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TD

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Everything posted by TD

  1. l must be an unlucky viewer x.x
  2. l like litchi now. cs1 litchi was good for her melty blood pressure but no one wants to sit a whole minute wondering "ok l have half life, if she kills me now with this combo then all my mashing tech will have been for naught." u.g.h. now she still has that mb game without the dumb damage and easy corner carry that came with it. regarding makoto, while its always good to see a character flourish... l agree, watching her win over and over with the same combo is pretty if not quite boring. at this point does makoto EVER lose?
  3. so its not good then ugh im never using the bat -_-
  4. this nigga... glad he didnt have a gun huh -_- its like he knew he was destroying shit and said 'fuck it ill think about all the hundreds of dollars l need to spend later' @_@
  5. ill be with yall shortly :3
  6. LOL after that fight l actually went into the lab and tested this out for myself as l said i'd do. the only move that -may- give problems is 5d if l do sod too early/late. but then again noel would have to be in midrange and l wouldn't even be pressing anything anyway. theres almost no reason noel should be winning unless the mu player is making multiple mistakes - any by mistakes l mean autopiloting
  7. yay nigs like cs2. considering as soon as cs1 came out niggas started to hate it instantly. thats a good sign. and rachel is out of rehab, goodbye mu :3 im going to order my copy tomorrow morning, l wonder how long it will take to get to my house...
  8. sod > noel ruins 2d, 5d, and 3c, all 3 of her best pokes in one shot max range sod is practically unpunishable since noel is out of range to do any fast 5a's/2d or 5d. sod also aa's noel due to its range and active frames the only time sod isnt good is if noel has 50 meter, but by that time she should be half dead yeah noel can be a problem but she cant even approach you. this matchup is free also ve, rach vs mu is not that free. rach can get in on mu very quickly. george negates any form of zoning mu has (set him and camp, blow accordingly) and in the corner she can space mu completely out where none of mu's a/b/dp can even hit her <3 thx luna
  9. l wouldn't put rachel in lolz tier but thats just me.
  10. psp graphics suck ass. *sigh* game still looks decent though.
  11. that looks like a discarded photoshop missle project.
  12. gdlk.
  13. mu is just eh, l never really liked HER from the get-go. just the idea of placing *stars* (before l knew the name) on the field was pretty original and l never got to play as aoko in mb. tbh, asthetically mu is a more slutty cut-and-paste of nu. her colors are very nice though. gameplay-wise she felt like ct litchi, fun to play but pretty garbage at what she does. mu is so hit and miss with me. l absolutely love one thing about her and loathe something else. l expected mu to play like venom, setting shit up mid combo (like now), and baiting an opponent with godlike setups. she does all this now, but im thinking too little too late. idk.
  14. missing 1k (and practicality imo), but something better will be found gradually. so is anyone still dropping mu as a main/period once cs2 releases? l've been thinking that she served her purpose but idk if l can even stand to look at her right now...
  15. thanks. why is itso much though :/
  16. shin do you have a link of where it can be ordered from?
  17. damn did niggas get the psp version early? everyone l know claims they have it one way or the other.
  18. nerves feel like weed to me, l love it. l feel so goddamn alive. its probably why online fails besides from the lag, its missing a certain psychological aspect.
  19. Yeah ill pick up ah3 when it releases in the us as well. But idk if I want to use scharl anymore, I heard she's the ragna of this game and I rage at mirrors.
  20. oh you'll live. and l actually this psp dpad is better than ps3 pad ._.
  21. well 2a is so universal that l didnt feel a need to include it. though it and 5a do get a special mention for being her only safe pressure (hardly) besides from 5b x n.
  22. you really know your shit huh.
  23. well, heres my list of moves tsubaki should be using outside of pressure (the ones i've been having success with) 5b - your everything. your approach, your anti twitch of sorts, your ONLY pressure string... hell, if all else fails (and l assure you it will), 5b and hope for the best :P thats it ._. in terms of less usefulness: 3c, 236c (with 50 heat) and j.214c (with 50 heat)/d to get in from midrange/fullscreen. these are just general tips on how to approach. probably would have been better to watch the vids first but oh well.
  24. @airk, l just learned the power of her d moves and mugen a few days ago so im still scrubby with mugen combos. but i'll get better at them. my matches are now are less about asstrolls and more about mugeeeen :3 @dusk -l'm familiar with d moves being plus, but idk... its netplay, they can still try to 360 and miracles do happen (fml -_- ) -3c? theres an idea. max range 3c. only thing is dat 360... -iirc, 5b has p1 80. if l do 5bb stagger, if he blocks l have no safe options :l -tk fucked me over >.> -l always go for combos that are flashy (fuck damage if its gonna be an ugly combo). i'm an asthetic person by nature :3 l really just bait 360 and stop jumps vs tager by keeping my string at only 5b and then jumping, or backing up. thx guys =3
  25. http://www.youtube.com/watch?v=zM0EGM5aw2o me in the danisen btw all those sj.c's were actually tk236c fail. idk why l couldn't get it :l
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