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-Seo

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Everything posted by -Seo

  1. Never thought of it working like that. That does sound pretty cool.
  2. I honestly didn't think it'd work, not sure why I did it either, lol. GG's anyway dude, I thought your name seemed familiar when you joined. I think a months quite generous really when in comes to JP/US to EU games. Hell, look how long Accent Core took to get over here
  3. It's the DID that goes into wallbound that needs to be TK'd correct?
  4. Wonder if you can do something with Tsuika, considering it gets repeat prorate in BK.
  5. A month is nothing.
  6. That, and because Platinum Games are a competent developer who know how to make fun video games.
  7. I always liked that first hit that CS1 belial edge did. Just one of those small things that I actually kinda miss.
  8. Guy's gotta take in ALOT of air to yell out his attack names all the time.
  9. This too 'cause I never got to play ZOE2.
  10. Hell fucking yes. Then after that, they can get to work on a Viewtiful Joe HD collection.
  11. The JP versions of BB did have English battle voices however. Can't say for sure if this will again be the case though.
  12. I've got an American xbox laying around the house. Bought it when I was an impatient shit and couldn't wait to play Tales of Vesperia
  13. I'll probably just import the US xbox version. Unless we hear something about an EU release date and it's not far off, in which case I'll just wait.
  14. College exams I take it? What're you studying?
  15. Good shit KayEff.
  16. You can't do 214a whiff > 214D on Rachel, can you? can someone test 2C>5C>2D>5B>5C>5D>214D>6B>6D>j.214B>22C>5A>5C>6C>6B>6D>j.C>j.D>j.214C>dash 6B>5D>214A>(delay) 214D>DID(1)>straight punch>5D>22C. should be something like 694* if it works.
  17. What combo?
  18. Ahh right my mistake, thought 2D>5B worked on Tager too. What would you do after 22C on Rachel without meter though? Can't dash 5A her can you? delay j.214B > 5B > 5C > 5D > BK might make for a nice BK combo though.
  19. The only "advice" I could really give, is that you'll know you've done it right when it seems like the j.214b hits kinda early, as opossed to hitting quite deep. Messy explanation, but I'm pretty terrible at explaining shit D: Not sure if 6B would work there, but 6D would probably whiff afterwards anyway, as it's height dependant on where you hit 6B on Tager.
  20. It works on Rachel, you just don't have to delay as much as you would for Tager. At best you can get a 5B on her afterwards.
  21. Microdash 5D did work, my mistake, it's nearly 3AM here I'm gonna blame that. They're not high enough for tk j.214c to work correctly though they can tech on the last hit (I had recovery off, I'm sorry Lumin ;-; ) He's too high in the air for HF to connect, no matter how I try and delay it.
  22. I'll try right now. tk j.214C after 3C puts you just out of 5D range, and not enough time to dash 5D *edit* 5D(1) > GH won't work, techs before GH even hits.
  23. Standing, he recovers real high in the air, so it's an almost immediate 5D. It seems very proration dependant though, I had something I was trying earlier, but it would tech just as you need to GH. I'll try remember what I was going for.
  24. Tager.
  25. 6857 from 2C > 5C > 6C > 5C > 5D > 214D > 6C > 6B > 6D > late j.214B > 22C > 5A > 5C > 6C > 214A(whiff) > 214D > 5B > 3C > J.C > J.D > j.214C > 5D(1) > 214A > 214D > 623D > straight punch > 5D > 22C. Tried adding an extra J.D after the first one near the end, but the dummy techs on the second hit of the last 5D. Would've bumped the damage to 6895 ;-;
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