Jump to content
Dustloop Forums

SoWL

Members
  • Posts

    4,242
  • Joined

  • Last visited

Everything posted by SoWL

  1. My bad, I thought you were talking about that Anime Con footage. However, my point still stands, and I think this is about the third time we discussed this.
  2. Not their fault they have no way to practice stuff.
  3. Man, my head hurts from translating all the Pucci stuff, and I'm still not sure I did it right. Still, here it is. An extra-big disclaimer this time. First, I tried to match the move names with the lines from the scanlations, as usual, but I couldn’t find some of them (though they were pretty simple and not really iconic, so I guess no one minds that I translated them, myself). Second, C-Moon is confusing as hell. I’m still not sure I’ve read correctly how his fixed-distance moves work (and whether they’re fixed at all), so if someone could double-check them, it’d be awesome. Dio Brando (CV: Takehito Koyasu) Battle style: Blood-sucking A character featured in part 1. A ruthless, but intelligent individual. He was adopted by the Joestar family in his youth after his father died, but plotted to overtake the household for his own ambitions. When his plans were revealed to the public and he was surrounded by police, he donned the stone mask in the last attempt to escape punishment and turned into an immortal vampire. He decided to use this power to control an army of zombies and rule the world, feeding on humans. In gameplay terms, he can follow-up particular hits with his “Blood-sucking” ability, draining enemy’s health or Heart Heat Gauge. As with other vampire characters, a portion of damage Dio is dealt recovers over time, though it is vulnerable to Ripple attacks. Command move: Kikareitouhou (“Vaporized and frozen”) The move deals little damage, but freezes the opponent for a while. Additionally, it can be followed up by blood-sucking. Command move: I got your artery! By piercing the enemy’s neck, Dio can deal damage to them while healing yourself at the same time. Command move: KUA! Command move: So, you broke five to six ribs!? A follow-up to “KUA!”. A powerful kick to the opponent’s sides. Command move: Do you intend to defeat this Dio!? A follow-up to “So, you broke five to six ribs!?”. After freezing the opponent with Kikareitouhou, Dio performs a powerful uppercut. Command move: URYYY!! Counter-move: It froze in an instant! By guarding the enemy’s attack with this move, Dio can freeze them for a while. If he does, he can follow it up by blood-sucking. Command move: You are but a monkey! The ability to jump with a vampire’s power. You can also use this move to cancel certain attacks. Command move: Weakling, weakling! Command throw: Useless useless useless! Normal throw: What a fool! Taunt Heart Heat Attack: Space Ripper Stingy Eyes Bodily fluids are shot from the eyes under extreme pressure! An excellent Heart Heat Attack to use at long range. Great Heat Attack: I will give you a cruel and painful death! After freezing the opponent with Kikareitouhou, Dio beats them up and performs a strong uppercut! As the enemy falls to the ground after the uppercut, they shatter into pieces! Enrico Pucci (CV: Sho Hayami) Battle style: Stand (Whitesnake / C-Moon / Made in Heaven) * Whitesnake and C-Moon are voiced by Takuya Kirimoto A character featured in part 6. DIO’s best friend and a priest serving at G. D. St. Prison. When he is disturbed, he calms himself down by counting prime numbers. To overcome fate, he will do everything to see DIO’s plan of “Attaining Heaven” to completion. The ability of his Stand, Whitesnake, allows Pucci to read and extract other people’s memories and Stands by turning them into “Discs”. When he reaches Cape Canaveral, Pucci merges with the green baby born from DIO’s bone and gained C-Moon, a Stand that can manipulate gravity. C-Moon can reverse an object’s gravitational pull by attacking them, turning them inside out. By reaching a position where it affects gravity the most, Pucci’s stand evolves into Made in Heaven, allowing him to infinitely accelerate time and achieve infinite speed. Normal throw: Realize your insignificance as you crumble away! The throw that’s universal for all Stands. Pucci kicks the opponent and grabs their face. Command move: Finally got it from you! (with Whitesnake) A move that deals damage to the opponent and extracts their Disc. If this move hits, Pucci holds onto the Disc. While doing so, he can seal enemy’s command moves. Counter-move: It’s an “Illusion” (with Whitesnake) A counter-move that hypnotizes the opponent, leaving them defenseless. If you get behind them, you can kick them behind their knees, knocking them down. Heart Heat Attack: Did it… Not bad… (with Whitesnake) Whitesnake