some help.

Can't help with the sound issue but are you pressing start to select the character?  If you just press a face button, it will assign the color associated with that button but if you press start, it will bring up the color selection option.

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Posted

So out of curiosity, is the netcode indeed worse than UNIB's? I had come to regard Sega as fighting game netcode wizards after what they pulled off in Virtua Fighter 5 FS and the Model 2 Collection releases. Unless they forced French Bread to program it themselves...

Posted

So out of curiosity, is the netcode indeed worse than UNIB's? I had come to regard Sega as fighting game netcode wizards after what they pulled off in Virtua Fighter 5 FS and the Model 2 Collection releases. Unless they forced French Bread to program it themselves...

It sure as hell aint VF5FS netcode lol. It is really wierd, like it will run well on some occasions and be garbage in others. Kinda annoying
Posted

Can't help with the sound issue but are you pressing start to select the character?  If you just press a face button, it will assign the color associated with that button but if you press start, it will bring up the color selection option.

 

 thank you, so with the sound the bgm plays just fine but there are no other sounds at all.  Even if I change the SE volume in the settings I can never hear it.

 

Edit: k nvm, I just restarted it a few times and the sound works fine now.  That was wierd...

Posted

I use Dokuro just so I can convert into a super after j.236C with her 5D. Also 6D is a fast and damaging projectile since Akira lacks those and it helps him get in.

Posted

Thanks for the setup , add this in your future vid if you want : https://www.youtube.com/watch?v=Mj2ourU_BwA

I'll just make a mega roundup of every setup i found once i'll be good with it

Thx, I found out that after the 2A on their wake up, they can just stand after your teleport and cross up protection will activate or jump out of it. Maybe my timing is off will test more.

Posted

Can someone provide me with the email address I need to contact so I can help with editing the wiki? Thanks! 

Posted

They cant. They get hit by Alicia 

I see great find. welp gonna try to find a counter with Shizuo. 

Posted

Thx, I found out that after the 2A on their wake up, they can just stand after your teleport and cross up protection will activate or jump out of it. Maybe my timing is off will test more.

 

Yeah they can stand to avoid gettin crossed up like you can just 2A 2A to open them up , its still a really strong mixup just a different one (cross up or low in this case)

Edit : Also just watched your test on every reversal , i take note for Shizuo and Hime 2A+B thanks , but you forgot to test about reversal 63214B+C (invincible super) in your vid , this mixup lost to the invincible super (and all the mixups using Selvaria's 214C) to avoid that you have find a setup using the TK 214A cause this move cross over and have no landing recovery (thats what i'm trying to figure out atm)

Since they dont have 2 bars you can go for this without hesitation but take care if they have more than 2 , you'll have to bait them by staying on the same side (to not reverse the input like that they fuck up and use the wrong super, the non invincible one)

Posted

Yeah they can stand to avoid gettin crossed up like you can just 2A 2A to open them up , its still a really strong mixup just a different one (cross up or low in this case)

Edit : Also just watched your test on every reversal , i take note for Shizuo and Hime 2A+B thanks , but you forgot to test about reversal 63214B+C (invincible super) in your vid , this mixup lost to the invincible super (and all the mixups using Selvaria's 214C) to avoid that you have find a setup using the TK 214A cause this move cross over and have no landing recovery (thats what i'm trying to figure out atm)

Since they dont have 2 bars you can go for this without hesitation but take care if they have more than 2 , you'll have to bait them by staying on the same side (to not reverse the input like that they fuck up and use the wrong super, the non invincible one)

 

I forgot to test it against supers, but if they have 2 bars I guess the fake cross up can be used since it has more recovery.

Posted

Yes thats exactly what i'm saying there , dont use 214C when they have 2 bars or more to test if they know how to answer (and if they do you gonna block cause less recovery)

Posted

Yes thats exactly what i'm saying there , dont use 214C when they have 2 bars or more to test if they know how to answer (and if they do you gonna block cause less recovery)

Found an easy fix to this that make the cross-up more scary. Instead of doing 214B and then 2A>2B>2C/5C while they're on the ground. You do dash>2A>2A>2B and then Super Jump behind them, There's enough time for the setup to work the same and you're airborne if they try to 214BC. 

Posted

Found an easy fix to this that make the cross-up more scary. Instead of doing 214B and then 2A>2B>2C/5C while they're on the ground. You do dash>2A>2A>2B and then Super Jump behind them, There's enough time for the setup to work the same and you're airborne if they try to 214BC. 

 

Thanks a lot i'm using dash 2A 2A 2A to setup this its easier for me , definetely gonna use this setup , and the double cross up i linked earlier (when i'll find a improvement to perfect meaty after empty jump 2A on every setups), Selvaria is starting to have some real Marvel type safe 50/50 right now, i like that

Posted

Keep the good stuff coming, guys. It's really interesting to see these setups and assist info. For Selveria players, I know that Alicia is a go to assist for her but what other assist are you guys fond of to make the best user out of her kit?

 

@Silvius: Thanks for that info about Dokuro. I am compiling a list of info regarding all the assists so I'm glad you found that out. Good stuff. Weird question but how on Earth did you find that!? LOL.

Posted

looks free to pushblock -- i.e., if they block it you lose all momentum

There's a gap before they can push block. So you have 1 mixup before it happens. Will show that in the next video.

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