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Yuushiro

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Everything posted by Yuushiro

  1. yea, BBCS original art disappoint me so far... hopefully it will have better story and stuff...
  2. aww, that's too bad..... LK isn't going , but one less litchi would really help me out mwhwhwh so only one litchi confirmed so far? is Chun going?
  3. allrite, no problem gonna be waiting for you and the other californians for the quals. glhf

  4. so is plastic chicken coming for SBO at all? do u know?

  5. I never played gg, but any new game is fine with me.... the one which the character that I like will be better in the tier list than jin lol
  6. but I have a hard time against Hsien's tsubaki . I guess coz I am not good enough
  7. *post reserved, gonna translate japanese wiki and my own thought as time goes by basic/foundations: try not to get sandwiched.. -even from far away, carl can make the doll to move closer with con fuoco if the sister is on the opposite side. -never spam any moves, since spamming will make you predictable. be patient for getting in with carl, remember he doesn't have that much HP. -try to damage the sister, whenever you can since without her carl is just a little boy. -a good carl player will utilize his 5C a lot, since it's one of the best carl poke even dio is doing it. So be careful of that. -do not throw unsafe 2D it's dangerous. -sometimes wait and see by jumping in place or backjump to maintain a good distance to see how the specific carl likes to get in would be the key to victory. patient is virtue -have a plan to backed out and escape if you fail go get in or get a hit into the carl, always try to keep a good distance from both carl and his sister. long range: -pay attention to carl state at all times and see what he's gonna do, pay attention to his voice too since usually he will mention his move when he unleash it. occasional fireball is good to use against carl - others: - be careful of carl crossup j2C..., even if you block it. it will increase his pressure game because you are sandwiched right now. if you IB that j2C you can DP but it's still risky if they know you gonna DP. standing A works also eventhough it's not as good. -C fireball is dangerous even on max distance, never use it. - be careful when you are blocking , watch out on what carl is doing / ane is doing he can set you up with the sister overhead or with his unblockable moves. - don't just jump randomly, a good carl will let the ane do the AA uppercut or he will try to air normal or air throw you and any of those will lead to a probability of being sandwiched - if you are recovering in the air always barrier block, since it might be a frame trap for a clap , and since the clap is air unblockable it will hit you, and a with a good carl it will lead to another big combo.
  8. get more experience and stop whining, I was a bad player too but take notes of what ice cube said, bring it wherever you play and look at it. Try to apply it to your game, those things work
  9. your avatar is a tsubaki so that misled me lol

  10. evo final was good, was hoping ortiz to win more matches but whatever.... also the stream was crappy, what's with that
  11. I dont really get the question, buppa and dio won the quals which is a qualifier to allow them to go the final which is the real SBO which would consist of 32 participants. they are doing waseda style best 2 out of 3 matches , if your team lose they lost, there are no losers bracket

  12. this part is the gatling/revolver action for jin, I am too lazy to make it out at this pt.... http://www14.atwiki.jp/jinkisaragi/pages/51.html maybe if I have some free time
  13. don't say you can beat anyone in America when you haven't play TX
  14. ah ok, Zong gonna team up with Spark for SBO Mike Z is teaming up with bang camarro and dacidbro is teaming up with render. I myself teaming up with my buddy Jesse/JDR he was at the evo with boxer/dictator.... for SSFIV but he plays blazblue too
  15. wow cool, what character veteru use? is he gonna go for SBO?
  16. in the corner or mid screen? corner you can still do 5C to catch them, just remember you can max hit them with only 2 things in air combo or usually they can tech out so actually what I do to get better oki is just corner = DP C> 5C > j2C > jD > air dash > j2C > jC > 5B > 2B > 5C > 3C > oki. since usually it won't kill them you can spend more meter if you want to get the kill. mid screen you can only chain it to dash in 5B or 66 5B so midscr = DP C > (66) 5B > 5C > air combo, you can still try to do what I do in the corner for finishing but it's much harder, the average damage you can get is around 2k.... you can do jC>j2C> jD or j2C>j2C > jD and might end up with 2.1 or 2.2 k, some people like to start the combo with jA too since it's more consistent but you get worse proration damage so you'll usually do less damage than starting it with jC, j2C, or jB
  17. who is orka??? nvm lol... so confusing
  18. that old combo was my work translating it from the japanese..., I know it's not that hard but still..... people who aren't appreciating my old work are not worthy to receive my new ones, that's why I haven't posted any new jin combo yet. saving some of it for the SBO quals, if you've been watching matches you would know what are those combos anyway. jin actually has a ton variation of air combo right now since jC and j2C chain to each other...., in the corner or for some certain character it's safer to use jB as startup since it has better hitbox
  19. jincest? omg I can't do that to my sister loll.....
  20. I don't know what to say anymore, if you don't want to study jin then don't. those older combos are actually easier, if you can't do those yet don't expect to be able to do the newer ones
  21. fucking her? she's my sister how could I do that lol
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