Wow, 2A makes it so much easier, thanks for that.
Haha, yeah. I pretty much just made them on the off chance you have more than 1 stein on the enemy when you pop them.
Did a quick write up of the combos, still need to fill in the heat gain though:
214D dash 2B combos
2B, 3C, 2B, 5C, 214D whiff, dash 2B, 5C, 6C, oki (high 6C oki off 2B, ~2k damage, builds 18 heat)
3C, 2B, 5C, 6C, 214D whiff, dash 2B, 6A, JC j2C, dash 2B, 6A, JC jC, j2C, oki
(214D whiff max damage/j2C oki off 3C, ~3.3k, builds 26 meter)
3C, 2B, 5C, 6C, 214D whiff, dash 2B, 6A, JC j2C, dash 2B, 5C, 6C (214D whiff max damage/6C oki off 3C, ~3k, builds 24 meter, add xD + 632146C for 4.7k and one stein)
Combos off 214D (explosion)
Midscreen
214D (explosion), dash 6B, dash 6A, JC j2C, dash 2B, 5C, 6C, oki (6C oki, ~3.6k, builds 26 meter, add xD + 632146C for ~5.1k)
214D (explosion), dash 6B, dash 6A, JC j2C, dash 2B, 6A, 2C, JC jC, j2C (max damage/j2C oki, ~4k, builds 30 meter)
Corner
Dash the 6As and 2Bs and use 9 jumps to carry them to the corner to finish the loop if you're off midscreen.
M:
214D (explosion), 6B, 6A, JC jC, j2C, 2B, 6A, JC jC, j2C, 2B, 6A, JC jC, j2C (2B, 5B, 632146C) (~4.5/6.2k, builds 43 meter)
F/BA/HZ:
214D (explosion), 6B, 6A, JC jC, j2C, 2B, 6A, 2C, JC jC, j2C (2B, 632146C) (~4.4k/5.9k, builds 34 meter)
Grab into corner loop
Delay the gatling into 6B just a bit to land smoothly on CA, LI, BA, LA, TS, MU, and VA. Dash the 6As and 2Bs and use 9 jumps to carry them to the corner to finish the loop if you're off midscreen.
M:
Throw, 6A, 6B, 6A, JC jC, j2C, 2B, 6A, 2C, JC jC, j2C, (2B, 5B, 632146C) (3.4/5k, builds 36 heat)
F/BA/HZ:
Throw, 6A, 6B, 6A, JC j2C, 2B, 6A, JC jC, j2C, (2B, 632146C) (3/4.7k, builds 29 heat)
Sword of Decimation guard crush combos
Dash the 6As and 2Bs and use 9 jumps to carry them to the corner to finish the loop if you're off midscreen.
Curiously these only work off a guard crush, if you do them with a naked fully charged SoD, they'll drop at the 632146C, so you'll have to shorten them with a direct "6A, JC j2C" on the second pickup. FC is fine though.
M:
SoD guard crush, dash SoD full charge (carry off midscreen), dash 6B, 6A, 2C, JC jC, j2C, [2B, 6A, JC jC, j2C]x2, (2B, 5B, 632146C) (~3.7/5.5k, builds 47-48 meter)
F/BA/HZ:
SoD guard crush, dash SoD full charge (carry off midscreen), dash 6B, 6A, JC jC, j2C, [2B, 6A, JC jC, j2C]x2, (2B, 632146C) (~3.6/5.3k, builds 42-43 heat)
Opponent at the corner
...need to optimize
214D guard crush combos
Dash the 6B, 6As, etc to carry them to the corner off midscreen.
M:
214D guard crush + explosion, 6B, 6A, JC jC, j2C, [2B, 6A, JC jC, j2C] x2, (2B, 5B, 632146C) (~3.2/4.7k, builds 42 meter)
F/BA/HZ:
214D guard crush + explosion, 6B, 6A, JC j2C, [2B, 6A, JC jC, j2C] x2, (2B, 632146C) (~2.9/4.6k, builds 38 meter)
If you ever break them with 2 or more steins
2 steins - 214D guard crush + explosion, 6B, 6A, JC jC, j2C, 2B, 6A, 2C, JC jC, j2C, (2B, 632146C) (~3.2/4.7k, builds 40 meter)
3 steins - 214D guard crush + explosion, 6B, 6A, JC j2C, 2B, 6A, JC jC, j2C, (2B 632146C) (~3/4.7k, builds 42 meter)
4 steins (lol) - 214D, 6B, 6A, JC j2C, (2B, 632146C) (~2.8/4.7k, builds 40 meter )
6C Fatal with Mu in the corner
6C Fatal Counter, 4D, 214D, dash behind them, turn around 6A, JC j2C, dash 2B, 6A, 9JC jC, j2C, 2B, 6A, 2C, 9JC jC, j2C, (2B [5B] 632146C) (~4.1/5.9k, builds 39-41 meter)