They can't seem to decide whether they're going back to Guilty Gear or not. They seem to flip-flop every other interview. And what does he mean by "hardcore"? What makes BlazBlue more accessible than Guilty Gear? If anything BlazBlue is less accessible than Guilty Gear. A lot of BB's mechanics are disjointed and convoluted, and the character's playstyles are much narrower than Guilty Gear's characters, requiring players to spend more time searching for the correct way to play a character/punishing players looking for something that's not there.
regardless, Rei, this was the video I was talking about.
http://www.youtube.com/watch?v=mqkOcc47u18
It showcases a lot of IB punishes, which is probably way I was so fond of this video.
God damn instant block. Like, why is faultless defense even in the game? Just get rid of it already. It's just a noob trap.
Who wants to play marvel 3 or gg slash monday night?