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Ryudrake

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Everything posted by Ryudrake

  1. Does that mean a giant button or a regular sized button with very very small art?
  2. You guys make Yosuke sound so simple. He's really the only one i have problems with. Yukiko is kind of tricky too because of fire break but her persona spam is just asking to be persona broken.
  3. I just 2x jump/air dash over it. As I land I land an attack which would lead to a combo that she has to eat. That or just instant kill since they're pretty much invincible as well.
  4. Yeah. The links in this game is tighter than BB. I'm not sure what's going on but air combos give me a hard time with many characters so I just end them with j.BB. I also find this game a little flexible because I find stuff that I didn't think work working in some cases. The weird part is this game has critical hits like Mitsuru's bufudyne would sometimes do 3600 while sometimes it does only 3k. I guess there's just a lot to experiment with.
  5. Probably been answered but about axe levels: Let's say I finish off an opponent with a red axe. The red axe will carry over but does the timer on the red axe reset at the start of the match? (I think it was stated that it takes about 4 sec to go from Red to Yellow.)
  6. Am I the only one that thinks this is like GGxKoF? I mean the burst and the button layout feel the same to me. Invincible dashes and hops help me move in while my opponent zones etc etc. Oh and basically no conditions for instant kills like GG.
  7. About Arakune after CS, what exactly happened to him or will this be answered in CP? He was just captured by Relius and basically removed from the picture. CP made it look like he was fine the entire time.
  8. Does anyone know what these "weak points" are? I'm just assuming whether to hit low or do an overhead but that could be totally wrong.
  9. News of network mode and the picture of the character select screen. http://andriasang.com/con260/blazblue_net_mode/
  10. I've noticed that combos found here are easier and more effective than challenge mode ones but you can probably utilize challenge combos to create new effective ones.
  11. Did they say anything about who the voice actors are yet?
  12. So...it's videos like these that turn people into "The Lost"
  13. Wait so the arcade is coming out in fall? Sweet.
  14. I was waiting for something like that. On the bright side it's not part of the main series...hopefully.
  15. Lunch money? I thought we played DiveKick for SOULS?
  16. I'll be the best DiveKicker in the world!
  17. The teasing never stops. I get excited for...disappointment.
  18. I honestly agree with Prototype but some of the english kinda makes sense now. As for the english that doesn't make sense, maybe it'll make sense after we learn more about the story. Knowing French Bread it might not even make it over seas but that's why there are translation patches...although i'm not sure how that's gonna work on consoles.
  19. That explains Hazama's tone. I thought it was a 3rd voice actor since he sounded a lot like Rachel's cat to me. Hakumen in CT:R did sound wonky...enough to make me disappointed but was really confused when Jin sounded the same.
  20. I might be a little late to the party but is there no mention of Rise Kujikawa being playable? They technically have everyone form P4 but her.
  21. Thank you. It's wonderful.
  22. Any chance of that pic with Jin's symbol in the back?
  23. Oh man I miss that black Jin color from CT. That Noel looks familiar...is it a cameo of some anime/other fighter?
  24. Huge roster, "kamehameha wars", easy specials, destroying the world, what's not to like about this game? Constant teleporting can be annoying especially if you use a character that couldn't teleport far distances (Hercule, Videl, Uub too?). Actually the only thing I had to complain about was the tournament arena stage but other than that this game was awesome.
  25. I can totally see that too! @caeli Who is that kid in the 1st pic? Sin?
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