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4r5

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Everything posted by 4r5

  1. Go here ttp://cafe.daum.net/ggxxkimhae click 06/25길티기어 김해콤보영상 VOL.3 - LINK - 죠니(JO) Then click 다운로드! Which links to ttp://home.megapass.net/~lwtgo35/gimhae/LINK.wmv
  2. New Johnny combo vid. http://www.youtube.com/watch?v=YAAietAL-qU Midscreen DB combos off of K-6P. If you don't follow any of the threads in the guilty pleasures forum, then here's another one. http://tvpot.daum.net/v/3455696 It's Korean.
  3. My god, I'm playing #r online and people know how to do the Anji unblockable. Xbox Live, this is not. I'm using 1.10.
  4. it got outdated by Slash, and now, by AC. Not that there was much material to begin with.
  5. from ye ol' romancancel.com [Forward Dash]: 1~10F puts Johnny Airbourne ~ 21F(Duration)
  6. I use to like the Slayer matchup. But now that he has Big Bang Upper, I fear I may die of heart attack at age 25.
  7. I find that May is proving to be quite the handful.
  8. I have a crappy vid or two of me vs Gahwee Blood, from like a year or so ago.
  9. I guess he just sits around all day practicing his MC links, and then makes cool combo vids.
  10. I'm not sure he ever went away. He just doesn't play as often. Or at least you don't see vids of him as often, like during XX and #r.
  11. You have to jump as soon as the j.S connects, then you have to j.HS as soon as you jump. And it will combo, they can't back or forward tech, which also means they can't neutral tech.
  12. I got it up here, http://www.youtube.com/watch?v=3ASKTt9UKQY one frame links all over the place. I guess I'll make a post every time a new johnny vid comes out.
  13. Wasn't that what he was going to do, but then he played street fighter?
  14. here the a-cho vids again http://www.sendspace.com/file/7hoxpn
  15. http://www.dustloop.com/data/ac/system.html
  16. but if you are holding [PK] and hit 7, you just FD without a jump. unless you wanna [7][PK]
  17. Jump straight up, then FD something like hitting 8[P+K]7 or [P+K]87 and the like
  18. I thought people like MegaUpload. I can upload it somewhere else. Just tell me where.
  19. Johnny's 2K is listed as +2, but when I add it up myself I get +4. Double checked against other Level 2 moves, to make sure they didn't go and change it levels on us. I think its level might of been a typo, level 2 instead of level 1. Any got the mook to double check? Level 2 Johnny's 5K = expecting -2 / receiving -2 SSSSSsAAAAaRRRRRRRRr BBBBBBBBBBb12 Johnny's 2K = +2/+4 ??? triple checked SSSSSSSsAAAaRRRr1234 BBBBBBBBBBb BBBBBBBBb <- is +2 as level 1 Dizzy's 2K = -1/-1 SSSSSsAAAaRRRRRRRRr BBBBBBBBBBb1 Found my copy of Johnny's framedata from the mook. Yeah, it's suppose to be level 1.
  20. http://web.archive.org/web/20050306072709/www.gamecombos.com/games/ggxx/data/charts.html go down to "Hit Stun Level Chart" it applies to all versions of GGXX. (As far as I've been able to figure.)
  21. 'Level 6' moves are level 5 moves that ignore level 5 blockstun rules and apply their own blockstun (that is higher then what level 5 blockstun would be). If you check under notes for Ky and Potemkin you'll see that both their 6HS have speacial properties on block.
  22. those a-cho vids still haven't gone up? Ok I'll upload them somewhere, hold on. ok, here it is http://www.megaupload.com/?d=SGVYTEJF
  23. grand viper? wiggle the stick and mash buttons. don't accidentally RC. Wiggling the stick has more of an effect the mashing buttons. This is also in the Gameplay Faq, but I guess since this is always at the top, people don't notice the Faq. Is there a way to keep stickies in a constant order?
  24. Counter hits do more hit stun. They do NOT do more damage. Some moves have additional effects when connected on CH. check here, for what moves have CH properties. http://www.dustloop.com/data/ac/select.html Also, gameplay related stupid questions go here. http://www.dustloop.com/forums/showthread.php?t=598
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