KayEff Posted May 30, 2013 Author Posted May 30, 2013 22C is not an anti-air. end of story. next time i see someone try to argue that claim i'm infracting themm
Cheefoo Posted May 30, 2013 Posted May 30, 2013 http://www.nicovideo.jp/watch/sm20983467 can someone explain what's going on here. How do we determine exactly what 22c is as a starter, UB, CG, or can it not be determined since the dummy can't block? So why exactly does this work? Does 22C has more active frames in CP? If that's an air tech, I'd imagine they could just tech forwards or backwards and dodge the 22C, right?
Final Ultima Posted May 30, 2013 Posted May 30, 2013 So why exactly does this work? Does 22C has more active frames in CP? If that's an air tech, I'd imagine they could just tech forwards or backwards and dodge the 22C, right?Yes, 22C has 8 active frames in BBCP, up from 3 (although it was possible before BBCP), and probably.
The Katz Posted May 31, 2013 Posted May 31, 2013 Yes, 22C has 8 active frames in BBCP, up from 3 (although it was possible before BBCP), and probably. The other unreliable way to catch someone with 22C as a starter is to either start a combo with a fatal or catch them opting to not recover from the stagger so you can go from 22C > 5A/2B (pre-BBCP only) > delay 22C + they try to jump out for some reason. I guess now your other option besides tech-trapping is to CH 2C > 66~22C, but... either way it's impractical as all hell.
skd Posted May 31, 2013 Posted May 31, 2013 The other unreliable way to catch someone with 22C as a starter is to either start a combo with a fatal or catch them opting to not recover from the stagger so you can go from 22C > 5A/2B (pre-BBCP only) > delay 22C + they try to jump out for some reason. I guess now your other option besides tech-trapping is to CH 2C > 66~22C, but... either way it's impractical as all hell. what adds to the impracticality is that theres no down state caused by CH 2C! the impracticality!!!!!
Kuraudo_V6 Posted May 31, 2013 Posted May 31, 2013 It looks like you can't do too much else after that though, even early in the combo.
KayEff Posted June 1, 2013 Author Posted June 1, 2013 my response i'd probably need the game to see if it's worth anything. i dunno, it could be that air BS oki ends up having the better oki or something.
-Kid Posted June 7, 2013 Posted June 7, 2013 The frauds will be exposed. http://www.youtube.com/watch?v=c2SkXrrC5Mo&t=1m18s
Master Of Chaos Posted June 7, 2013 Posted June 7, 2013 Kaqn confirmed for god-tier as if he wasn't already lol.
-Kid Posted June 7, 2013 Posted June 7, 2013 Kaqn confirmed for scrub-tier as if he wasn't already lol. fixed
heavymetalmixer Posted June 22, 2013 Posted June 22, 2013 https://www.youtube.com/watch?v=Y6SjwCNPZW0#t=7m9s 2C is not fatal anymore?, who cares :D
TITANIUM BEAST!!! Posted June 22, 2013 Posted June 22, 2013 The frauds will be exposed. http://www.youtube.com/watch?v=c2SkXrrC5Mo&t=1m18s What's funny is he still won that match, with practically the same approach. So who's the fraud here? lol kaqn
WolfCrimson Posted June 23, 2013 Posted June 23, 2013 http://www.youtube.com/watch?feature=player_detailpage&v=c2SkXrrC5Mo#t=379s Goddamnit bloodscythe why are you anti-airable? Bloodscythe needs a B(ody) attribute instead of H(ead).
-Kid Posted June 23, 2013 Posted June 23, 2013 (edited) http://www.youtube.com/watch?feature=player_detailpage&v=c2SkXrrC5Mo#t=379s Goddamnit bloodscythe why are you anti-airable? Bloodscythe needs a B(ody) attribute instead of H(ead). Best way to use Bloodscythe is to use it off awkward gattlings like 2A/2B > Bloodscythe. Your opponent would be thrown off by that because they wouldn't expect you to use it from that close. That reduces the chances of you getting AA'd, if your opponent gets thrown off by a couple of milliseconds. Another way to use it is by using it naked, certainly not off a 5D, that's stupidly telegraphed. I don't think i'd be using ground BS anyway because of the risk vs reward. I'd be more likely to do TK BS > Rapid > Mix-up, and without meter, stick to my CS:EX style Ragna pressure. Edited June 23, 2013 by -Kid
KayEff Posted June 23, 2013 Author Posted June 23, 2013 Goddamnit bloodscythe why are you anti-airable? because ragna is in the air???
mAc Chaos Posted June 23, 2013 Posted June 23, 2013 http://www.youtube.com/watch?feature=player_detailpage&v=c2SkXrrC5Mo#t=379s Goddamnit bloodscythe why are you anti-airable? Bloodscythe needs a B(ody) attribute instead of H(ead). Pretty sure it DOES have the body attribute because it's not an overhead. :v::v: also: https://www.youtube.com/watch?v=Y6SjwCNPZW0 you guys need to check out the first 10 seconds of that video
Psykotik Posted June 23, 2013 Posted June 23, 2013 Pretty sure it DOES have the body attribute because it's not an overhead. :v::v: also: https://www.youtube.com/watch?v=Y6SjwCNPZW0 you guys need to check out the first 10 seconds of that video Bloodscythe has the head attribute, not body. Not being an overhead has nothing to do with having the body attribute.
Dangaboy Posted June 27, 2013 Posted June 27, 2013 Is j.D hitstop during OD long enough for j.D loops?
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