thrusts his fingers into the opponent’s head and slowly pulls out their Disc. You can get the opponent’s Disc on hit. Special move: 14 Keywords (with Whitesnake) As Pucci recites the “14 Keywords”, the “Green Baby Gauge” at the bottom of the screen fills up! If you manage to fill it completely, your stand evolves to C-Moon! Blowback move: My body is the “Center” (with C-Moon) A move that can only be performed if the opponent is within a certain distance from you. If successful, the enemy is blown extremely far away. Command move: Only deal one punch (with C-Moon) The Stand quickly rushes forward and throws an unblockable punch. If the opponent is hit, they become affected by the “It’s turning inside out!” effect. Command move: Now you’ve lost both of your arms!! (with C-Moon) The Stand throws an unblockable punch with both fists. If the opponent is hit, they become affected by the “It’s turning inside out!” effect. Command move: Stay out of this! (with C-Moon) The Stand hits the ground at the certain distance, sending fast debris towards the opponent. Taunt Great Heat Attack: Made in Heaven (with C-Moon) After you perform this Great Heat Attack, Pucci gets caught in a window frame and starts to float slowly upwards. When you reach the height where the gravity is affected the most, the stand evolves into Made in Heaven. When it does, it starts accelerating time, making everything move extremely slowly. Moreover, Pucci himself starts moving faster. Command move: The knives! (with Made in Heaven) Two or more knives at once are thrown in midair! Command move: Where is he!? (with Made in Heaven) Pucci instantly teleports somewhere near the opponent.
  4. vs Arakune: 130721 a-cho BBCP 10段以下限定大会&ランダム2on2大会終了後 野試合 [seyana] vs Hakumen: 130721 a-cho BBCP 10段以下限定大会&ランダム2on2大会終了後 野試合 [seyana] vs Tsubaki: 130721 a-cho BBCP 10段以下限定大会&ランダム2on2大会終了後 野試合 [seyana]
  5. vs Hazama: BBCP 6/20/2013 Nisshi Nippori 2on2 Part 1/5 [Madao] BBCP 6/20/2013 Nisshi Nippori Intrasquad Part 1/2 [Madao]
  6. No love for Kagura, huh?
  7. Never heard that about Tager, though it does make sense. You're supposed to churn 720 before the move's active frames, right? I suppose you could try it with 2C, 3C or 5C, but they come out pretty fast, so I'm not surprised no one tries to do it. Don't want the throw to come out after the move for an easy throw break and 50% Heat lost.
  8. vs Hakumen: BBCP 7/7/2013 Playspot Big One - Showdown 『Camelia (Hakumen) vs Uido (Bullet)』 Vol.1 [ui-do] BBCP 7/7/2013 Playspot Big One - Showdown 『Camelia (Hakumen) vs Uido (Bullet)』 Vol.2 [ui-do] vs Tager: BBCP 7/7/2013 Playspot Big One 3on3 Part 1/3 [Dokutaken] vs Valkenhayn: BBCP 7/7/2013 Playspot Big One 3on3 Part 1/3 [Dokutaken] BBCP 7/7/2013 Playspot Big One 3on3 Part 1/3 [Hemlock]
  9. Didn't they decrease Harley's trait cooldown? Is it still useless despite that?
  10. Whoah, that's tough. I suppose we won't be getting anything at all, then?
  11. vs Azrael: BBCP 7/13/2012 Playspot Big One A VS Tachikawa A Part 1/4 [Merry] vs Jin: BBCP 7/13/2013 Fujisawa Fanfan 2on2 [iichiko]
  12. http://www.dustloop.com/forums/member.php?33386-infatssweerse
  13. I'd also say that Platinum is more rushdown-oriented, while Faust has better zoning.
  14. Elena? Guess it's finally time for me to pick up SFIV, I only have the vanilla version
  15. IIRC, they were saying that most Xbone exclusives might have PC ports, so you won't even have to buy a console for them. But I don't have any decent source on me, so take that as you will.
  16. vs Azrael: BBCP 7/6/2013 Taito Station Machida 4on4 Part 3/9 [ui-do] vs Taokaka: BBCP 7/12/2013 Tachikawa 3on3 Part 3/4 [Merry] BBCP 7/12/2013 Tachikawa 3on3 Part 4/4 [Merry] vs Tsubaki: BBCP 7/12/2013 Tachikawa 3on3 Part 4/4 [Merry]
  17. That... actually doesn't look as bad as I expected. As long as they don't go full retard with balance, it should be a nice game with a fresh idea to stand out in the crowd of other indie/doujin fighting games.
  18. Bracing for Joseph vs ACDC jokes.
  19. Are the stages freaking endless or something?
  20. At least Bullet's not in the bottom tier here
  21. vs Jin: コーハツ 第2回ブレイブルーCP3on3(固定)大会 [ikasumi] vs Litchi: BBCP 6/23/2013 Playspot Big One 4on4 Part 1/3 [Keita] vs Ragna: コーハツ 第2回ブレイブルーCP3on3(固定)大会 [ikasumi]
  22. It just occurred to me that BioLogIn still doesn't have a GG award, even though guiltygear.ru has been a treasure trove of info for years.
  23. It was shorter than everyone expected (and probably rigged in the popular characters' favor), but I still liked it. The greatest part for me was the music, though a good look at ACDC's gameplay was nice, too. Anyways, I don't care that much about groups A and B, though I'm still looking forward to Pete's analysis.
×
×
  • Create New...