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Zeromus_X

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Everything posted by Zeromus_X

  1. That was you calling? Sorry, I was in the middle of the danisen thingie so I didn't pick up the phone...I'll add you to my contacts. And GGs, it was fun. Also: http://www.youtube.com/watch?v=00W42aJzPC4
  2. We must netplay it sometime then (I heard it's better than BBCS's netplay). I'm starting to get rather hype for it.
  3. I should've thought about that, though I was hoping to try and play with Ray too (but he doesn't even play this game). Are you getting Arcana Heart 3 Ted?
  4. So...you guys are still going to PCP right lol? I'm more hype for Venezia than games Jimmy, would you like me to bring my PSTriple so we can Blaz? (I'll probably bring it just in case...)
  5. Well, there's Ruben (Chumaralupa), Jimmy (Asianblade75), Vince (Imperfect), and Luke (Orrax) who were there that I remember and post often.

  6. I was wondering where you were Ray. When I first got there, nobody I knew was there until Mike, Luke, and Brian showed up, so it was kind of awkward at first..."uhhhh hey what's up my name's Erik or Zeromus on the dustloop forums lolol"
  7. Maybe reinstall/update to the latest version of directx? or update your directx drivers?
  8. GGs to everyone I played, playing against other people and learning is always great. I would've loved to play more but dat schooltime sleep schedule Thanks to Mike for driving me to the light rail station. Shoutouts to the sisters for bringing that Lipton citrus tea...that stuff is actually really good. Hype for Arcana Heart 3 and actually doing ice spike FRC in a match...then doing another ice spike and whiffing right afterwards lol...
  9. Thanks guys. I can get some of the less busy looking stages to run 60fps in windowed mode after entering the metaworld now (still a bit of slowdown before/after the screen shatter effect, but I guess that's normal?) Time to start practicing mah Ange.
  10. YesAsia has free international shipping. They also have the Asia version which is apparently about $10 less but doesn't come out until the 31st. =/ My order still says "Waiting for stock".
  11. Does anyone know how to run this game in windowed mode? Or better yet, display the startup box without a bunch of question marks (something to do with JP language settings on my comp)? I just got this game in the mail today (yes I actually bought the game >_>), looking forward to netplaying with some of you guys. Edit: Hm, framerate takes a drop whenever I enter za warudo, sadface. The music in this game is pretty awesome.
  12. Himajin vs Stunedge was pretty mathematical. Though it kind of seemed like Himajin mashed DP and didn't really care sometimes. I hate how "safe" Tsubame is. =/
  13. However, if the Mu's spacing is off, you can sledge through 236D, trade with the laser, and still stagger Mu for a good while (depending on stein placement). This is a perfect time to get in and start some gimmicks and tick 360s. A successful throw or 360 will also make you invulnerable to the laser even if it's still bouncing around. So try to pay attention to her stein placement/order and her position. I don't like using 236D much in this matchup for this reason, and just use a lot of movement, and different patterns with 214D instead. To add to this, Mu's "mixup" options without meter or steins setups are remarkably self-destructive in this matchup. 3C has already been covered, but IB'ing 6B is a free 360 unless the Mu does something silly/yomi like 6B into DP or 6B (1hit), 236A or SoD. Mu shouldn't really be rushing you down without meter, or even at all, the risk/reward is in your favor in that situation imo. (Unless you're in the corner, then you should be afraid). But yeah, against good Tagers, this is just going to be Mu running around a lot, zoning, and chipping off guard primers, using quick blockstrings just to get away or break a primer. You'll really have to read the Mu player and condition them when/if you get in to have a chance. She has low health so after you bait a DP or catch jump mashing this shouldn't be too hard to do before she gets 50 meter. At the very least if you get in and magnetize her she has to be afraid. Walking forward to approach/get me closer to the corner really is gdlk cause it shows you aren't just a big brown hitbox I can run around all day.
  14. I'll be going to PCP around noon-1 as well. I can go to Cracker's the next day everyone goes...I just want to get beat at play GG.
  15. PCP tomorrow? That sounds awesome, I can bring my works-on-everything stick.
  16. From the videos, it looks like her pressure and oki setups are much more legit with the IB nerf, so many air unblockables, imrpoved stagger with 2B, faster steins, and improved 236A. It looks like it's not so easy to disrespect Mu, and there's more room for creativity in blockstrings. But we'll have to see when we finally get the game.
  17. I always wanted to get into those games. But I'd always get bored trying to get through the beginning of the first one. Plus the battle system is really confusing.
  18. I think I just got diabetes from watching this video.
  19. New 214D bomb midscreen high damage combo: 214D (explosion), (dash) 6B, (dash) 6A, JC j2C, dash 2B, 6A, 6C, 214D (whiff), dash 6A, (delay) 6B...(builds 19 heat) ...6A, JC jC, j2C (4.6k, j2C oki, builds 21 heat) ...632146C (5.9k, requires 50 meter) Trying to see if I can end it with 6C for 6C oki option...but dat damage. Also high 6C oki (for 5D 6D etc) from a grab: Throw, dash 2B, 5C, 6C, 214D (whiff), dash 2B, 5C, 6C... (2.2k)
  20. Here some versions that do practically the same damage, but build a bit more heat and are easier to corner carry: About the super at the end of combos. Input it as "632B146C". That way you'll buffer the hcf motion while you do 2B. You can also press B when you get to 3 or 1 and still get 2B, so there's a lot of room to buffer the motion this way. EDIT: OH, I just realized what you were asking for help with. With 2B 5B, you can start inputting 632146C right away after 2B, as you press 5B. You can't gatling into 6B from 2B, so there's no problem in doing it this way.
  21. Definitely keep your eye on 凪緒 (Nao), best Mu so far imo, but there aren't many videos of them yet. 0 and Susuki are also decent. Check out the video thread.
  22. Oh, I know it breaks 3 in CS1 (<3 breaking 3 primers + long blockstun). I should have clarified, "but 3 GP breaking would be/does sound ridiculous in CS2"
  23. She is looking sooo good. Practically got nothing but buffs and it doesn't look like she has any matchups so far. I won't be surprised if she ends up high tier by the end.
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