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4r5

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Everything posted by 4r5

  1. Start running tournaments.
  2. 4r5

    Slayer AC Combos

    up, down, up, during 5HS edit: slaps head, originally wrote down, up, down
  3. 4r5

    [AC] Johnny vs Millia

    Yes, Millia's 6K hits in the upper area first, then moves down. Nearing the end of her active frames, 6K hits low enough to hit you out of the above knee invulnerability of your 6P.
  4. The UFO is hella rare. The little alien dude, they've been ramping up the chance to see him with each revision.
  5. nothing it's just a thing that randomly happens on Millia's stage. Sometimes a UFO will fly across the screen, too
  6. correct, good sir
  7. 4r5

    [AC] Johnny vs Millia

    Just for clarification, you are talking about Millia 6K'ing on her wakeup or on your wakeup (oki)? If Millia is doing 6K for wakeup, you should meaty a 2D instead of 6P. 2D will beat out the 6K, and it will also beat reversal backdash and reversal roll. If the Millia is doing 6K for oki, and you are able to 6P it, then you need to tell the Millia player to do the 6K earlier, so that it lands meaty and you can't 6P it.
  8. 4r5

    [AC] Johnny vs Venom

    I think he's talking about when Venom has the momentum, you should be patient.
  9. Yeah, all of this was done on AC+ Also, One day I had upped the guard gauge, for some Johnny stuff I was experimenting with, and forget to tell him to reset it. 1:22 Eddie on Potemkin 2:53 Ky on Dizzy 3:00 Ky on Testament should be the only ones affected. It was set to +26 if any one was curious. We would of fixed it, but, meh. Jeremy, I blame this on you. You need to know your characters better and seen that something was fishy!
  10. I was thinking about sliding in the picture and song some where while he was sleeping, but Movie Maker is too frustrating to use.
  11. obligatory Also, Jeremy, you're banned from using Movie Maker on my computer.
  12. 4r5

    [AC] Johnny vs Axl

    I play Wait-n-See while holding down-back and keeping my fingers over K and HS. If he moves, I move with him. If he throws out anything, I do 5K. If he throws out something that'll beat my 5K, I do 2HS instead. If your Axl friend keeps backdasding at the start of the round, then you should forward dash to discourage him from doing that latter. IB'ing is a good source of tension. So is walking. You can also try your hand at Slashback. Safest ground option to close the gap is walking forward. If you see a 2P or GreenChain, then you can just IAD. If your good at counter-poking, then you don't really need to get that close at all.
  13. Johnny = Charles
  14. 5 minutes of Testament errors and mistakes, include an Overture reference.
  15. 4r5

    [AC] Johnny vs Eddie

    You can also backdash the second hit of summon K. It's good to be able to do both. Sometimes they're baiting the backdash or have a drill setup behind you. Other times they tighten up their string so you can't make use of your slashback.
  16. 1[K]~S The S can also be P or HS. Whatever gives you a FD.
  17. 4r5

    Sol vs Johnny

    lawl, internet anyways, dashing 6P, dashing 2D, or Grand Viper tend to be what hit me out of my coins. and of course, dashing Volcanic Viper
  18. 4r5

    Sol vs Johnny

    Or you being sarcastic? I've been hit out of j.HS plenty of times. You gotta out yomi them with KillerJoker and DivineBlade FRC's before a Sol will stand still long enough for you to make them block a j.HS.
  19. Wasn't really a list of things to do. They were just some examples for what I was saying. Ideally, you wouldn't dash after your coin.
  20. Just hit him twice, to stop HammerFall. Basicly, never throw something out if you can't follow it up, or move out of the way. If you throw a coin, then dash; get ready to jump if he does HammerFall. If you throw out a K, get ready to hit S or 2S. If HS, ready a MC or coin If ensenga, ready an RC etc Your basic goto's against HammerFall are Coin and fast MC'ing. oh, and OD beats HammerFall too.
  21. Krauser looks horrible in this game. (Talking about his graphics and animations) They pulled him from what ever the last game he was in. I cringe every time I see him do that throw. Otherwise, I'm excited. Someone tell me when it hits US PS2.
  22. I'll fire off some quick ones, before my exam. If you must AD, then you wanna AD from far away, so that the tip of your j.S would hit him. And if he backdashes your j.S, then you don't go flying into his arms. Your overall best poke is you j.S. For this match, I jump alot, straight up. And make a wall with my j.S. And well, don't screw up your MC's. And do them fast, in case he HammerFalls.
  23. couldn't you land and do an OTG Key, instead of the BloodBall, HS>BloodPack, or maybe I am remembering things wrong?
  24. heh, I just edited my previous post; answering that The only place left to burst, is after the j.HS, depending on what he decides to do from there.
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