Jump to content
Dustloop Forums

-Seo

Members
  • Posts

    1,017
  • Joined

  • Last visited

Everything posted by -Seo

  1. Exactly how I wanted it. Thanks Kurushii~
  2. Say I'm holding 5D, and then input 236C. Would Asterosis go straight into flame of hades out of his blocking animation, or would the game require me to let go of D first so he returns to a neutral state, before he can do flame of hades.
  3. You have to TK them. Also can't you get around 4.8~5k in the corner using 100 meter.
  4. Might be a silly question, but can you input specials for Asterios while he's guarding, or do you have to let go off D before doing the special? (Basically a case of, does he have to be in his neutral state to use a special or not)
  5. Graphically, SO4 wasn't all that impressive imo. Character models were pretty horrible and they looked liked lifeless dolls. The animations weren't that great either. Everything else looked alright at a distance, but up close... ugh. I payed £50 for the LE of the game, so you better believe I beat it. Erased it from my memory immediately afterwards though.
  6. I liked the bit where Edge said: "Dammit all!"
  7. I could never get into Star Ocean 3, even though I loved the battle system. Star Ocean 4 is one giant mistake, that should have never been made.
  8. Oh nice, so you don't have to commit to certain specials before hand. Was thinking that if it was like daisharin, we wouldn't be able to use command grab along with other moves because of charge time.
  9. Is it like Litchi's daisharin where you input the moves during super flash?
  10. I wouldn't say she's an ass matchup. You just need to be more aware of what her options are against certain strings. Play the person, not the character and all that jazz.
  11. It so was. Ys Origins is awesome however and is a game everyone should buy. Glad it was put on steam, one of the few Ys games I had yet to play.
  12. 9 > 6 > 10 > 4 > 7. Kinda odd putting them like that really, as I enjoy the hell out of all of them. 13 isn't worth mentioning anyway, the game and everything related to its universe needs to die.
  13. Best FF.
  14. I'm still on every now and then. Steam summer sales have been keeping me busy mainly. Ys, Metro 2033 and STALKER are too fun.
  15. I didn't realise PSO2 was coming out so soon, so I missed the open-beta completely. Figure I'll just wait for the US/EU version anywho. Also P4U looks plenty fun, gotta atleast give it a chance~
  16. So I've not really been keeping up with P4U all that much, but the Labrys in the recent a-cho videos was damn fun to watch. Do we know if Labrys' 22X move is air-unblockable? I saw that some players just sat there after she had put it out, so I assume the Labrys was waiting for a jump/roll or something.
  17. The two I mainly use is after an ID > wallbound close enough to the corner, and do a quick 2A when they tech instead of going for dash under 3C. Puts them back in the corner providing they're teching, but of course you sacrifice damage and meter from 22C or Hells fang. Pretty easy to block though, unless you do crossover ID straight after, so the guaranteed damage is better in most cases. The other one is after an airthrow. Pretty simple because of how much momentum you can get, so a 2A will get you under nice and easy. Best used when your back is closer to/in the corner as a midscreen airthrow into any basic combo will put the other player in the corner regardless. Outside of those two though, you can always use it on someone who delays their tech, but you'd be better off doing 2B>5B>6A>airstuff, providing the proration isn't too heavy.
  18. Huh, that's actually pretty cool, wasn't aware of that. So does 2B have a better "push" to it as opposed to 2A that makes it easier or is it just to do with 2B making Ragna's hitbox lower?
  19. Welp, it's definitely possible, so I guess you're doing it either too early or too late.
  20. KOF finals gave me multiple heart attacks.
  21. Yeah I'd like to see Dieminion win it personally. Though the fact that he has to go up against GamerBee is really discouraging.
  22. I missed it, what happened? *edit* saw it archived. bummer, he couldn't seem to get the momentum in his favour too often D:
  23. I'm not saying they don't and of course, your points are totally valid. I guess I'd just rather see people get mad than having to justify the character I play strengths.
  24. Can't we just laugh at people who get mad because Ragna is good, instead of being a tad too defensive about it?
×
×
  • Create New...