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Everything posted by SoWL
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Waiting warmly for anyone to re-upload this to Youtube: http://www.nicovideo.jp/watch/sm19435146 http://www.nicovideo.jp/watch/sm19437096 http://www.nicovideo.jp/watch/sm19437283 http://www.nicovideo.jp/watch/sm19437510 http://www.nicovideo.jp/watch/sm19437750 EDIT: Whoops, sorry did not mean to edit your post ;-;~Jourdal
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I didn't even notice the pattern in how his moves are called, but now I think I'm not mishearing him calling his AH "Patriot Apocalypse", since that name would fit the pattern, too. Though now I feel that he stole Bullet's gimmick, and I'm not sure it's a coincidence.
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It constantly pulls the enemy in, but it seems like it rarely matters so far, since the enemy is either pretty close already or can still outrun the pull with chains and stuff. It also modifies his D moves, so we should wait for players to figure it out a bit better to abuse it.
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Now I want to see Azrael standing in the middle of Arakune's swarm with his hands raised, blocking every single one that comes at him. By using Counter Assault against BHS, did you mean the blockstring setups? Because I'm not sure you can Counter Assault at neutral.
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Yeah, I saw some of the last matches there. I like when the world proves me wrong, especially when it involves Tager mirrors and King of Tager in the finals.
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Yeah, the thing that confuses me about all the Amane replays available so far is their lack of Drive abuse. I mean, are there even any characters in BB that are not built around their Drive? Maybe Haku, but he's an exception that confirms the rule. I hope we'll get more Amanes who realize the power of the drill soon.
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Is it just me, or it's a bit bigger than Tager's? Another random fact: 5DD has repeat proration, though the only way to link two of them in a single combo is by using OD, and you have better options there. EDIT: What the hell happened here? Does Miquelet Capture has projectile invincibility?
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I miss the days when Tagers ruled the arcades on the first week of the new game's release, I want to see him doing good.
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Some new stuff. vs Amane: http://www.youtube.com/watch?v=77XFJaYImjA&t=5m55s vs Azrael: http://www.youtube.com/watch?v=BMt68e5C72s&t=25m0s vs Hazama: http://www.youtube.com/watch?v=CDBr8s3-H-k vs Jin: http://www.youtube.com/watch?v=fSG59kxp2yQ&t=4m35s vs Litchi: http://www.youtube.com/watch?v=VrwCjiWTEUA&t=191s vs Ragna: http://www.youtube.com/watch?v=0JUoP762Ppk&t=360s http://www.youtube.com/watch?v=BMt68e5C72s&t=27m50s vs Tager: http://www.youtube.com/watch?v=VrwCjiWTEUA&ft=481s EDIT: Updated with vids from 25/11.
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Yui's 22A/B/C (Enhance Reload) changes the projectile shot by 5C. 22A is a very fast, long-ranged arrow, 22B is a single bullet that splits into two twice, and 22C is two slow balls that hang in the air and then explode. No idea about Kuon's 214C. Maybe it's just there to boost the Engage level?
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You mean stuff like "The players get to taste Noel's home-made cooking"?
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I'll get to that in a minute. Random fact of the day: entering OD in H1 gives you H2, which you retain after OD ends. Pretty obvious, but worth mentioning.
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Carnage Scissors status: Scud Punished. That was great. EDIT: Scud Punishment status: Devoured by Darkness.
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Well, the original (mis)translations of her bio said that she served Sector Seven at some point, so I guess I got confused by that. There is also speculation that Tager used to serve in the same mercenary squad before he got picked up by Kokonoe, but that's not really related to Sector Seven. Amane calling males "Onee-san" confuses me like hell
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Seems like it doesn't include Bullet, though, since Bullet vs Tager fights still had Motor Head playing.
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So, I come to the stream expecting some Bullet after your over-reactions, but get Amane instead. Hey, that's cool, too. With so much Bullet games on stream, one would expect at least one of them to play through Arcade without skipping the text, but nooo.
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Sounds like canceling the drill stance is going to be pretty important at neutral. People need to respect it, and the best way of making them is canceling the stance into something scary or unexpected, like 5D or a fabhop.
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I'm actually surprised that Makoto's OD is that great, it sounded like the least powerful one back when they announced it.
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Ahahahahah, no. It's one of the best system changes that BB has ever seen, imo.
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I thought the amount of Barrier taken by CTs depends on the character, like with Guard Primers before?
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Screw double-posting rules, the last post has one too many edits. Mostly OD shenanigans this time. http://www.nicovideo.jp/watch/sm19415388 (In the corner, 100 Heat, Astral Heat) 236[A] 6A 632146D (In the corner) 5B 5C 5DD 5B j jB jC 6B hj jC jD [HG 24] (H1) 5B 5C 41236C 236D 66 5B j jB jC 6B hj jC jD [HG 21] (Back to the corner, 50 Heat, Overdrive) OD 623B 22D 6B 623C 623D 2363214C (H2, in the corner, 50 Heat) 5B 5C 5DD 6C 2B 5B j jB jC j623C 66 236A 2363214C (H2, 50 Heat, Overdrive) OD 5B 5C 41236C 236D 66 5DD 66 6A 236[A] 623C 623D 2363214C (H2, in the corner, 50 Heat, Overdrive) OD 5B 5C 5DD 66 6A 236[A] 41236C 236D 6B 623C 623D 2363214C (H2, in the corner, Overdrive) OD 5B 5C 5DD 41236C 236D 66 5B 623B 22D 66 6B 623C 623D (H2, in the corner, 100 Heat, Overdrive) OD 5B 5C 5DD 41236C 236D 6B 623C 623D 66 623B 22D RC 2363214C (50 Heat) 5D(3) RC 5B 6B hj jC jD EDIT: and this combo goes like this: (H2, FC, 75 Heat, Overdrive, on Tager) 5C A+B 5C 6C OD jC jDD 41236C 236D 6B 623C 623D 23643214C [DM 8569]
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Azrael looks a bit more simple than Bullet to me, since he doesn't have to care about resource management, and his Drive mostly comes down to "Hit them with a Drive, then hit them with a 4k combo and re-apply the mark". The one who takes a while to shine is Amane: even in those long Carl vids, he doesn't seem to do anything worth mentioning. EDIT: Wait, that Azrael description fits Bullet, as well. Oh whatever.
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Yeah, that's the one. Just saw it again in one of the new videos; apparently, you can even combo 5C into Cutting Shear: http://www.youtube.com/watch?v=mml5rvNiHP4 However, I think I remember someone in the loketest vids canceling the part which throws the enemy to the opposite side, maybe with a special. Wonder if that feature is still in. Can't really think of any follow-ups that put space between the two players; if anything, the regular versions seem to do that more. EDIT: The last combo video shows that Cutting Shear is even more combo-friendly than I expected. I can't stop loving everything about Bullet.
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Turns out that Amane's AH ends with a rakugo curtain closing on the screen. Now I'm going to sing Joshiraku ED each time someone uses it. And it occurred to me that his punishment/torture in the Relius AH comes from his dislike of being indoors.