Jump to content
Dustloop Forums

Akira-Shiro

Members
  • Posts

    916
  • Joined

  • Last visited

Everything posted by Akira-Shiro

  1. U could do J.2c>allegreto>8D>J2c>Jc>3D reset ?.? ull get 4k & a reset with 50 heat u can turn that 3.5k reset into a 4k reset & thats a total of 8k for 50 heat & u gain like 60-70 heat. So im assuming that even with 0heat at the start ull gain like 60-70 heat from these 2 combos, so it will always be a guaranteed 8k ^-^ An on that note, u need to remember. We are the only character with a reset that is Dp safe, Unblockable, & DD safe. So for us to have such a safe reset we gotta lose some dmg. So im guessing Carls max is 4-5k 0heat & 5-6k 50heat & 5.5-7k 100heat. Sorry to say this but if we get more then 7k were officially a broken character. Cause like i said before, our reset is 100% safe... except a well timed burst. This is just a guess, because people havnt been doing combos from his CH 3c & Fatal yet. So we need to keep it a positive untill then, we wont kno till CS2 is out on consoles so dont be complaining about dmg just yet ^-^
  2. Volante has same move proration like 2D & Brio. Its not good to use 2 of the same attacks in one combo anymore. U gotta get creative to get that dmg
  3. Wouldn't he be missing a step ?.? Shoulnt he learn the sandwich combos, then cross-up combos, then juggle combos, then the rests. Cause sandwich combos only do 2k-3K. Then the cross-up, which leads to a juggle combo that do about 4k-5k, then into his resets into another 4k combo. Generic sandwich from hit conferm (2k)>into cross-up juggle combo(4k)>Then reset with 100 heat(5k) total 11k that kills more then half the cast ^-^ This is how i play carl anyway but after the juggle combo, they get away with a dely roll. Cause in CS their is no 100% oki with carl, but with his new 3D that will get ppl scared to roll & they will tech ^-^ into another reset
  4. Like i stated you did j.b(x6) to many j.bs not enough Ada moves. This combo is a simplified version of my 1st combo. I had wanted to kno how much dmg this did but you have yet to tell me. W-O-C-N 5b>5c>cantabile>3c>2D>j.2c alle-can>5c>volante>5c>J.b>j.2c>J.c>brio>J.2c>j.b>j.b>allegreto>8D>Fermata>GearDD>8D Im not understanding why you replace allegreto 5c wit 6B after the cantabile. Because the opponents back is against the wall its not as if they will move to far away during ur combo. But nvm that would you please tell me how much my second combo does please
  5. Ahh ok, your issue is probably the same move proration taking effect. Cause you did 2 j.2c's & 2 Volantes. An in CS2 volante has same move proration like all of the rest of her moves. I bet if you took out a volante it would combo. Also how much did dmg did the second combo do.
  6. ?.? It was only CH 5c that got a hitstun reduction, CH j.b is air untechable, J2c has more untechable time, & Cantabile is air untechable
  7. These 2 combos have been stuck in my head for the longest, the first one only use 2 of Ada's moves & does 6k, & idk how much the second one does but it use's 4 of Adas attacks idk how much it will do but probably a lil over 7k maybe. If u need to replace allegreto with J.c the please do ^-^ Idk why but people seem to think carl couldn't do his same dmg from CS cause of adas life lost. That was my reason for thinking up both combos, but this just means carl (Like majority of the cast) didnt get a dmg nerf just reworked into a corner character, people thought litch got a dmg nerf >.> till someone got 7k wit her, Same issue wit bang, until someone bust out a FRKZ 100 heat corner combo & he do 8k lol But yea would u be so kind as too test that second combo out for me please ^-^
  8. Thanks, & how is it wiffing, Brio goes at an angle & the hitbox gets bigger the further away u are. If it misses then doesnt that mean Ada is to close. Also could u do this. W-O-C-N 5b>5c>cantabile>3c>2D>5c>volante>5c>S.jb>j.2c>allegreto>brio>5c>S.jb>j.2c>J.b>jcancel>j.b>j.c>8D>fermata>GearDD>8D lol im sorry im using u as a genny pig but everyone i kno wit CS2 dont use carl
  9. thanks that would be greatly appreciated
  10. Do you think you could do a request, cause its been bugging me as to how much dmg this does. An i am unable to test it for myself,, W-O-C-N 5b>5c>cantabile>J.2c alle-can>5c>J.b>J.2c>allegreto>Brio>5c>j.b>j.2c>j.c>8D>J.2c>allegreto>fermate>GearDD>8D If u could i would like to kno how much dmg this does, i dont need a vid..... just confirmation
  11. Out of curiously, how much dmg can do yall think carl gets mid screen & corner ?.?
  12. I could have sworn that in order for it to be a tru UB u would need J.a,,,,,,,,, J.b just turns it into mixup game, if u look closely he blocked high then low meanin u would need to delay j.b for a sec.... or just use J.c since it has slower start up. Wat happened i would call luck, cause to help with the proration people do UB-J.a>J.b so u wont have j.a(x2) in ur combo. If the carl had did 2 extra j.a's instead of the J.b he would have got the UB. But he miss counted how many J.a's u do before the j.b
  13. lol i think cause its so slow i do my AA to fast
  14. O_O nooooo that elbow drop is gdlk most AA either clash or just lose Edit: NVM i tested it carls AA does beat out tagers elbow drop...... but it does clash if done to early
  15. HYPE TIME!!!!!!! carl AA can beat out tagers elbow drop now. An its good his UB's is wat made him stong & the setups were annoying to setup. J.b>J.2c is to gdlk
  16. I heard the Jp version of BBCS2 is coming the 31st this month..... ?.? anyone else got any info
  17. Yep Yep CARL FOR THE MUTHA FUCKIN WIN!!!!!!!!!!!!!!!!!! ^-^ also in cs1 i do C-O-N bla>bla>Viv-a>Fuaco hits (reset)>SJ.66>J.c>(5b>2b>3c>j.2c>blah) this wont work so (CS2=5b>6b>cantabile>5c)>SJ.b>j.2c>J.c>3D>5c>3c>GearDD I assume a 4k reset combo... >.> sexy, we get more dmg
  18. she dies at the same speed on on offence, its just moves do more dmg to her soo its not like we cant do much
  19. Has there been a release date for CS2 O.o
  20. Hey i uploaded a vid..... but its not working right, on my computer(The saved file) it plays fine. After i uploaded it ?.? it acts up, anyone no why ?.? http://www.youtube.com/watch?v=CLYGt2rTRMw
  21. HEY!!!!!!!!! That vid, J.c can be jump cancelled. & he does the setup i was talking about. 5:45 J.2C>J.C>delay 3D(jump cancel)>J.c>burst bait
  22. For all that u should u J.b its faster & has good reach
  23. yea it would..... W-O-C-N Bla>Bla>3c>Cantata>J.c(Jump cancel)>delay 3D>J.c the delay is so if they stay on the ground 3D gives a auto reset, if they roll asap then it causes a auto-UB. the only option they got is emergency tech & then they a forced to block unless they got a Dp. If they do have a Dp just fall & block Nirvana will still swing & then u restart your pressure... 100% Oki at its finest CS2 carl would be god with this. Someone should see if J.c is jump cancellable
  24. Can u still jump cancel J.c ?.?
  25. No 3.6k was the dmg, that might as well be 4k & u could have did J.b>J.2c>allegreto>8D>(3c>Cantata) or (2c>Fermata) after the Brio>5c, & thats 5k Xp so hush. That was just an example. U should use ur imagination more when u play Carl.
×
×
  • Create New...