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Posted

Sometimes whenever I'm blocking mixups or pressure strings, I'll react to my opponent's overheads and block high (or rather I feel like it) and then I realize that I'm still crouching and I eat the overhead (and possibly a combo.) I used to have a bad habbit of accidentally jumping in the corner when trying to block high and eating a combo, so I was trying to avoid that as well. This is purely an input error I think. I play on an arcade stick. Any tips?

Posted

If you want to get better at blocking, it helps to understand how the gatlings of other characters work (or what moves are special cancelable). Sometimes, you have to guess and reacting isn't possible. You didn't specify a game, but this situation occurs in GG for example (Millia oki + mix up comes to mind).

If you think you're jumping out due to an execution error, set a training dummy to do overheads, and practice blocking them. Perhaps you've just been trying to chicken block (which isn't inherently bad)?

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Posted

I play BB 90% of the time, and no, I'm usually not trying to chicken block, although I should probably make use of it more often. I typically only use barrier to push someone out or to make jump-ins/dash-ins safer.I know that I can react to overheads cause I used to do it all the time with Hakumen's old 6D, but I suppose that reacting only gets you so far and I should download my opponents better.

Posted

Sometimes whenever I'm blocking mixups or pressure strings, I'll react to my opponent's overheads and block high (or rather I feel like it) and then I realize that I'm still crouching and I eat the overhead (and possibly a combo.) I used to have a bad habbit of accidentally jumping in the corner when trying to block high and eating a combo, so I was trying to avoid that as well. This is purely an input error I think. I play on an arcade stick. Any tips?

If your playing online even with a good connection I feel like you have to make guesses, you might be able to anticipate it and react better in those cases but I often find in an offline setting its much more doable to react to overheads, online my defense gets cut a lot so I can't usually react when I play online.  

Posted

I'm not sure how much of it is online but I suppose I have to take it to the lab. I try to keep my opponents at delay 2 or above so my matches feel pretty good most of the time. In my opinion, you can only put the blame on lag to an extent and after that, it's on the players.

Either way, making an educated guess is probably better than reacting from what you've told me.

Posted

I'm not sure how much of it is online but I suppose I have to take it to the lab. I try to keep my opponents at delay 2 or above so my matches feel pretty good most of the time. In my opinion, you can only put the blame on lag to an extent and after that, it's on the players.

Either way, making an educated guess is probably better than reacting from what you've told me.

Yeah a 2 bar connection is not going to let you react to overheads. 

Posted

I see. I have been able to do that in the past, but perhaps it was situational or I was predicting my opponent. I should go through my replays.

Posted

Uhm, what kind of monitor are you playing on? If you're not on a CRT or low lag screen, this is going to happen to you all the damn time.

Posted

It helps a little to also set it on game mode and to make sure your PS3 is set to 720, most games don't normally go up to 1080 so when people have it set like that is does add some extra lag.

  • 3 weeks later...
Posted

I just remembered reading a post somewhere on dustloop that explains that average human reaction time is about 12 frames. This is pretty consistent with my reaction time that I tested (about 250ms) and pretty much explains why I'm not reacting to stuff in time. I realize now that where I thought I was reacting to some overheads online was probably also due to seeing the same mixups and strings over and over again. I suppose I have to guess more often online but at the same time I think my blocking will improve even more just knowing this fact.

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