ok, simple question.
does Ky have a ground to air launcher that does not involve the opponent being hit into the air first?
hmmm.
this is sorta hard to put into words, so lemme try.
ok, for example.
Baiken has like 3 ground to air launchers, one of them being:
236K,(JCF)P,K,P,K,636S
here, she is launching the opponent while the opponent's feet are touching the ground.
her other 2 ground to air launchers are the same in being able to launch the opponent off the ground, into the air.
while, after many many attempts by me in trying to find a ground to air launcher for Ky, no success.
the only thing i can do is cause the opponent to be knocked into the air first,then and only then, i can instigate the launcher.
for example,
i can only come up with these combos to instigate a ground to air combo
214K,6P,2HS,(JC)P,K,S,HS,636HS
OR
214K,S,(JCF)K,S,HS,636HS
in other words, i have to knock the opponent off the ground first(with the 214K), before starting the launcher, the launcher being 2HS most of the time.
am i missing something here, movewise?
also, another question.
in GGAAC+, i've seen the CPU do this:
214K,S,(JCF)K,S,HS,636HS-HS,66,P,K,S,HS,636HS-HS
*JCF=jump cancel foward
every time i try to air dash(66) after the air 636HS-HS, it never comes out.
does anyone know how to pull off this move?
how do you air dash after a air 636HS-HS?
is the reason why the CPU able to do it, while i can't after a million tries that the timing is just to strict for a human....or is it that i'm missing some type of cancellation move....like doing a 4P+K/4S+HS cancel move?
thx in advance.